Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

100,935,157

Max blood points amount spent on one character

4,800,517

Highest prestige level

25

Mystery boxes opened

541

Time played

732h 20m

Time played in last two weeks

0m

Blood points per hour

137,827

Estimated playtime per role

78% Survivor

Killer 22%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

85

Survivor full load-out matches

768

Ultra rare addon warded without a protection ward

32

Survivor rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 41%

21 / 51

Survivor
Got 21 Left 30
Killer

Killer

Killer perfect matches (5 000 points each category)

99

Killer full load-out matches

149

Ultra rare offering burned

2

Killer rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 48%

20 / 42

Killer
Got 20 Left 22

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
61 321 chase me 100 951 836 2 252 386 1 059
61 322 Arladaar 100 951 072 869 1 015 4 080
61 323 Glad Eagle 100 939 134 3 114 109 434
61 324 HainBach 100 935 157 507 463 2 287
61 325 PTFilete 100 934 868 976 684 2 069
61 326 Arfimsi 100 934 627 1 453 356 1 248
61 327 mercy one alive 100 933 565 288 219 654

Currently at

61 324 place

HainBach needs another

3 977 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,825

Obsessions healed

400

Survivors healed while you are injured

452

Survivors healed while rest are injured

613

Survivors unhooked

1,714

Survivors saved (from dying state/hook) in endgame

37

Knocked (In dying state) survivors healed

262

Survivors healed that come to you first

158

Protection hits for unhooked survivors

190

Protection hits for carried survivors

46

Survivors saved using pallet

8

Survivors affected with boon totems

4,587

Survivors affected with speed boost

11

Recovered from dying state

214

Take a hit with the Endurance status effect

126

Survivors healed in the Basement

29

Heals completed after all generators have been completed

0

Safe unhooks while broken

1

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

956

Repaired generators

2,287

Repaired damaged generators

799

Successful skill checks

31,467

Exit gates opened

263

Hex totems cleansed

80

Hex totems blessed

1

Chests opened

750

Chests opened in basement

142

Escapes when playing without any perk and repaired generator(s)

38

Matches with 300+ seconds of repairing generators

8

Matches in that picked up and used special item

195

Great skill checks while injured

392

Swap held Survivor items for new ones from chests (counts once per chest)

148

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

2

Boldness actions

Boldness actions

Vaults in chase

1,578

Hits dodged by vaults

136

Basic attacks and projectiles dodged

2,505

Escapes after stunning killer using pallet

331

Escapes from killer gasp

120

Hooks sabotaged

174

Chases escaped after being injured in this chase

929

Chases lost by hiding in locker

5

Revealed killer aura

3,435

Unhooked yourself

24

Amount of screams

6,354

Reveal the Killer's aura for a total of 60 seconds in a single trial

13,560

Blind killer using flashlight

22

Perform a fast vault within 3 seconds of getting hit

256

Pallet stun the Killer while holding a rare, common, or uncommon item

152

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

463

Escapes crawling (In dying state) through exit gates

76

Escapes through hatch

52

Escapes through hatch crawling (In dying state)

11

Escapes with new item

208

Escapes with somebody else item

29

Escapes being injured with for over half a match

43

Escapes while being downed at most once

264

Escapes after unhooked yourself

10

Escapes as obsession without getting a hit as last survivor

4

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

335

Escapes healthy or injured through hatch

41

Escaped by

89% Exit Gates

Hatch 11%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

5

Family Residence (Main Building)

6

Sanctum of Wrath (Upstairs on Shrine)

5

Mother's Dwelling (Upstairs Cottage)

4

Temple of Purgation (Main Building Basement)

4

The Pale Rose (Steamboat)

7

The Game (Bathroom)

8

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

6

Treatment Theatre (Operation Theatre)

5

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

9

Garden of Joy (Upstairs Main Building)

4

Shattered Square (Upstairs Main Building)

5

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

5

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

4

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

8

Killer statistics

Killer statistics

Kills

Kills

Hooks

507

Obsessions sacrificed

103

Kills (Memento mories)

79

Kills (Memento mories) or sacrifices after last generator

151

All survivors sacrificed or killed (Memento Mori) before the last generator

39

Hooks

Hooks

Different survivors hooked in basement

102

Basement trees (3 or 4 survivors hooked in basement in this same time)

13

Survivors hooked while all remaining were injured

45

Survivors hooked before single generator was repaired

185

Survivors hooked in endgame

76

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

480

Generators damaged with Undetectable effect

104

Survivors grabbed while repairing a generator

31

Survivors grabbed while cleansing a totem

8

Generators protection

51% Protected

Unprotected 49%

Hit survivors with a basic attack while you are Undetectable

97

Survivors injured while in the basement

16

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

54

Oblivious effect applied

185

Survivors with Exposed effect downed

226

Survivors downed while carrying another survivor

27

Make unique survivors scream

753

Survivors hit with haste effect

118

Injure or down survivors who are Hindered

7

Survivors that holding Special Item hit

102

Survivors downed next to a raised pallet

544

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

82

Hatches closed

38

Survivors hit after they drop a pallet during chase

322

Survivors hit while carrying another survivor

75

Survivors detected using killer instinct

217

Killer vaults in chase

112

Survivors grabbed while performing a vault

9

Meters fallen

568

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

14

Uncloak attacks (The Wraith)

218

Blink attacks (The Nurse)

54

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

8

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

45

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

426

Trials where all survivors suffered from madness 3 (The Doctor)

39

Hatchets thrown (The Huntress)

228

Survivors put to sleep (The Nightmare)

32

Reverse bear-traps put on survivors (The Pig)

248

Survivors sent to Cage of Atonement (The Executioner)

44

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

26

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

4

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

24

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

10

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

3

Deep wounded survivors downed (The Legion)

7

Survivors downed while having max Sickness (The Plague)

8

Marked survivors downed (The Ghostface)

65

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

31

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

70

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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