Total blood points earned

337,225,886

Max blood points amount spent on one character

31,023,000

Time played

2053h 37m

Time played in last two weeks

2h 21m

Blood points per hour

164,211

Estimated playtime per role

83% Survivor

Killer 17%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

620

Survivor full load-out matches

2,732

Ultra rare addon warded without a protection ward

440

Survivor rank
Ash II

Ash II

2 / 4 pips
Adept progress 10%

5 / 51

Survivor
Got 5 Left 46
Killer

Killer

Killer perfect matches (5 000 points each category)

248

Killer full load-out matches

343

Ultra rare offering burned

6

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 45%

19 / 42

Killer
Got 19 Left 23

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
29 679 jay 337 258 052 5 476 550 2 260
29 680 늑대 337 240 127 1 858 1 519 7 638
29 681 khaotic 337 230 856 2 797 1 313 1 401
29 682 beco 337 225 886 1 522 2 366 9 260
29 683 Hisoka 337 223 933 3 436 1 317 5 235
29 684 meha 337 219 080 2 420 886 4 385
29 685 Arsyn 337 198 469 554 2 099 9 841

Currently at

29 682 place

beco needs another

4 970 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

4,736

Obsessions healed

760

Survivors healed while you are injured

1,156

Survivors healed while rest are injured

1,076

Survivors unhooked

8,111

Survivors saved (from dying state/hook) in endgame

622

Knocked (In dying state) survivors healed

854

Survivors healed that come to you first

259

Protection hits for unhooked survivors

751

Protection hits for carried survivors

219

Survivors saved using pallet

69

Survivors affected with boon totems

7,313

Survivors affected with speed boost

408

Recovered from dying state

680

Take a hit with the Endurance status effect

636

Survivors healed in the Basement

17

Heals completed after all generators have been completed

257

Safe unhooks while broken

26

Protection hits during End Game

119

Objective actions

Objective actions

Highest prestige level

100

Mystery boxes opened

2,320

Items depleted

556

Repaired generators

9,260

Repaired damaged generators

4,293

Successful skill checks

79,379

Exit gates opened

1,159

Hex totems cleansed

563

Hex totems blessed

4

Chests opened

843

Chests opened in basement

77

Escapes when playing without any perk and repaired generator(s)

5

Matches with 300+ seconds of repairing generators

1,528

Matches in that picked up and used special item

302

Great skill checks while injured

2,761

Swap held Survivor items for new ones from chests (counts once per chest)

40

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

4,903

Finished repairs of generators while injured

384

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

15,856

Hits dodged by vaults

1,518

Basic attacks and projectiles dodged

4,644

Escapes after stunning killer using pallet

892

Escapes from killer gasp

90

Hooks sabotaged

137

Chases escaped after being injured in this chase

2,603

Chases lost by hiding in locker

54

Revealed killer aura

2,748

Unhooked yourself

226

Amount of screams

13,759

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

7,620

Blind killer using flashlight

1,124

Perform a fast vault within 3 seconds of getting hit

1,036

Pallet stun the Killer while holding a rare, common, or uncommon item

933

Trials where you've revealed or seen the Killer's aura 11+ times

201

Escapes

Escapes

Total escapes

2,366

Escapes crawling (In dying state) through exit gates

229

Escapes through hatch

285

Escapes through hatch crawling (In dying state)

10

Escapes with new item

460

Escapes with somebody else item

165

Escapes being injured with for over half a match

548

Escapes while being downed at most once

967

Escapes after unhooked yourself

220

Escapes as obsession without getting a hit as last survivor

8

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

4

Escape through hatch using key

4

Escapes after fixing last generator as lone survivor

6

Escapes through exit gates

1,852

Escapes healthy or injured through hatch

275

Escaped by

88% Exit Gates

Hatch 12%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

7

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

39

Campbell's Chapel (Upstairs Main Building)

37

Family Residence (Main Building)

41

Sanctum of Wrath (Upstairs on Shrine)

12

Mother's Dwelling (Upstairs Cottage)

47

Temple of Purgation (Main Building Basement)

14

The Pale Rose (Steamboat)

32

The Game (Bathroom)

29

Mount Ormond Resort (Chalet/Main Building)

32

Dead Dawg Saloon (Upstairs Saloon)

21

Treatment Theatre (Operation Theatre)

18

Midwich Elementary School

6

Raccoon City Police Station (1st Floor Main Hall)

13

Eyrie of Crows (Inside Eyrie)

5

Garden of Joy (Upstairs Main Building)

8

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

14

Nostromo Wreckage (Mess Hall)

5

Greenville Square (Movie theatre)

3

Forgotten Ruins (Torture Room)

0

Fallen Refuge

2

Raccoon City Police Exit Opened and Escaped

13

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,522

Obsessions sacrificed

259

Kills (Memento mories)

58

Kills (Memento mories) or sacrifices after last generator

198

All survivors sacrificed or killed (Memento Mori) before the last generator

98

Hooks

Hooks

Different survivors hooked in basement

335

Basement trees (3 or 4 survivors hooked in basement in this same time)

9

Survivors hooked while all remaining were injured

51

Survivors hooked before single generator was repaired

117

Survivors hooked in endgame

30

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

652

Generators damaged with Undetectable effect

19

Survivors grabbed while repairing a generator

7

Survivors grabbed while cleansing a totem

1

Generators protection

66% Protected

Unprotected 34%

Hit survivors with a basic attack while you are Undetectable

56

Survivors injured while in the basement

10

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

60

Oblivious effect applied

277

Survivors with Exposed effect downed

18

Survivors downed while carrying another survivor

17

Make unique survivors scream

455

Survivors hit with haste effect

72

Injure or down survivors who are Hindered

26

Survivors that holding Special Item hit

64

Survivors downed next to a raised pallet

611

Survivors downed in Exit Gate

12

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

59

Hatches closed

11

Survivors hit after they drop a pallet during chase

784

Survivors hit while carrying another survivor

117

Survivors detected using killer instinct

223

Killer vaults in chase

160

Survivors grabbed while performing a vault

7

Meters fallen

997

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

51

Uncloak attacks (The Wraith)

163

Blink attacks (The Nurse)

2,887

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

244

Matches finished with one or more Hex totems remaining

3

Traps triggered (The Hag)

1,184

Trials where each survivor was hit after teleport (The Hag)

15

Shocks (The Doctor)

280

Trials where all survivors suffered from madness 3 (The Doctor)

10

Hatchets thrown (The Huntress)

121

Survivors put to sleep (The Nightmare)

101

Reverse bear-traps put on survivors (The Pig)

4

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

39

Max Lacerations dealt (The Trickster)

16

Survivors with Broken effect downed

20

Condemned survivors (The Onryō)

172

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

8

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

13

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

1

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

900

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

74

Intoxicated survivors downed (The Clown)

1

Survivors downed after phase walk (The Spirit)

14

Deep wounded survivors downed (The Legion)

15

Survivors downed while having max Sickness (The Plague)

8

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

9

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

13

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

4

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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