Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

29,331,063

Max blood points amount spent on one character

2,723,592

Highest prestige level

5

Mystery boxes opened

93

Time played

216h 42m

Time played in last two weeks

0m

Blood points per hour

135,353

Estimated playtime per role

60% Survivor

Killer 40%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

37

Survivor full load-out matches

135

Ultra rare addon warded without a protection ward

30

Survivor rank
Ash III

Ash III

1 / 3 pips
Adept progress 12%

6 / 51

Survivor
Got 6 Left 45
Killer

Killer

Killer perfect matches (5 000 points each category)

69

Killer full load-out matches

21

Ultra rare offering burned

4

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 17%

7 / 42

Killer
Got 7 Left 35

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
97 371 metalhead guy 20 508 201 308 56 292
97 372 Oxydoxal 20 506 959 1 178 27 122
97 373 Big Iron Bill 20 505 452 893 86 310
97 374 NieTheDie_TTV 20 503 629 396 98 469
97 375 SISMOU 20 502 644 6 143 993
97 376 Darksin1 20 500 562 75 204 771
97 377 The Sparkman 20 499 617 562 34 132

Currently at

97 374 place

NieTheDie_TTV needs another

1 823 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

619

Obsessions healed

134

Survivors healed while you are injured

160

Survivors healed while rest are injured

276

Survivors unhooked

548

Survivors saved (from dying state/hook) in endgame

15

Knocked (In dying state) survivors healed

53

Survivors healed that come to you first

66

Protection hits for unhooked survivors

46

Protection hits for carried survivors

9

Survivors saved using pallet

2

Survivors affected with boon totems

2,512

Survivors affected with speed boost

2

Recovered from dying state

63

Take a hit with the Endurance status effect

35

Survivors healed in the Basement

10

Heals completed after all generators have been completed

33

Safe unhooks while broken

24

Protection hits during End Game

10

Objective actions

Objective actions

Items depleted

162

Repaired generators

752

Repaired damaged generators

285

Successful skill checks

7,965

Exit gates opened

69

Hex totems cleansed

17

Hex totems blessed

0

Chests opened

150

Chests opened in basement

2

Escapes when playing without any perk and repaired generator(s)

25

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

49

Great skill checks while injured

244

Swap held Survivor items for new ones from chests (counts once per chest)

17

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

32

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

573

Hits dodged by vaults

64

Basic attacks and projectiles dodged

626

Escapes after stunning killer using pallet

88

Escapes from killer gasp

9

Hooks sabotaged

18

Chases escaped after being injured in this chase

311

Chases lost by hiding in locker

3

Revealed killer aura

650

Unhooked yourself

7

Amount of screams

2,462

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,700

Blind killer using flashlight

73

Perform a fast vault within 3 seconds of getting hit

111

Pallet stun the Killer while holding a rare, common, or uncommon item

75

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

146

Escapes crawling (In dying state) through exit gates

14

Escapes through hatch

9

Escapes through hatch crawling (In dying state)

1

Escapes with new item

43

Escapes with somebody else item

2

Escapes being injured with for over half a match

14

Escapes while being downed at most once

83

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

123

Escapes healthy or injured through hatch

8

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

3

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

2

The Game (Bathroom)

5

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

4

Killer statistics

Killer statistics

Kills

Kills

Hooks

399

Obsessions sacrificed

65

Kills (Memento mories)

13

Kills (Memento mories) or sacrifices after last generator

74

All survivors sacrificed or killed (Memento Mori) before the last generator

17

Hooks

Hooks

Different survivors hooked in basement

23

Basement trees (3 or 4 survivors hooked in basement in this same time)

7

Survivors hooked while all remaining were injured

116

Survivors hooked before single generator was repaired

72

Survivors hooked in endgame

37

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

94

Generators damaged with Undetectable effect

94

Survivors grabbed while repairing a generator

9

Survivors grabbed while cleansing a totem

1

Generators protection

48% Protected

Unprotected 52%

Hit survivors with a basic attack while you are Undetectable

103

Survivors injured while in the basement

6

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

1

Oblivious effect applied

6

Survivors with Exposed effect downed

8

Survivors downed while carrying another survivor

9

Make unique survivors scream

544

Survivors hit with haste effect

43

Injure or down survivors who are Hindered

2

Survivors that holding Special Item hit

18

Survivors downed next to a raised pallet

608

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

24

Hatches closed

27

Survivors hit after they drop a pallet during chase

164

Survivors hit while carrying another survivor

27

Survivors detected using killer instinct

28

Killer vaults in chase

30

Survivors grabbed while performing a vault

1

Meters fallen

604

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

10

Uncloak attacks (The Wraith)

49

Blink attacks (The Nurse)

100

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

21

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

508

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

9

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

253

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

3

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

3

Survivors downed with Demon Fury (The Oni)

151

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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