Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

86,591,759

Max blood points amount spent on one character

11,234,000

Highest prestige level

58

Mystery boxes opened

76

Time played

399h 8m

Time played in last two weeks

2h 28m

Blood points per hour

216,949

Estimated playtime per role

59% Survivor

Killer 41%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

87

Survivor full load-out matches

501

Ultra rare addon warded without a protection ward

1

Survivor rank
Iridescent I

Iridescent I

Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

182

Killer full load-out matches

324

Ultra rare offering burned

1

Killer rank
Iridescent II

Iridescent II

3 / 5 pips
Adept progress 7%

3 / 42

Killer
Got 3 Left 39

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
107 016 Mada 10 296 986 123 23 79
107 017 Purple Aki 10 296 849 95 0 14
107 018 evil nun 10 295 339 99 44 274
107 019 Look 10 295 136 211 67 329
107 020 Mystic_1mmortal 10 293 155 49 92 431
107 021 Gerbertling 10 292 353 161 14 84
107 022 babaika 10 288 897 189 29 190

Currently at

107 019 place

Look needs another

203 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

928

Obsessions healed

224

Survivors healed while you are injured

211

Survivors healed while rest are injured

318

Survivors unhooked

1,240

Survivors saved (from dying state/hook) in endgame

67

Knocked (In dying state) survivors healed

139

Survivors healed that come to you first

91

Protection hits for unhooked survivors

88

Protection hits for carried survivors

38

Survivors saved using pallet

3

Survivors affected with boon totems

1,335

Survivors affected with speed boost

0

Recovered from dying state

108

Take a hit with the Endurance status effect

119

Survivors healed in the Basement

5

Heals completed after all generators have been completed

106

Safe unhooks while broken

20

Protection hits during End Game

80

Objective actions

Objective actions

Items depleted

253

Repaired generators

1,580

Repaired damaged generators

646

Successful skill checks

19,354

Exit gates opened

171

Hex totems cleansed

82

Hex totems blessed

2

Chests opened

45

Chests opened in basement

10

Escapes when playing without any perk and repaired generator(s)

7

Matches with 300+ seconds of repairing generators

4,802

Matches in that picked up and used special item

88

Great skill checks while injured

539

Swap held Survivor items for new ones from chests (counts once per chest)

1

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

5,408

Finished repairs of generators while injured

224

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,459

Hits dodged by vaults

152

Basic attacks and projectiles dodged

2,421

Escapes after stunning killer using pallet

221

Escapes from killer gasp

43

Hooks sabotaged

30

Chases escaped after being injured in this chase

589

Chases lost by hiding in locker

2

Revealed killer aura

92

Unhooked yourself

16

Amount of screams

4,096

Reveal the Killer's aura for a total of 60 seconds in a single trial

660

Blind killer using flashlight

2

Perform a fast vault within 3 seconds of getting hit

271

Pallet stun the Killer while holding a rare, common, or uncommon item

162

Trials where you've revealed or seen the Killer's aura 11+ times

242

Escapes

Escapes

Total escapes

338

Escapes crawling (In dying state) through exit gates

40

Escapes through hatch

17

Escapes through hatch crawling (In dying state)

2

Escapes with new item

25

Escapes with somebody else item

3

Escapes being injured with for over half a match

29

Escapes while being downed at most once

207

Escapes after unhooked yourself

5

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

281

Escapes healthy or injured through hatch

15

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

4

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

4

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

4

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

5

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

8

Midwich Elementary School

6

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

2

Raccoon City Police Exit Opened and Escaped

6

Killer statistics

Killer statistics

Kills

Kills

Hooks

879

Obsessions sacrificed

227

Kills (Memento mories)

143

Kills (Memento mories) or sacrifices after last generator

90

All survivors sacrificed or killed (Memento Mori) before the last generator

99

Hooks

Hooks

Different survivors hooked in basement

146

Basement trees (3 or 4 survivors hooked in basement in this same time)

2

Survivors hooked while all remaining were injured

240

Survivors hooked before single generator was repaired

1,684

Survivors hooked in endgame

42

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

810

Generators damaged with Undetectable effect

260

Survivors grabbed while repairing a generator

244

Survivors grabbed while cleansing a totem

7

Generators protection

81% Protected

Unprotected 19%

Hit survivors with a basic attack while you are Undetectable

1,329

Survivors injured while in the basement

73

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

18

Oblivious effect applied

33

Survivors with Exposed effect downed

496

Survivors downed while carrying another survivor

79

Make unique survivors scream

1,478

Survivors hit with haste effect

250

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

41

Survivors downed next to a raised pallet

2,156

Survivors downed in Exit Gate

113

Survivors downed withit 30 seconds of breaking pallet or wall

162

Preventing escape

Preventing escape

Survivors grabbed from locker

217

Hatches closed

38

Survivors hit after they drop a pallet during chase

727

Survivors hit while carrying another survivor

176

Survivors detected using killer instinct

1,527

Killer vaults in chase

216

Survivors grabbed while performing a vault

32

Meters fallen

3,025

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

7

Blink attacks (The Nurse)

457

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

742

Matches finished with one or more Hex totems remaining

35

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

206

Trials where all survivors suffered from madness 3 (The Doctor)

59

Hatchets thrown (The Huntress)

59

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

90

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

133

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

5

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

24

Marked survivors downed (The Ghostface)

451

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

62

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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