Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

114,926,977

Max blood points amount spent on one character

9,132,000

Highest prestige level

16

Mystery boxes opened

49

Time played

523h 43m

Time played in last two weeks

8h 55m

Blood points per hour

219,445

Estimated playtime per role

94% Survivor

Killer 6%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

185

Survivor full load-out matches

121

Ultra rare addon warded without a protection ward

21

Survivor rank
Iridescent III

Iridescent III

1 / 5 pips
Adept progress 4%

2 / 51

Survivor
Got 2 Left 49
Killer

Killer

Killer perfect matches (5 000 points each category)

19

Killer full load-out matches

28

Ultra rare offering burned

0

Killer rank
Ash III

Ash III

1 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
52 960 Tannoka 114 157 654 1 532 203 969
52 961 ООО «БНЯЛ» 114 156 602 1 609 535 2 318
52 962 the big Jeff epers 114 154 928 2 062 173 818
52 963 Dante's Cocksleeve 114 151 848 111 502 2 301
52 964 Luisfnr 114 148 974 1 362 440 1 820
52 965 thyroid 114 146 988 1 571 444 1 976
52 966 TTVBunnyBakerEllie 𐙚🧸ྀ 114 140 207 955 329 2 269

Currently at

52 963 place

Dante's Cocksleeve needs another

3 080 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,174

Obsessions healed

553

Survivors healed while you are injured

562

Survivors healed while rest are injured

801

Survivors unhooked

2,002

Survivors saved (from dying state/hook) in endgame

59

Knocked (In dying state) survivors healed

213

Survivors healed that come to you first

196

Protection hits for unhooked survivors

119

Protection hits for carried survivors

80

Survivors saved using pallet

2

Survivors affected with boon totems

5,911

Survivors affected with speed boost

7

Recovered from dying state

221

Take a hit with the Endurance status effect

103

Survivors healed in the Basement

19

Heals completed after all generators have been completed

226

Safe unhooks while broken

15

Protection hits during End Game

66

Objective actions

Objective actions

Items depleted

510

Repaired generators

2,312

Repaired damaged generators

963

Successful skill checks

35,552

Exit gates opened

247

Hex totems cleansed

125

Hex totems blessed

1

Chests opened

256

Chests opened in basement

11

Escapes when playing without any perk and repaired generator(s)

11

Matches with 300+ seconds of repairing generators

3

Matches in that picked up and used special item

150

Great skill checks while injured

2,020

Swap held Survivor items for new ones from chests (counts once per chest)

100

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

3,623

Finished repairs of generators while injured

191

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

2,110

Hits dodged by vaults

213

Basic attacks and projectiles dodged

2,830

Escapes after stunning killer using pallet

503

Escapes from killer gasp

54

Hooks sabotaged

56

Chases escaped after being injured in this chase

1,284

Chases lost by hiding in locker

10

Revealed killer aura

777

Unhooked yourself

13

Amount of screams

8,631

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,820

Blind killer using flashlight

132

Perform a fast vault within 3 seconds of getting hit

479

Pallet stun the Killer while holding a rare, common, or uncommon item

473

Trials where you've revealed or seen the Killer's aura 11+ times

431

Escapes

Escapes

Total escapes

504

Escapes crawling (In dying state) through exit gates

40

Escapes through hatch

45

Escapes through hatch crawling (In dying state)

8

Escapes with new item

92

Escapes with somebody else item

22

Escapes being injured with for over half a match

33

Escapes while being downed at most once

321

Escapes after unhooked yourself

4

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

419

Escapes healthy or injured through hatch

37

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

11

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

5

Campbell's Chapel (Upstairs Main Building)

9

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

6

Temple of Purgation (Main Building Basement)

5

The Pale Rose (Steamboat)

6

The Game (Bathroom)

7

Mount Ormond Resort (Chalet/Main Building)

6

Dead Dawg Saloon (Upstairs Saloon)

11

Treatment Theatre (Operation Theatre)

16

Midwich Elementary School

5

Raccoon City Police Station (1st Floor Main Hall)

6

Eyrie of Crows (Inside Eyrie)

6

Garden of Joy (Upstairs Main Building)

6

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

15

Nostromo Wreckage (Mess Hall)

9

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

1

Fallen Refuge

5

Raccoon City Police Exit Opened and Escaped

9

Killer statistics

Killer statistics

Kills

Kills

Hooks

111

Obsessions sacrificed

18

Kills (Memento mories)

20

Kills (Memento mories) or sacrifices after last generator

27

All survivors sacrificed or killed (Memento Mori) before the last generator

7

Hooks

Hooks

Different survivors hooked in basement

12

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

9

Survivors hooked before single generator was repaired

67

Survivors hooked in endgame

12

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

88

Generators damaged with Undetectable effect

13

Survivors grabbed while repairing a generator

2

Survivors grabbed while cleansing a totem

0

Generators protection

51% Protected

Unprotected 49%

Hit survivors with a basic attack while you are Undetectable

13

Survivors injured while in the basement

3

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

4

Oblivious effect applied

3

Survivors with Exposed effect downed

11

Survivors downed while carrying another survivor

0

Make unique survivors scream

183

Survivors hit with haste effect

15

Injure or down survivors who are Hindered

1

Survivors that holding Special Item hit

6

Survivors downed next to a raised pallet

162

Survivors downed in Exit Gate

3

Survivors downed withit 30 seconds of breaking pallet or wall

9

Preventing escape

Preventing escape

Survivors grabbed from locker

0

Hatches closed

5

Survivors hit after they drop a pallet during chase

72

Survivors hit while carrying another survivor

5

Survivors detected using killer instinct

48

Killer vaults in chase

38

Survivors grabbed while performing a vault

1

Meters fallen

286

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

57

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

34

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

10

Survivors sent to Cage of Atonement (The Executioner)

1

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

3

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

5

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

191

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

9

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

3

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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