Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

334,393,701

Max blood points amount spent on one character

17,590,000

Highest prestige level

100

Mystery boxes opened

1,172

Time played

1549h 22m

Time played in last two weeks

29h 37m

Blood points per hour

3,597

Estimated playtime per role

Survivor 56%
Killer 44%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

23

Highest bloodweb level

50

Survivor overall

Survivor overall

Survivor Wins (5 000 points each category)

210

Survivor rank

Gold IV, 2 pipes

Survivor full load-out matches

900

Ultra rare addon warded without a protection ward

126

Items depleted

598

Survivor Adepts

Adepts got 31
Adepts left 20
details
Killer overall

Killer overall

Killer Wins (5 000 points each category)

628

Killer rank

Silver III, 1 pipes

Killer full load-out matches

613

Ultra rare offering burned

40

Killer Adepts

Adepts got 39
Adepts left 3
details
Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

4,547

Obsessions healed

1,027

Survivors healed while you are injured

1,149

Survivors healed while rest are injured

1,896

Survivors unhooked

4,147

Survivors saved (from dying state/hook) in endgame

123

Knocked (In dying state) survivors healed

470

Survivors healed that come to you first

527

Protection hits for unhooked survivors

449

Protection hits for carried survivors

200

Survivors saved using pallet

22

Survivors affected with boon totems

10,278

Survivors affected with speed boost

34

Recovered from dying state

772

Take a hit with the Endurance status effect

349

Survivors healed in the Basement

72

Heals completed after all generators have been completed

165

Safe unhooks while broken

28

Protection hits during End Game

103

Objective actions

Objective actions

Repaired generators

4,955

Repaired damaged generators

1,869

Successful skill checks

85,213

Exit gates opened

306

Hex totems cleansed

219

Hex totems blessed

3

Chests opened

731

Chests opened in basement

24

Escapes when playing without any perk and repaired generator(s)

128

Matches with 300+ seconds of repairing generators

908

Matches in that picked up and used special item

469

Great skill checks while injured

1,012

Swap held Survivor items for new ones from chests (counts once per chest)

156

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

5,483

Finished repairs of generators while injured

149

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

3,576

Hits dodged by vaults

296

Basic attacks and projectiles dodged

6,432

Escapes after stunning killer using pallet

1,195

Escapes from killer gasp

196

Hooks sabotaged

69

Chases escaped after being injured in this chase

3,000

Chases lost by hiding in locker

35

Revealed killer aura

6,396

Unhooked yourself

29

Amount of screams

23,216

Reveal the Killer's aura for a total of 60 seconds in a single trial

18,360

Blind killer using flashlight

992

Perform a fast vault within 3 seconds of getting hit

1,097

Pallet stun the Killer while holding a rare, common, or uncommon item

1,080

Trials where you've revealed or seen the Killer's aura 11+ times

2,160

Escapes

Escapes

Total escapes

745

Escapes crawling (In dying state) through exit gates

96

Escapes through hatch

52

Escapes through hatch crawling (In dying state)

11

Escapes with new item

165

Escapes with somebody else item

17

Escapes being injured with for over half a match

75

Escapes while being downed at most once

493

Escapes after unhooked yourself

11

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

2

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

597

Escapes healthy or injured through hatch

41

Escaped by

Exit Gates 93%
Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

3

Escapes while broken

5

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

7

Campbell's Chapel (Upstairs Main Building)

8

Family Residence (Main Building)

6

Sanctum of Wrath (Upstairs on Shrine)

4

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

4

The Pale Rose (Steamboat)

3

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

6

Dead Dawg Saloon (Upstairs Saloon)

14

Treatment Theatre (Operation Theatre)

16

Midwich Elementary School

9

Raccoon City Police Station (1st Floor Main Hall)

13

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

5

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

9

Nostromo Wreckage (Mess Hall)

7

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

5

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

17

Killer statistics

Killer statistics

Kills

Kills

Sacrifices & kills

3,071

Obsessions sacrificed

679

Kills (Memento mories)

447

Kills (Memento mories) or sacrifices after last generator

758

All survivors sacrificed or killed (Memento Mori) before the last generator

147

Hooks

Hooks

Different survivors hooked in basement

416

Basement trees (3 or 4 survivors hooked in basement in this same time)

55

Survivors hooked while all remaining were injured

554

Survivors hooked before single generator was repaired

1,700

Survivors hooked in endgame

361

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

2,137

Generators damaged with Undetectable effect

599

Survivors grabbed while repairing a generator

128

Survivors grabbed while cleansing a totem

16

Generators protection

Protected 44%
Unprotected 56%

Hit survivors with a basic attack while you are Undetectable

1,401

Survivors injured while in the basement

133

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

276

Oblivious effect applied

1,085

Survivors with Exposed effect downed

855

Survivors downed while carrying another survivor

96

Make unique survivors scream

5,712

Survivors hit with haste effect

639

Injure or down survivors who are Hindered

125

Survivors that holding Special Item hit

890

Survivors downed next to a raised pallet

5,142

Survivors downed in Exit Gate

78

Survivors downed withit 30 seconds of breaking pallet or wall

69

Preventing escape

Preventing escape

Survivors grabbed from locker

536

Hatches closed

253

Survivors hit after they drop a pallet during chase

2,207

Survivors hit while carrying another survivor

257

Survivors detected using killer instinct

4,879

Killer vaults in chase

1,521

Survivors grabbed while performing a vault

64

Meters fallen

9,308

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

7

Uncloak attacks (The Wraith)

289

Blink attacks (The Nurse)

1,035

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

807

Matches finished with one or more Hex totems remaining

30

Traps triggered (The Hag)

128

Trials where each survivor was hit after teleport (The Hag)

2

Shocks (The Doctor)

478

Trials where all survivors suffered from madness 3 (The Doctor)

45

Hatchets thrown (The Huntress)

12,418

Survivors put to sleep (The Nightmare)

322

Reverse bear-traps put on survivors (The Pig)

54

Survivors sent to Cage of Atonement (The Executioner)

14

Survivors hit with Lethal Rush (The Blight)

64

Max Lacerations dealt (The Trickster)

240

Survivors with Broken effect downed

149

Condemned survivors (The Onryō)

292

Slams of one Survivor into another (The Mastermind)

3

Damage Survivor pursued by a Guard (The Knight)

33

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

6

Survivors hit during Tail attack (The Xenomorph)

113

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

29

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

28

Damage Survivor pursued by a Guard (The First)

43

Perfectly times grab attacks (The Ghoul)

7

Survivors immobilized to a wall (The Slasher)

2

Survivors interrupted in Security Office (The Animatronic)

2

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

118

Survivors downed by 24m+ hatchet throw (The Huntress)

29

Survivors downed with chainsaw (The Cannibal)

69

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

14

Deep wounded survivors downed (The Legion)

366

Survivors downed while having max Sickness (The Plague)

21

Marked survivors downed (The Ghostface)

218

Survivors downed with Demon Fury (The Oni)

14

Survivors downed while speared (The Deathslinger)

132

Survivors downed with Victor clinging (The Twins)

1

Survivors downed while contaminated (The Nemesis)

146

Survivors downed with Dire Crows (The Artist)

9

Survivors downed during Nightfall (The Dredge)

20

Down survivor you recently teleported to (The Singularity)

16

Down survivor using UVX (The Unknown)

6

Whip downs (The Krause)

4

Killer abilities chart

Killer abilities chart

Save your daily progress with Dead by Stats account!

We will save your data every day and present it in clear way inline & on charts equalizing to most recent stats!

REGISTER NOW
Support us!