Total blood points earned

355,712,201

Max blood points amount spent on one character

18,550,000

Time played

1597h 7m

Time played in last two weeks

22h 13m

Blood points per hour

222,721

Estimated playtime per role

57% Survivor

Killer 43%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

222

Survivor full load-out matches

997

Ultra rare addon warded without a protection ward

126

Survivor rank
Bronze III

Bronze III

3 / 4 pips
Adept progress 63%

32 / 51

Survivor
Got 32 Left 19
Killer

Killer

Killer perfect matches (5 000 points each category)

632

Killer full load-out matches

627

Ultra rare offering burned

40

Killer rank
Ash II

Ash II

3 / 4 pips
Adept progress 93%

39 / 42

Killer
Got 39 Left 3

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
27 690 vac 355 750 841 4 687 1 963 7 244
27 691 Pingwin 355 732 651 4 877 919 4 219
27 692 Dahaka 355 715 455 5 714 2 330 9 557
27 693 FuxiVT/TTV 355 712 201 3 102 793 5 191
27 694 nom 355 704 261 3 030 1 230 5 170
27 695 Jessethevamp 355 676 102 613 1 791 7 203
27 696 0 gen chase 355 673 059 2 014 1 005 4 698

Currently at

27 693 place

FuxiVT/TTV needs another

3 254 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

4,695

Obsessions healed

1,064

Survivors healed while you are injured

1,176

Survivors healed while rest are injured

1,938

Survivors unhooked

4,299

Survivors saved (from dying state/hook) in endgame

135

Knocked (In dying state) survivors healed

476

Survivors healed that come to you first

542

Protection hits for unhooked survivors

469

Protection hits for carried survivors

210

Survivors saved using pallet

23

Survivors affected with boon totems

10,684

Survivors affected with speed boost

34

Recovered from dying state

788

Take a hit with the Endurance status effect

366

Survivors healed in the Basement

73

Heals completed after all generators have been completed

175

Safe unhooks while broken

28

Protection hits during End Game

119

Objective actions

Objective actions

Highest prestige level

100

Mystery boxes opened

1,172

Items depleted

638

Repaired generators

5,191

Repaired damaged generators

1,967

Successful skill checks

88,787

Exit gates opened

326

Hex totems cleansed

234

Hex totems blessed

3

Chests opened

736

Chests opened in basement

25

Escapes when playing without any perk and repaired generator(s)

128

Matches with 300+ seconds of repairing generators

1,508

Matches in that picked up and used special item

485

Great skill checks while injured

1,161

Swap held Survivor items for new ones from chests (counts once per chest)

159

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

6,116

Finished repairs of generators while injured

189

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

3,705

Hits dodged by vaults

300

Basic attacks and projectiles dodged

6,640

Escapes after stunning killer using pallet

1,245

Escapes from killer gasp

201

Hooks sabotaged

72

Chases escaped after being injured in this chase

3,129

Chases lost by hiding in locker

35

Revealed killer aura

6,523

Unhooked yourself

29

Amount of screams

24,143

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

23

Reveal the Killer's aura for a total of 60 seconds in a single trial

19,440

Blind killer using flashlight

1,045

Perform a fast vault within 3 seconds of getting hit

1,137

Pallet stun the Killer while holding a rare, common, or uncommon item

1,117

Trials where you've revealed or seen the Killer's aura 11+ times

2,160

Escapes

Escapes

Total escapes

793

Escapes crawling (In dying state) through exit gates

101

Escapes through hatch

52

Escapes through hatch crawling (In dying state)

11

Escapes with new item

166

Escapes with somebody else item

17

Escapes being injured with for over half a match

76

Escapes while being downed at most once

521

Escapes after unhooked yourself

11

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

2

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

640

Escapes healthy or injured through hatch

41

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

3

Escapes while broken

5

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

7

Campbell's Chapel (Upstairs Main Building)

9

Family Residence (Main Building)

7

Sanctum of Wrath (Upstairs on Shrine)

4

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

6

The Pale Rose (Steamboat)

3

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

6

Dead Dawg Saloon (Upstairs Saloon)

15

Treatment Theatre (Operation Theatre)

16

Midwich Elementary School

10

Raccoon City Police Station (1st Floor Main Hall)

14

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

5

Shattered Square (Upstairs Main Building)

5

Shelter Woods (by Command Centre)

4

Toba Landing repair (Upstairs Main Building)

10

Nostromo Wreckage (Mess Hall)

7

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

6

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

19

Killer statistics

Killer statistics

Kills

Kills

Hooks

3,102

Obsessions sacrificed

687

Kills (Memento mories)

450

Kills (Memento mories) or sacrifices after last generator

768

All survivors sacrificed or killed (Memento Mori) before the last generator

151

Hooks

Hooks

Different survivors hooked in basement

421

Basement trees (3 or 4 survivors hooked in basement in this same time)

55

Survivors hooked while all remaining were injured

557

Survivors hooked before single generator was repaired

1,722

Survivors hooked in endgame

364

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

2,165

Generators damaged with Undetectable effect

616

Survivors grabbed while repairing a generator

130

Survivors grabbed while cleansing a totem

16

Generators protection

44% Protected

Unprotected 56%

Hit survivors with a basic attack while you are Undetectable

1,430

Survivors injured while in the basement

134

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

286

Oblivious effect applied

1,112

Survivors with Exposed effect downed

876

Survivors downed while carrying another survivor

98

Make unique survivors scream

5,767

Survivors hit with haste effect

650

Injure or down survivors who are Hindered

125

Survivors that holding Special Item hit

890

Survivors downed next to a raised pallet

5,215

Survivors downed in Exit Gate

80

Survivors downed withit 30 seconds of breaking pallet or wall

82

Preventing escape

Preventing escape

Survivors grabbed from locker

536

Hatches closed

254

Survivors hit after they drop a pallet during chase

2,223

Survivors hit while carrying another survivor

262

Survivors detected using killer instinct

4,894

Killer vaults in chase

1,529

Survivors grabbed while performing a vault

64

Meters fallen

9,403

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

7

Uncloak attacks (The Wraith)

289

Blink attacks (The Nurse)

1,043

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

834

Matches finished with one or more Hex totems remaining

30

Traps triggered (The Hag)

128

Trials where each survivor was hit after teleport (The Hag)

2

Shocks (The Doctor)

478

Trials where all survivors suffered from madness 3 (The Doctor)

45

Hatchets thrown (The Huntress)

12,642

Survivors put to sleep (The Nightmare)

322

Reverse bear-traps put on survivors (The Pig)

54

Survivors sent to Cage of Atonement (The Executioner)

14

Survivors hit with Lethal Rush (The Blight)

64

Max Lacerations dealt (The Trickster)

240

Survivors with Broken effect downed

151

Condemned survivors (The Onryō)

292

Slams of one Survivor into another (The Mastermind)

3

Damage Survivor pursued by a Guard (The Knight)

33

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

6

Survivors hit during Tail attack (The Xenomorph)

113

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

29

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

28

Damage Survivor pursued by a Guard (The First)

43

Perfectly times grab attacks (The Ghoul)

7

Survivors immobilized to a wall (The Slasher)

2

Survivors interrupted in Security Office (The Animatronic)

2

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

118

Survivors downed by 24m+ hatchet throw (The Huntress)

29

Survivors downed with chainsaw (The Cannibal)

69

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

14

Deep wounded survivors downed (The Legion)

368

Survivors downed while having max Sickness (The Plague)

21

Marked survivors downed (The Ghostface)

222

Survivors downed with Demon Fury (The Oni)

14

Survivors downed while speared (The Deathslinger)

132

Survivors downed with Victor clinging (The Twins)

1

Survivors downed while contaminated (The Nemesis)

146

Survivors downed with Dire Crows (The Artist)

9

Survivors downed during Nightfall (The Dredge)

20

Down survivor you recently teleported to (The Singularity)

16

Down survivor using UVX (The Unknown)

6

Whip downs (The Krause)

4

Killer abilities chart

Killer abilities chart

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