Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

11,209,014

Max blood points amount spent on one character

750,000

Highest prestige level

9

Mystery boxes opened

46

Time played

45h 29m

Time played in last two weeks

2h 17m

Blood points per hour

246,442

Estimated playtime per role

44% Survivor

Killer 56%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

2

Survivor full load-out matches

28

Ultra rare addon warded without a protection ward

23

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

31

Killer full load-out matches

45

Ultra rare offering burned

30

Killer rank
Ash II

Ash II

2 / 4 pips
Adept progress 7%

3 / 42

Killer
Got 3 Left 39

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
113 025 Peas 1 669 110 11 21 95
113 026 krill 1 668 770 64 3 10
113 027 медведь валерик 1 666 738 21 12 58
113 028 Aviant 1 665 610 19 6 39
113 029 yep 1 664 653 4 12 64
113 030 Лунтик 1 663 275 1 27 143
113 031 Haunted Cadence 1 660 339 28 11 43

Currently at

113 028 place

Aviant needs another

1 128 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

61

Obsessions healed

16

Survivors healed while you are injured

16

Survivors healed while rest are injured

19

Survivors unhooked

75

Survivors saved (from dying state/hook) in endgame

2

Knocked (In dying state) survivors healed

10

Survivors healed that come to you first

3

Protection hits for unhooked survivors

6

Protection hits for carried survivors

0

Survivors saved using pallet

0

Survivors affected with boon totems

81

Survivors affected with speed boost

0

Recovered from dying state

33

Take a hit with the Endurance status effect

3

Survivors healed in the Basement

3

Heals completed after all generators have been completed

2

Safe unhooks while broken

0

Protection hits during End Game

3

Objective actions

Objective actions

Items depleted

36

Repaired generators

121

Repaired damaged generators

91

Successful skill checks

1,782

Exit gates opened

7

Hex totems cleansed

1

Hex totems blessed

0

Chests opened

10

Chests opened in basement

0

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

19

Great skill checks while injured

59

Swap held Survivor items for new ones from chests (counts once per chest)

2

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

12

Finished repairs of generators while injured

5

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

42

Hits dodged by vaults

6

Basic attacks and projectiles dodged

87

Escapes after stunning killer using pallet

9

Escapes from killer gasp

7

Hooks sabotaged

2

Chases escaped after being injured in this chase

29

Chases lost by hiding in locker

1

Revealed killer aura

135

Unhooked yourself

5

Amount of screams

692

Reveal the Killer's aura for a total of 60 seconds in a single trial

180

Blind killer using flashlight

4

Perform a fast vault within 3 seconds of getting hit

5

Pallet stun the Killer while holding a rare, common, or uncommon item

2

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

17

Escapes crawling (In dying state) through exit gates

2

Escapes through hatch

1

Escapes through hatch crawling (In dying state)

0

Escapes with new item

1

Escapes with somebody else item

0

Escapes being injured with for over half a match

0

Escapes while being downed at most once

6

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

14

Escapes healthy or injured through hatch

1

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

121

Obsessions sacrificed

29

Kills (Memento mories)

52

Kills (Memento mories) or sacrifices after last generator

15

All survivors sacrificed or killed (Memento Mori) before the last generator

18

Hooks

Hooks

Different survivors hooked in basement

6

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

40

Survivors hooked before single generator was repaired

103

Survivors hooked in endgame

2

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

113

Generators damaged with Undetectable effect

12

Survivors grabbed while repairing a generator

11

Survivors grabbed while cleansing a totem

1

Generators protection

83% Protected

Unprotected 17%

Hit survivors with a basic attack while you are Undetectable

45

Survivors injured while in the basement

3

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

57

Oblivious effect applied

191

Survivors with Exposed effect downed

14

Survivors downed while carrying another survivor

7

Make unique survivors scream

234

Survivors hit with haste effect

19

Injure or down survivors who are Hindered

18

Survivors that holding Special Item hit

15

Survivors downed next to a raised pallet

238

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

13

Preventing escape

Preventing escape

Survivors grabbed from locker

12

Hatches closed

11

Survivors hit after they drop a pallet during chase

137

Survivors hit while carrying another survivor

18

Survivors detected using killer instinct

431

Killer vaults in chase

145

Survivors grabbed while performing a vault

11

Meters fallen

446

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

18

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

2

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

27

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

1

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

12

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

2

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

2

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

27

Intoxicated survivors downed (The Clown)

77

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

63

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

2

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

6

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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