Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

356,835,254

Max blood points amount spent on one character

43,310,000

Highest prestige level

17

Mystery boxes opened

2,202

Time played

4270h 32m

Time played in last two weeks

0m

Blood points per hour

1,393

Estimated playtime per role

Survivor 25%
Killer 75%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor overall

Survivor overall

Survivor Wins (5 000 points each category)

242

Survivor rank

Ash IV

Survivor full load-out matches

494

Ultra rare addon warded without a protection ward

95

Items depleted

460

Survivor Adepts

Adepts got 3
Adepts left 48
details
Killer overall

Killer overall

Killer Wins (5 000 points each category)

1,808

Killer rank

Ash IV

Killer full load-out matches

2,055

Ultra rare offering burned

63

Killer Adepts

Adepts got 2
Adepts left 40
details
Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

3,066

Obsessions healed

692

Survivors healed while you are injured

901

Survivors healed while rest are injured

1,167

Survivors unhooked

3,278

Survivors saved (from dying state/hook) in endgame

112

Knocked (In dying state) survivors healed

747

Survivors healed that come to you first

272

Protection hits for unhooked survivors

650

Protection hits for carried survivors

379

Survivors saved using pallet

37

Survivors affected with boon totems

11,117

Survivors affected with speed boost

2

Recovered from dying state

0

Take a hit with the Endurance status effect

0

Survivors healed in the Basement

0

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Repaired generators

3,591

Repaired damaged generators

2,955

Successful skill checks

69,304

Exit gates opened

357

Hex totems cleansed

83

Hex totems blessed

8

Chests opened

795

Chests opened in basement

202

Escapes when playing without any perk and repaired generator(s)

2

Matches with 300+ seconds of repairing generators

7

Matches in that picked up and used special item

0

Great skill checks while injured

0

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

7,961

Hits dodged by vaults

997

Basic attacks and projectiles dodged

12,920

Escapes after stunning killer using pallet

1,596

Escapes from killer gasp

417

Hooks sabotaged

394

Chases escaped after being injured in this chase

3,436

Chases lost by hiding in locker

36

Revealed killer aura

183

Unhooked yourself

46

Amount of screams

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

0

Pallet stun the Killer while holding a rare, common, or uncommon item

0

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

1,110

Escapes crawling (In dying state) through exit gates

243

Escapes through hatch

76

Escapes through hatch crawling (In dying state)

12

Escapes with new item

227

Escapes with somebody else item

36

Escapes being injured with for over half a match

150

Escapes while being downed at most once

601

Escapes after unhooked yourself

8

Escapes as obsession without getting a hit as last survivor

6

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

4

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

791

Escapes healthy or injured through hatch

64

Escaped by

Exit Gates 93%
Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

7

Campbell's Chapel (Upstairs Main Building)

11

Family Residence (Main Building)

8

Sanctum of Wrath (Upstairs on Shrine)

11

Mother's Dwelling (Upstairs Cottage)

9

Temple of Purgation (Main Building Basement)

7

The Pale Rose (Steamboat)

18

The Game (Bathroom)

14

Mount Ormond Resort (Chalet/Main Building)

15

Dead Dawg Saloon (Upstairs Saloon)

22

Treatment Theatre (Operation Theatre)

12

Midwich Elementary School

12

Raccoon City Police Station (1st Floor Main Hall)

8

Eyrie of Crows (Inside Eyrie)

10

Garden of Joy (Upstairs Main Building)

23

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

12

Killer statistics

Killer statistics

Kills

Kills

Sacrifices & kills

8,503

Obsessions sacrificed

2,155

Kills (Memento mories)

157

Kills (Memento mories) or sacrifices after last generator

1,724

All survivors sacrificed or killed (Memento Mori) before the last generator

1,234

Hooks

Hooks

Different survivors hooked in basement

1,878

Basement trees (3 or 4 survivors hooked in basement in this same time)

180

Survivors hooked while all remaining were injured

612

Survivors hooked before single generator was repaired

3,485

Survivors hooked in endgame

1,005

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

6,594

Generators damaged with Undetectable effect

885

Survivors grabbed while repairing a generator

342

Survivors grabbed while cleansing a totem

48

Generators protection

Protected 74%
Unprotected 26%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

2,343

Oblivious effect applied

5,261

Survivors with Exposed effect downed

1,626

Survivors downed while carrying another survivor

289

Make unique survivors scream

1,392

Survivors hit with haste effect

1,517

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

0

Survivors downed next to a raised pallet

11,786

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

383

Hatches closed

666

Survivors hit after they drop a pallet during chase

6,317

Survivors hit while carrying another survivor

910

Survivors detected using killer instinct

9,025

Killer vaults in chase

3,187

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

1

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

15

Uncloak attacks (The Wraith)

2,219

Blink attacks (The Nurse)

2,035

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

304

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

181

Trials where each survivor was hit after teleport (The Hag)

2

Shocks (The Doctor)

1,046

Trials where all survivors suffered from madness 3 (The Doctor)

190

Hatchets thrown (The Huntress)

2,223

Survivors put to sleep (The Nightmare)

4,625

Reverse bear-traps put on survivors (The Pig)

115

Survivors sent to Cage of Atonement (The Executioner)

200

Survivors hit with Lethal Rush (The Blight)

3,112

Max Lacerations dealt (The Trickster)

675

Survivors with Broken effect downed

457

Condemned survivors (The Onryō)

287

Slams of one Survivor into another (The Mastermind)

61

Damage Survivor pursued by a Guard (The Knight)

94

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

84

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

611

Survivors downed by 24m+ hatchet throw (The Huntress)

4

Survivors downed with chainsaw (The Cannibal)

564

Intoxicated survivors downed (The Clown)

339

Survivors downed after phase walk (The Spirit)

164

Deep wounded survivors downed (The Legion)

715

Survivors downed while having max Sickness (The Plague)

345

Marked survivors downed (The Ghostface)

340

Survivors downed with Demon Fury (The Oni)

1,215

Survivors downed while speared (The Deathslinger)

218

Survivors downed with Victor clinging (The Twins)

17

Survivors downed while contaminated (The Nemesis)

638

Survivors downed with Dire Crows (The Artist)

82

Survivors downed during Nightfall (The Dredge)

147

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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