Total blood points earned

297,756,295

Max blood points amount spent on one character

31,488,000

Time played

1617h 19m

Time played in last two weeks

13h 57m

Blood points per hour

184,105

Estimated playtime per role

94% Survivor

Killer 6%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

551

Survivor full load-out matches

2,249

Ultra rare addon warded without a protection ward

367

Survivor rank
Gold IV

Gold IV

2 / 5 pips
Adept progress 65%

33 / 51

Survivor
Got 33 Left 18
Killer

Killer

Killer perfect matches (5 000 points each category)

92

Killer full load-out matches

68

Ultra rare offering burned

2

Killer rank
Ash III

Ash III

1 / 3 pips
Adept progress 7%

3 / 42

Killer
Got 3 Left 39

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
33 559 Devo 297 756 295 407 1 898 7 805
33 560 robensate 297 612 348 5 748 1 240 5 382
33 561 BAWN0 297 609 433 4 757 1 026 4 559
33 562 Arrow 297 593 931 4 782 2 050 7 867
33 563 Booyahw™ 297 519 427 1 758 2 284 9 999
33 564 †Mizuki 297 513 493 633 1 253 5 710
33 565 Taira 297 511 670 2 266 1 112 4 027

Currently at

33 562 place

Arrow needs another

15 502 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

5,808

Obsessions healed

1,100

Survivors healed while you are injured

1,400

Survivors healed while rest are injured

1,296

Survivors unhooked

7,364

Survivors saved (from dying state/hook) in endgame

270

Knocked (In dying state) survivors healed

903

Survivors healed that come to you first

315

Protection hits for unhooked survivors

671

Protection hits for carried survivors

392

Survivors saved using pallet

59

Survivors affected with boon totems

6,496

Survivors affected with speed boost

29

Recovered from dying state

357

Take a hit with the Endurance status effect

341

Survivors healed in the Basement

22

Heals completed after all generators have been completed

334

Safe unhooks while broken

41

Protection hits during End Game

186

Objective actions

Objective actions

Highest prestige level

100

Mystery boxes opened

896

Items depleted

900

Repaired generators

7,805

Repaired damaged generators

3,708

Successful skill checks

80,002

Exit gates opened

777

Hex totems cleansed

564

Hex totems blessed

3

Chests opened

2,057

Chests opened in basement

474

Escapes when playing without any perk and repaired generator(s)

21

Matches with 300+ seconds of repairing generators

1,508

Matches in that picked up and used special item

310

Great skill checks while injured

2,312

Swap held Survivor items for new ones from chests (counts once per chest)

53

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

10,434

Finished repairs of generators while injured

558

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

13,878

Hits dodged by vaults

1,513

Basic attacks and projectiles dodged

11,748

Escapes after stunning killer using pallet

1,907

Escapes from killer gasp

177

Hooks sabotaged

191

Chases escaped after being injured in this chase

3,294

Chases lost by hiding in locker

23

Revealed killer aura

430

Unhooked yourself

342

Amount of screams

15,159

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,920

Blind killer using flashlight

1,206

Perform a fast vault within 3 seconds of getting hit

1,052

Pallet stun the Killer while holding a rare, common, or uncommon item

1,062

Trials where you've revealed or seen the Killer's aura 11+ times

1,110

Escapes

Escapes

Total escapes

1,898

Escapes crawling (In dying state) through exit gates

245

Escapes through hatch

204

Escapes through hatch crawling (In dying state)

29

Escapes with new item

386

Escapes with somebody else item

46

Escapes being injured with for over half a match

343

Escapes while being downed at most once

925

Escapes after unhooked yourself

121

Escapes as obsession without getting a hit as last survivor

5

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

4

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

1,449

Escapes healthy or injured through hatch

175

Escaped by

89% Exit Gates

Hatch 11%

Find and use the Hand or Eye of Vecna and escape a Trial

2

Escapes while broken

18

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

12

Campbell's Chapel (Upstairs Main Building)

21

Family Residence (Main Building)

14

Sanctum of Wrath (Upstairs on Shrine)

17

Mother's Dwelling (Upstairs Cottage)

13

Temple of Purgation (Main Building Basement)

6

The Pale Rose (Steamboat)

14

The Game (Bathroom)

20

Mount Ormond Resort (Chalet/Main Building)

20

Dead Dawg Saloon (Upstairs Saloon)

22

Treatment Theatre (Operation Theatre)

25

Midwich Elementary School

6

Raccoon City Police Station (1st Floor Main Hall)

20

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

4

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

4

Nostromo Wreckage (Mess Hall)

14

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

2

Fallen Refuge

4

Raccoon City Police Exit Opened and Escaped

9

Killer statistics

Killer statistics

Kills

Kills

Hooks

407

Obsessions sacrificed

69

Kills (Memento mories)

11

Kills (Memento mories) or sacrifices after last generator

103

All survivors sacrificed or killed (Memento Mori) before the last generator

39

Hooks

Hooks

Different survivors hooked in basement

50

Basement trees (3 or 4 survivors hooked in basement in this same time)

1

Survivors hooked while all remaining were injured

25

Survivors hooked before single generator was repaired

107

Survivors hooked in endgame

35

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

303

Generators damaged with Undetectable effect

30

Survivors grabbed while repairing a generator

29

Survivors grabbed while cleansing a totem

3

Generators protection

60% Protected

Unprotected 40%

Hit survivors with a basic attack while you are Undetectable

160

Survivors injured while in the basement

3

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

68

Oblivious effect applied

749

Survivors with Exposed effect downed

82

Survivors downed while carrying another survivor

9

Make unique survivors scream

277

Survivors hit with haste effect

50

Injure or down survivors who are Hindered

296

Survivors that holding Special Item hit

26

Survivors downed next to a raised pallet

417

Survivors downed in Exit Gate

10

Survivors downed withit 30 seconds of breaking pallet or wall

24

Preventing escape

Preventing escape

Survivors grabbed from locker

22

Hatches closed

39

Survivors hit after they drop a pallet during chase

187

Survivors hit while carrying another survivor

47

Survivors detected using killer instinct

90

Killer vaults in chase

64

Survivors grabbed while performing a vault

11

Meters fallen

734

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

2

Uncloak attacks (The Wraith)

212

Blink attacks (The Nurse)

6

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

156

Matches finished with one or more Hex totems remaining

3

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

470

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

4

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

2

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

32

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

64

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

231

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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