Total blood points earned

273,896,552

Max blood points amount spent on one character

21,595,321

Time played

1862h 1m

Time played in last two weeks

1h 5m

Blood points per hour

147,097

Estimated playtime per role

75% Survivor

Killer 25%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

385

Survivor full load-out matches

1,878

Ultra rare addon warded without a protection ward

520

Survivor rank
Ash III

Ash III

2 / 3 pips
Adept progress 75%

38 / 51

Survivor
Got 38 Left 13
Killer

Killer

Killer perfect matches (5 000 points each category)

77

Killer full load-out matches

90

Ultra rare offering burned

18

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 76%

32 / 42

Killer
Got 32 Left 10

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
36 758 come on puppy 273 583 835 3 112 1 129 4 608
36 759 Tracker 273 560 339 893 4 280 19 047
36 760 Wilu 273 556 285 5 020 385 1 787
36 761 Arlecchino 273 553 806 1 257 1 275 4 755
36 762 Ray 273 535 241 1 463 1 481 5 593
36 763 Printz Aekkasarn 273 529 803 1 281 1 955 8 424
36 764 Hooa 273 528 225 2 903 983 3 792

Currently at

36 761 place

Arlecchino needs another

2 479 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

6,147

Obsessions healed

1,458

Survivors healed while you are injured

1,690

Survivors healed while rest are injured

2,011

Survivors unhooked

6,135

Survivors saved (from dying state/hook) in endgame

136

Knocked (In dying state) survivors healed

861

Survivors healed that come to you first

427

Protection hits for unhooked survivors

562

Protection hits for carried survivors

345

Survivors saved using pallet

94

Survivors affected with boon totems

27,067

Survivors affected with speed boost

177

Recovered from dying state

499

Take a hit with the Endurance status effect

314

Survivors healed in the Basement

48

Heals completed after all generators have been completed

60

Safe unhooks while broken

34

Protection hits during End Game

25

Objective actions

Objective actions

Highest prestige level

100

Mystery boxes opened

1,919

Items depleted

773

Repaired generators

4,759

Repaired damaged generators

3,164

Successful skill checks

64,159

Exit gates opened

470

Hex totems cleansed

305

Hex totems blessed

23

Chests opened

693

Chests opened in basement

82

Escapes when playing without any perk and repaired generator(s)

17

Matches with 300+ seconds of repairing generators

8

Matches in that picked up and used special item

464

Great skill checks while injured

1,150

Swap held Survivor items for new ones from chests (counts once per chest)

38

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,217

Finished repairs of generators while injured

56

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

7,728

Hits dodged by vaults

597

Basic attacks and projectiles dodged

10,756

Escapes after stunning killer using pallet

2,061

Escapes from killer gasp

128

Hooks sabotaged

135

Chases escaped after being injured in this chase

3,521

Chases lost by hiding in locker

23

Revealed killer aura

2,028

Unhooked yourself

55

Amount of screams

16,345

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Reveal the Killer's aura for a total of 60 seconds in a single trial

3,540

Blind killer using flashlight

564

Perform a fast vault within 3 seconds of getting hit

652

Pallet stun the Killer while holding a rare, common, or uncommon item

287

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

1,275

Escapes crawling (In dying state) through exit gates

176

Escapes through hatch

138

Escapes through hatch crawling (In dying state)

33

Escapes with new item

190

Escapes with somebody else item

39

Escapes being injured with for over half a match

174

Escapes while being downed at most once

759

Escapes after unhooked yourself

23

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

5

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

961

Escapes healthy or injured through hatch

105

Escaped by

89% Exit Gates

Hatch 11%

Find and use the Hand or Eye of Vecna and escape a Trial

3

Escapes while broken

5

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

17

Campbell's Chapel (Upstairs Main Building)

7

Family Residence (Main Building)

5

Sanctum of Wrath (Upstairs on Shrine)

19

Mother's Dwelling (Upstairs Cottage)

18

Temple of Purgation (Main Building Basement)

10

The Pale Rose (Steamboat)

9

The Game (Bathroom)

10

Mount Ormond Resort (Chalet/Main Building)

25

Dead Dawg Saloon (Upstairs Saloon)

21

Treatment Theatre (Operation Theatre)

18

Midwich Elementary School

15

Raccoon City Police Station (1st Floor Main Hall)

18

Eyrie of Crows (Inside Eyrie)

13

Garden of Joy (Upstairs Main Building)

11

Shattered Square (Upstairs Main Building)

8

Shelter Woods (by Command Centre)

6

Toba Landing repair (Upstairs Main Building)

11

Nostromo Wreckage (Mess Hall)

14

Greenville Square (Movie theatre)

3

Forgotten Ruins (Torture Room)

2

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

27

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,257

Obsessions sacrificed

72

Kills (Memento mories)

52

Kills (Memento mories) or sacrifices after last generator

82

All survivors sacrificed or killed (Memento Mori) before the last generator

31

Hooks

Hooks

Different survivors hooked in basement

58

Basement trees (3 or 4 survivors hooked in basement in this same time)

9

Survivors hooked while all remaining were injured

112

Survivors hooked before single generator was repaired

170

Survivors hooked in endgame

29

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

162

Generators damaged with Undetectable effect

50

Survivors grabbed while repairing a generator

33

Survivors grabbed while cleansing a totem

2

Generators protection

60% Protected

Unprotected 40%

Hit survivors with a basic attack while you are Undetectable

182

Survivors injured while in the basement

7

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

17

Oblivious effect applied

61

Survivors with Exposed effect downed

34

Survivors downed while carrying another survivor

21

Make unique survivors scream

507

Survivors hit with haste effect

137

Injure or down survivors who are Hindered

26

Survivors that holding Special Item hit

128

Survivors downed next to a raised pallet

460

Survivors downed in Exit Gate

3

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

39

Hatches closed

34

Survivors hit after they drop a pallet during chase

287

Survivors hit while carrying another survivor

46

Survivors detected using killer instinct

432

Killer vaults in chase

135

Survivors grabbed while performing a vault

18

Meters fallen

852

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

100

Uncloak attacks (The Wraith)

46

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

8

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

22

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

75

Trials where all survivors suffered from madness 3 (The Doctor)

21

Hatchets thrown (The Huntress)

222

Survivors put to sleep (The Nightmare)

48

Reverse bear-traps put on survivors (The Pig)

4

Survivors sent to Cage of Atonement (The Executioner)

33

Survivors hit with Lethal Rush (The Blight)

213

Max Lacerations dealt (The Trickster)

8

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

24

Slams of one Survivor into another (The Mastermind)

12

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

41

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

1

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

12

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

191

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

33

Deep wounded survivors downed (The Legion)

34

Survivors downed while having max Sickness (The Plague)

8

Marked survivors downed (The Ghostface)

3

Survivors downed with Demon Fury (The Oni)

75

Survivors downed while speared (The Deathslinger)

30

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

126

Survivors downed with Dire Crows (The Artist)

50

Survivors downed during Nightfall (The Dredge)

50

Down survivor you recently teleported to (The Singularity)

4

Down survivor using UVX (The Unknown)

4

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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