Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

98,392,351

Max blood points amount spent on one character

10,484,000

Highest prestige level

16

Mystery boxes opened

261

Time played

655h 40m

Time played in last two weeks

1h 30m

Blood points per hour

150,065

Estimated playtime per role

55% Survivor

Killer 45%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

3

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

115

Survivor full load-out matches

509

Ultra rare addon warded without a protection ward

92

Survivor rank
Ash III

Ash III

2 / 3 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

286

Killer full load-out matches

424

Ultra rare offering burned

11

Killer rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
98 679 ロロルート 22 433 359 167 190 499
98 680 Lee Hwi 22 432 633 461 43 219
98 681 Spizinhoo 22 432 554 45 230 983
98 682 Pseudoseizure 22 431 949 384 35 173
98 683 Beng 22 429 131 280 35 180
98 684 GreenCone 22 428 185 80 132 427
98 685 By_Smyle 22 427 167 638 74 334

Currently at

98 682 place

Pseudoseizure needs another

605 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,463

Obsessions healed

362

Survivors healed while you are injured

266

Survivors healed while rest are injured

426

Survivors unhooked

1,563

Survivors saved (from dying state/hook) in endgame

37

Knocked (In dying state) survivors healed

161

Survivors healed that come to you first

135

Protection hits for unhooked survivors

116

Protection hits for carried survivors

27

Survivors saved using pallet

13

Survivors affected with boon totems

4,425

Survivors affected with speed boost

34

Recovered from dying state

132

Take a hit with the Endurance status effect

174

Survivors healed in the Basement

14

Heals completed after all generators have been completed

119

Safe unhooks while broken

4

Protection hits during End Game

30

Objective actions

Objective actions

Items depleted

496

Repaired generators

1,684

Repaired damaged generators

601

Successful skill checks

26,725

Exit gates opened

206

Hex totems cleansed

74

Hex totems blessed

5

Chests opened

219

Chests opened in basement

11

Escapes when playing without any perk and repaired generator(s)

7

Matches with 300+ seconds of repairing generators

302

Matches in that picked up and used special item

119

Great skill checks while injured

704

Swap held Survivor items for new ones from chests (counts once per chest)

68

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

6,692

Finished repairs of generators while injured

208

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,526

Hits dodged by vaults

127

Basic attacks and projectiles dodged

1,894

Escapes after stunning killer using pallet

296

Escapes from killer gasp

38

Hooks sabotaged

29

Chases escaped after being injured in this chase

820

Chases lost by hiding in locker

8

Revealed killer aura

922

Unhooked yourself

68

Amount of screams

5,664

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,980

Blind killer using flashlight

137

Perform a fast vault within 3 seconds of getting hit

367

Pallet stun the Killer while holding a rare, common, or uncommon item

254

Trials where you've revealed or seen the Killer's aura 11+ times

324

Escapes

Escapes

Total escapes

435

Escapes crawling (In dying state) through exit gates

16

Escapes through hatch

53

Escapes through hatch crawling (In dying state)

7

Escapes with new item

100

Escapes with somebody else item

13

Escapes being injured with for over half a match

39

Escapes while being downed at most once

251

Escapes after unhooked yourself

31

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

2

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

366

Escapes healthy or injured through hatch

46

Escaped by

88% Exit Gates

Hatch 12%

Find and use the Hand or Eye of Vecna and escape a Trial

2

Escapes while broken

9

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

4

Campbell's Chapel (Upstairs Main Building)

6

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

8

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

2

The Game (Bathroom)

4

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

10

Treatment Theatre (Operation Theatre)

13

Midwich Elementary School

5

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

5

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

4

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

8

Nostromo Wreckage (Mess Hall)

5

Greenville Square (Movie theatre)

3

Forgotten Ruins (Torture Room)

1

Fallen Refuge

2

Raccoon City Police Exit Opened and Escaped

7

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,115

Obsessions sacrificed

274

Kills (Memento mories)

280

Kills (Memento mories) or sacrifices after last generator

234

All survivors sacrificed or killed (Memento Mori) before the last generator

141

Hooks

Hooks

Different survivors hooked in basement

232

Basement trees (3 or 4 survivors hooked in basement in this same time)

14

Survivors hooked while all remaining were injured

130

Survivors hooked before single generator was repaired

668

Survivors hooked in endgame

95

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

896

Generators damaged with Undetectable effect

317

Survivors grabbed while repairing a generator

55

Survivors grabbed while cleansing a totem

7

Generators protection

71% Protected

Unprotected 29%

Hit survivors with a basic attack while you are Undetectable

537

Survivors injured while in the basement

67

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

118

Oblivious effect applied

288

Survivors with Exposed effect downed

260

Survivors downed while carrying another survivor

50

Make unique survivors scream

1,833

Survivors hit with haste effect

297

Injure or down survivors who are Hindered

107

Survivors that holding Special Item hit

245

Survivors downed next to a raised pallet

1,876

Survivors downed in Exit Gate

33

Survivors downed withit 30 seconds of breaking pallet or wall

2

Preventing escape

Preventing escape

Survivors grabbed from locker

170

Hatches closed

84

Survivors hit after they drop a pallet during chase

838

Survivors hit while carrying another survivor

117

Survivors detected using killer instinct

1,018

Killer vaults in chase

895

Survivors grabbed while performing a vault

19

Meters fallen

2,820

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

92

Blink attacks (The Nurse)

261

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

495

Matches finished with one or more Hex totems remaining

2

Traps triggered (The Hag)

54

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

624

Survivors put to sleep (The Nightmare)

119

Reverse bear-traps put on survivors (The Pig)

179

Survivors sent to Cage of Atonement (The Executioner)

55

Survivors hit with Lethal Rush (The Blight)

247

Max Lacerations dealt (The Trickster)

192

Survivors with Broken effect downed

55

Condemned survivors (The Onryō)

1,596

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

12

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

6

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

16

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

7

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

70

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

41

Intoxicated survivors downed (The Clown)

53

Survivors downed after phase walk (The Spirit)

29

Deep wounded survivors downed (The Legion)

100

Survivors downed while having max Sickness (The Plague)

74

Marked survivors downed (The Ghostface)

110

Survivors downed with Demon Fury (The Oni)

50

Survivors downed while speared (The Deathslinger)

20

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

8

Survivors downed with Dire Crows (The Artist)

1

Survivors downed during Nightfall (The Dredge)

5

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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