Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

26,765,712

Max blood points amount spent on one character

955,000

Highest prestige level

3

Mystery boxes opened

850

Time played

104h 8m

Time played in last two weeks

0m

Blood points per hour

257,033

Estimated playtime per role

34% Survivor

Killer 66%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

9

Survivor full load-out matches

21

Ultra rare addon warded without a protection ward

1

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

53

Killer full load-out matches

17

Ultra rare offering burned

2

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
108 715 Hitchan 5 517 083 22 6 28
108 716 (.)(.) 5 516 626 124 47 162
108 717 KudaBezhishXuila 5 515 186 96 33 121
108 718 Donk i kong 5 514 033 58 13 73
108 719 السلام عليكم ورحم 5 510 188 9 48 179
108 720 wajron 5 507 796 23 15 104
108 721 Elegiac Elise 5 504 518 111 30 126

Currently at

108 718 place

Donk i kong needs another

1 153 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

91

Obsessions healed

24

Survivors healed while you are injured

23

Survivors healed while rest are injured

21

Survivors unhooked

142

Survivors saved (from dying state/hook) in endgame

8

Knocked (In dying state) survivors healed

20

Survivors healed that come to you first

9

Protection hits for unhooked survivors

21

Protection hits for carried survivors

3

Survivors saved using pallet

1

Survivors affected with boon totems

576

Survivors affected with speed boost

0

Recovered from dying state

13

Take a hit with the Endurance status effect

4

Survivors healed in the Basement

2

Heals completed after all generators have been completed

5

Safe unhooks while broken

0

Protection hits during End Game

1

Objective actions

Objective actions

Items depleted

13

Repaired generators

148

Repaired damaged generators

35

Successful skill checks

2,260

Exit gates opened

19

Hex totems cleansed

6

Hex totems blessed

0

Chests opened

30

Chests opened in basement

0

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

51

Great skill checks while injured

34

Swap held Survivor items for new ones from chests (counts once per chest)

6

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

101

Finished repairs of generators while injured

3

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

108

Hits dodged by vaults

6

Basic attacks and projectiles dodged

199

Escapes after stunning killer using pallet

32

Escapes from killer gasp

6

Hooks sabotaged

18

Chases escaped after being injured in this chase

67

Chases lost by hiding in locker

1

Revealed killer aura

776

Unhooked yourself

1

Amount of screams

477

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,580

Blind killer using flashlight

1

Perform a fast vault within 3 seconds of getting hit

18

Pallet stun the Killer while holding a rare, common, or uncommon item

21

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

44

Escapes crawling (In dying state) through exit gates

0

Escapes through hatch

5

Escapes through hatch crawling (In dying state)

0

Escapes with new item

11

Escapes with somebody else item

0

Escapes being injured with for over half a match

4

Escapes while being downed at most once

18

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

39

Escapes healthy or injured through hatch

5

Escaped by

89% Exit Gates

Hatch 11%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

226

Obsessions sacrificed

55

Kills (Memento mories)

3

Kills (Memento mories) or sacrifices after last generator

38

All survivors sacrificed or killed (Memento Mori) before the last generator

36

Hooks

Hooks

Different survivors hooked in basement

11

Basement trees (3 or 4 survivors hooked in basement in this same time)

5

Survivors hooked while all remaining were injured

25

Survivors hooked before single generator was repaired

127

Survivors hooked in endgame

28

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

97

Generators damaged with Undetectable effect

12

Survivors grabbed while repairing a generator

4

Survivors grabbed while cleansing a totem

1

Generators protection

79% Protected

Unprotected 21%

Hit survivors with a basic attack while you are Undetectable

8

Survivors injured while in the basement

4

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

17

Survivors downed while carrying another survivor

18

Make unique survivors scream

324

Survivors hit with haste effect

76

Injure or down survivors who are Hindered

8

Survivors that holding Special Item hit

125

Survivors downed next to a raised pallet

325

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

28

Hatches closed

14

Survivors hit after they drop a pallet during chase

85

Survivors hit while carrying another survivor

42

Survivors detected using killer instinct

137

Killer vaults in chase

75

Survivors grabbed while performing a vault

4

Meters fallen

633

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

109

Blink attacks (The Nurse)

58

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

5

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

832

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

129

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

8

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

2

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

7

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

36

Survivors downed while having max Sickness (The Plague)

12

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

100

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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