Overall statistics
Account overall
Total blood points earned
79,043,711
Max blood points amount spent on one character
5,856,000
Highest prestige level
17
Mystery boxes opened
69
Time played
539h 12m
Time played in last two weeks
0m
Blood points per hour
146,594
Estimated playtime per role
27% Survivor
Killer 73%
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
0
Highest bloodweb level
50
Survivor
Survivor perfect matches (5 000 points each category)
46
Survivor full load-out matches
290
Ultra rare addon warded without a protection ward
67
Ash IV
0 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
402
Killer full load-out matches
730
Ultra rare offering burned
128
Ash IV
2 / 42
KillerLeaderboards
Currently at
87 306 place
James Earl Cash needs another
237 bloodpoints
to level up
Estimated time
1h
Survivor statistics
Altruism actions
Health states healed
486
Obsessions healed
96
Survivors healed while you are injured
99
Survivors healed while rest are injured
169
Survivors unhooked
595
Survivors saved (from dying state/hook) in endgame
14
Knocked (In dying state) survivors healed
60
Survivors healed that come to you first
35
Protection hits for unhooked survivors
38
Protection hits for carried survivors
5
Survivors saved using pallet
2
Survivors affected with boon totems
813
Survivors affected with speed boost
0
Recovered from dying state
54
Take a hit with the Endurance status effect
39
Survivors healed in the Basement
0
Heals completed after all generators have been completed
22
Safe unhooks while broken
1
Protection hits during End Game
12
Objective actions
Items depleted
161
Repaired generators
821
Repaired damaged generators
341
Successful skill checks
8,522
Exit gates opened
82
Hex totems cleansed
10
Hex totems blessed
0
Chests opened
27
Chests opened in basement
4
Escapes when playing without any perk and repaired generator(s)
12
Matches with 300+ seconds of repairing generators
1,200
Matches in that picked up and used special item
25
Great skill checks while injured
75
Swap held Survivor items for new ones from chests (counts once per chest)
2
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
0
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
0
Healing or repairing skill checks
1,938
Finished repairs of generators while injured
38
Chests opened with a key
0
Boldness actions
Vaults in chase
645
Hits dodged by vaults
70
Basic attacks and projectiles dodged
883
Escapes after stunning killer using pallet
197
Escapes from killer gasp
39
Hooks sabotaged
119
Chases escaped after being injured in this chase
315
Chases lost by hiding in locker
1
Revealed killer aura
355
Unhooked yourself
7
Amount of screams
1,595
Reveal the Killer's aura for a total of 60 seconds in a single trial
420
Blind killer using flashlight
2
Perform a fast vault within 3 seconds of getting hit
102
Pallet stun the Killer while holding a rare, common, or uncommon item
119
Trials where you've revealed or seen the Killer's aura 11+ times
498
Escapes
Total escapes
151
Escapes crawling (In dying state) through exit gates
11
Escapes through hatch
3
Escapes through hatch crawling (In dying state)
1
Escapes with new item
6
Escapes with somebody else item
1
Escapes being injured with for over half a match
6
Escapes while being downed at most once
84
Escapes after unhooked yourself
1
Escapes as obsession without getting a hit as last survivor
2
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
0
Escape through hatch using key
0
Escapes after fixing last generator as lone survivor
1
Escapes through exit gates
137
Escapes healthy or injured through hatch
2
Escaped by
98% Exit Gates
Hatch 2%
Find and use the Hand or Eye of Vecna and escape a Trial
0
Escapes while broken
0
Escapes from maps
Disturbed Ward (Upstairs Main Building)
0
Campbell's Chapel (Upstairs Main Building)
0
Family Residence (Main Building)
1
Sanctum of Wrath (Upstairs on Shrine)
0
Mother's Dwelling (Upstairs Cottage)
0
Temple of Purgation (Main Building Basement)
0
The Pale Rose (Steamboat)
2
The Game (Bathroom)
2
Mount Ormond Resort (Chalet/Main Building)
5
Dead Dawg Saloon (Upstairs Saloon)
4
Treatment Theatre (Operation Theatre)
2
Midwich Elementary School
0
Raccoon City Police Station (1st Floor Main Hall)
1
Eyrie of Crows (Inside Eyrie)
3
Garden of Joy (Upstairs Main Building)
0
Shattered Square (Upstairs Main Building)
2
Shelter Woods (by Command Centre)
0
Toba Landing repair (Upstairs Main Building)
2
Nostromo Wreckage (Mess Hall)
2
Greenville Square (Movie theatre)
0
Forgotten Ruins (Torture Room)
2
Fallen Refuge
0
Raccoon City Police Exit Opened and Escaped
2
Killer statistics
Kills
Hooks
1,810
Obsessions sacrificed
410
Kills (Memento mories)
180
Kills (Memento mories) or sacrifices after last generator
320
All survivors sacrificed or killed (Memento Mori) before the last generator
250
Hooks
Different survivors hooked in basement
195
Basement trees (3 or 4 survivors hooked in basement in this same time)
21
Survivors hooked while all remaining were injured
234
Survivors hooked before single generator was repaired
1,067
Survivors hooked in endgame
196
Territory protection
Generators damaged with at least one survivor hooked
936
Generators damaged with Undetectable effect
557
Survivors grabbed while repairing a generator
34
Survivors grabbed while cleansing a totem
2
Generators protection
76% Protected
Unprotected 24%
Hit survivors with a basic attack while you are Undetectable
141
Survivors injured while in the basement
15
Downs and effects
Survivors with Oblivious effect downed
2
Oblivious effect applied
8
Survivors with Exposed effect downed
142
Survivors downed while carrying another survivor
90
Make unique survivors scream
2,472
Survivors hit with haste effect
774
Injure or down survivors who are Hindered
72
Survivors that holding Special Item hit
97
Survivors downed next to a raised pallet
2,442
Survivors downed in Exit Gate
16
Survivors downed withit 30 seconds of breaking pallet or wall
0
Preventing escape
Survivors grabbed from locker
113
Hatches closed
88
Survivors hit after they drop a pallet during chase
1,073
Survivors hit while carrying another survivor
259
Survivors detected using killer instinct
937
Killer vaults in chase
786
Survivors grabbed while performing a vault
12
Meters fallen
1,261
Merciless Victories with 3 Universal Perks
0
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
5
Uncloak attacks (The Wraith)
1,538
Blink attacks (The Nurse)
900
Survivors grabbed after triple blink (The Nurse)
0
Obsessions hooked
343
Matches finished with one or more Hex totems remaining
44
Traps triggered (The Hag)
767
Trials where each survivor was hit after teleport (The Hag)
18
Shocks (The Doctor)
12
Trials where all survivors suffered from madness 3 (The Doctor)
9
Hatchets thrown (The Huntress)
5,893
Survivors put to sleep (The Nightmare)
0
Reverse bear-traps put on survivors (The Pig)
0
Survivors sent to Cage of Atonement (The Executioner)
0
Survivors hit with Lethal Rush (The Blight)
384
Max Lacerations dealt (The Trickster)
0
Survivors with Broken effect downed
108
Condemned survivors (The Onryō)
0
Slams of one Survivor into another (The Mastermind)
0
Damage Survivor pursued by a Guard (The Knight)
0
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
0
Survivors hit during Tail attack (The Xenomorph)
0
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
0
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
0
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
0
Damage Survivor pursued by a Guard (The First)
0
Perfectly times grab attacks (The Ghoul)
0
Survivors immobilized to a wall (The Slasher)
0
Survivors interrupted in Security Office (The Animatronic)
0
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
26
Survivors downed by 24m+ hatchet throw (The Huntress)
8
Survivors downed with chainsaw (The Cannibal)
0
Intoxicated survivors downed (The Clown)
38
Survivors downed after phase walk (The Spirit)
5
Deep wounded survivors downed (The Legion)
197
Survivors downed while having max Sickness (The Plague)
75
Marked survivors downed (The Ghostface)
0
Survivors downed with Demon Fury (The Oni)
223
Survivors downed while speared (The Deathslinger)
314
Survivors downed with Victor clinging (The Twins)
0
Survivors downed while contaminated (The Nemesis)
0
Survivors downed with Dire Crows (The Artist)
0
Survivors downed during Nightfall (The Dredge)
49
Down survivor you recently teleported to (The Singularity)
0
Down survivor using UVX (The Unknown)
0
Whip downs (The Krause)
0
Killer abilities chart
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