Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

69,396,815

Max blood points amount spent on one character

5,917,170

Highest prestige level

7

Mystery boxes opened

197

Time played

355h 6m

Time played in last two weeks

35h 35m

Blood points per hour

195,429

Estimated playtime per role

35% Survivor

Killer 65%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

4

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

32

Survivor full load-out matches

192

Ultra rare addon warded without a protection ward

34

Survivor rank
Ash III

Ash III

2 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

224

Killer full load-out matches

232

Ultra rare offering burned

25

Killer rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
70 546 scoogre 68 388 615 1 227 170 743
70 547 zenzius 68 384 532 1 101 106 524
70 548 Maka Sprite 68 383 793 479 300 1 637
70 549 PALETA B) 68 379 403 1 055 157 697
70 550 Jejjer 68 362 528 634 246 1 100
70 551 Moist_Man 68 350 247 546 212 884
70 552 「LextoN」 68 349 630 134 804 2 946

Currently at

70 549 place

PALETA B) needs another

4 390 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

377

Obsessions healed

71

Survivors healed while you are injured

87

Survivors healed while rest are injured

102

Survivors unhooked

429

Survivors saved (from dying state/hook) in endgame

14

Knocked (In dying state) survivors healed

58

Survivors healed that come to you first

26

Protection hits for unhooked survivors

49

Protection hits for carried survivors

15

Survivors saved using pallet

3

Survivors affected with boon totems

1,315

Survivors affected with speed boost

19

Recovered from dying state

47

Take a hit with the Endurance status effect

29

Survivors healed in the Basement

4

Heals completed after all generators have been completed

4

Safe unhooks while broken

0

Protection hits during End Game

2

Objective actions

Objective actions

Items depleted

158

Repaired generators

706

Repaired damaged generators

254

Successful skill checks

7,187

Exit gates opened

73

Hex totems cleansed

26

Hex totems blessed

1

Chests opened

125

Chests opened in basement

17

Escapes when playing without any perk and repaired generator(s)

1

Matches with 300+ seconds of repairing generators

600

Matches in that picked up and used special item

14

Great skill checks while injured

169

Swap held Survivor items for new ones from chests (counts once per chest)

3

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

338

Finished repairs of generators while injured

9

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

413

Hits dodged by vaults

43

Basic attacks and projectiles dodged

693

Escapes after stunning killer using pallet

67

Escapes from killer gasp

37

Hooks sabotaged

21

Chases escaped after being injured in this chase

194

Chases lost by hiding in locker

0

Revealed killer aura

729

Unhooked yourself

7

Amount of screams

1,228

Reveal the Killer's aura for a total of 60 seconds in a single trial

480

Blind killer using flashlight

66

Perform a fast vault within 3 seconds of getting hit

15

Pallet stun the Killer while holding a rare, common, or uncommon item

13

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

159

Escapes crawling (In dying state) through exit gates

27

Escapes through hatch

23

Escapes through hatch crawling (In dying state)

2

Escapes with new item

26

Escapes with somebody else item

5

Escapes being injured with for over half a match

18

Escapes while being downed at most once

84

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

109

Escapes healthy or injured through hatch

21

Escaped by

86% Exit Gates

Hatch 14%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

1

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,064

Obsessions sacrificed

226

Kills (Memento mories)

109

Kills (Memento mories) or sacrifices after last generator

201

All survivors sacrificed or killed (Memento Mori) before the last generator

146

Hooks

Hooks

Different survivors hooked in basement

172

Basement trees (3 or 4 survivors hooked in basement in this same time)

14

Survivors hooked while all remaining were injured

84

Survivors hooked before single generator was repaired

484

Survivors hooked in endgame

72

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

752

Generators damaged with Undetectable effect

200

Survivors grabbed while repairing a generator

48

Survivors grabbed while cleansing a totem

9

Generators protection

74% Protected

Unprotected 26%

Hit survivors with a basic attack while you are Undetectable

149

Survivors injured while in the basement

31

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

83

Oblivious effect applied

295

Survivors with Exposed effect downed

137

Survivors downed while carrying another survivor

36

Make unique survivors scream

1,146

Survivors hit with haste effect

323

Injure or down survivors who are Hindered

119

Survivors that holding Special Item hit

53

Survivors downed next to a raised pallet

1,225

Survivors downed in Exit Gate

8

Survivors downed withit 30 seconds of breaking pallet or wall

219

Preventing escape

Preventing escape

Survivors grabbed from locker

93

Hatches closed

114

Survivors hit after they drop a pallet during chase

513

Survivors hit while carrying another survivor

127

Survivors detected using killer instinct

483

Killer vaults in chase

235

Survivors grabbed while performing a vault

9

Meters fallen

883

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

391

Blink attacks (The Nurse)

80

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

243

Matches finished with one or more Hex totems remaining

15

Traps triggered (The Hag)

108

Trials where each survivor was hit after teleport (The Hag)

4

Shocks (The Doctor)

327

Trials where all survivors suffered from madness 3 (The Doctor)

52

Hatchets thrown (The Huntress)

238

Survivors put to sleep (The Nightmare)

108

Reverse bear-traps put on survivors (The Pig)

30

Survivors sent to Cage of Atonement (The Executioner)

1

Survivors hit with Lethal Rush (The Blight)

401

Max Lacerations dealt (The Trickster)

39

Survivors with Broken effect downed

104

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

26

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

114

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

2

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

94

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

144

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

262

Intoxicated survivors downed (The Clown)

47

Survivors downed after phase walk (The Spirit)

44

Deep wounded survivors downed (The Legion)

22

Survivors downed while having max Sickness (The Plague)

9

Marked survivors downed (The Ghostface)

8

Survivors downed with Demon Fury (The Oni)

239

Survivors downed while speared (The Deathslinger)

4

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

3

Survivors downed with Dire Crows (The Artist)

3

Survivors downed during Nightfall (The Dredge)

38

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

4

Whip downs (The Krause)

7

Killer abilities chart

Killer abilities chart

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