Total blood points earned

102,431,692

Max blood points amount spent on one character

14,416,219

Time played

2135h 44m

Time played in last two weeks

0m

Blood points per hour

47,961

Estimated playtime per role

88% Survivor

Killer 12%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

218

Survivor full load-out matches

1,758

Ultra rare addon warded without a protection ward

282

Survivor rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 16%

8 / 51

Survivor
Got 8 Left 43
Killer

Killer

Killer perfect matches (5 000 points each category)

57

Killer full load-out matches

298

Ultra rare offering burned

49

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
68 121 해달 빙빙 102 441 703 1 680 228 887
68 122 Trunkty 102 438 498 1 282 261 1 239
68 123 apple 102 438 247 1 079 1 490 2 438
68 124 TORNILLOG 102 431 692 544 1 064 5 139
68 125 Alternate Eye 102 421 628 6 134 1 034 4 188
68 126 WeedWater 102 416 179 630 414 1 847
68 127 S 102 412 323 315 224 1 235

Currently at

68 124 place

TORNILLOG needs another

6 555 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

3,669

Obsessions healed

644

Survivors healed while you are injured

863

Survivors healed while rest are injured

1,094

Survivors unhooked

4,607

Survivors saved (from dying state/hook) in endgame

162

Knocked (In dying state) survivors healed

675

Survivors healed that come to you first

54

Protection hits for unhooked survivors

471

Protection hits for carried survivors

237

Survivors saved using pallet

18

Survivors affected with boon totems

1,456

Survivors affected with speed boost

2

Recovered from dying state

20

Take a hit with the Endurance status effect

17

Survivors healed in the Basement

2

Heals completed after all generators have been completed

12

Safe unhooks while broken

0

Protection hits during End Game

4

Objective actions

Objective actions

Highest prestige level

15

Mystery boxes opened

908

Items depleted

1,134

Repaired generators

5,139

Repaired damaged generators

1,531

Successful skill checks

39,611

Exit gates opened

487

Hex totems cleansed

212

Hex totems blessed

1

Chests opened

1,412

Chests opened in basement

223

Escapes when playing without any perk and repaired generator(s)

1

Matches with 300+ seconds of repairing generators

5

Matches in that picked up and used special item

5

Great skill checks while injured

28

Swap held Survivor items for new ones from chests (counts once per chest)

5

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

416

Finished repairs of generators while injured

15

Chests opened with a key

2

Boldness actions

Boldness actions

Vaults in chase

6,307

Hits dodged by vaults

880

Basic attacks and projectiles dodged

10,633

Escapes after stunning killer using pallet

836

Escapes from killer gasp

268

Hooks sabotaged

288

Chases escaped after being injured in this chase

945

Chases lost by hiding in locker

24

Revealed killer aura

21

Unhooked yourself

26

Amount of screams

583

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

120

Blind killer using flashlight

55

Perform a fast vault within 3 seconds of getting hit

26

Pallet stun the Killer while holding a rare, common, or uncommon item

32

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

1,064

Escapes crawling (In dying state) through exit gates

151

Escapes through hatch

129

Escapes through hatch crawling (In dying state)

25

Escapes with new item

318

Escapes with somebody else item

23

Escapes being injured with for over half a match

93

Escapes while being downed at most once

456

Escapes after unhooked yourself

7

Escapes as obsession without getting a hit as last survivor

7

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

4

Escape through hatch using key

5

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

784

Escapes healthy or injured through hatch

104

Escaped by

88% Exit Gates

Hatch 12%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

6

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

13

Sanctum of Wrath (Upstairs on Shrine)

7

Mother's Dwelling (Upstairs Cottage)

15

Temple of Purgation (Main Building Basement)

7

The Pale Rose (Steamboat)

9

The Game (Bathroom)

8

Mount Ormond Resort (Chalet/Main Building)

16

Dead Dawg Saloon (Upstairs Saloon)

21

Treatment Theatre (Operation Theatre)

17

Midwich Elementary School

13

Raccoon City Police Station (1st Floor Main Hall)

5

Eyrie of Crows (Inside Eyrie)

10

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

544

Obsessions sacrificed

96

Kills (Memento mories)

83

Kills (Memento mories) or sacrifices after last generator

215

All survivors sacrificed or killed (Memento Mori) before the last generator

50

Hooks

Hooks

Different survivors hooked in basement

74

Basement trees (3 or 4 survivors hooked in basement in this same time)

2

Survivors hooked while all remaining were injured

30

Survivors hooked before single generator was repaired

83

Survivors hooked in endgame

144

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

318

Generators damaged with Undetectable effect

2

Survivors grabbed while repairing a generator

42

Survivors grabbed while cleansing a totem

6

Generators protection

48% Protected

Unprotected 52%

Hit survivors with a basic attack while you are Undetectable

1

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

16

Oblivious effect applied

53

Survivors with Exposed effect downed

356

Survivors downed while carrying another survivor

14

Make unique survivors scream

2

Survivors hit with haste effect

1

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

3

Survivors downed next to a raised pallet

299

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

2

Hatches closed

51

Survivors hit after they drop a pallet during chase

369

Survivors hit while carrying another survivor

67

Survivors detected using killer instinct

52

Killer vaults in chase

20

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

76

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

202

Trials where all survivors suffered from madness 3 (The Doctor)

17

Hatchets thrown (The Huntress)

83

Survivors put to sleep (The Nightmare)

20

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

82

Max Lacerations dealt (The Trickster)

27

Survivors with Broken effect downed

2

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

1

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

6

Intoxicated survivors downed (The Clown)

23

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

2

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

81

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

40

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

1

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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