Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

61,210,081

Max blood points amount spent on one character

4,060,000

Highest prestige level

10

Mystery boxes opened

286

Time played

428h 50m

Time played in last two weeks

0m

Blood points per hour

142,736

Estimated playtime per role

42% Survivor

Killer 58%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

30

Survivor full load-out matches

227

Ultra rare addon warded without a protection ward

30

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 12%

6 / 51

Survivor
Got 6 Left 45
Killer

Killer

Killer perfect matches (5 000 points each category)

152

Killer full load-out matches

380

Ultra rare offering burned

35

Killer rank
Ash III

Ash III

2 / 3 pips
Adept progress 7%

3 / 42

Killer
Got 3 Left 39

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
82 786 Я Triple S Class 39 144 467 1 022 89 354
82 787 Misp001 39 143 987 604 324 1 602
82 788 lazi 39 141 144 734 145 674
82 789 BrudnyDzik 39 135 704 735 140 735
82 790 nubizinho_GS 39 131 579 319 108 635
82 791 Phobia (retired) 39 128 442 708 78 326
82 792 William Dark 39 127 054 239 231 827

Currently at

82 789 place

BrudnyDzik needs another

5 440 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

645

Obsessions healed

120

Survivors healed while you are injured

151

Survivors healed while rest are injured

113

Survivors unhooked

753

Survivors saved (from dying state/hook) in endgame

19

Knocked (In dying state) survivors healed

123

Survivors healed that come to you first

16

Protection hits for unhooked survivors

113

Protection hits for carried survivors

37

Survivors saved using pallet

4

Survivors affected with boon totems

516

Survivors affected with speed boost

9

Recovered from dying state

10

Take a hit with the Endurance status effect

15

Survivors healed in the Basement

1

Heals completed after all generators have been completed

10

Safe unhooks while broken

0

Protection hits during End Game

3

Objective actions

Objective actions

Items depleted

152

Repaired generators

886

Repaired damaged generators

328

Successful skill checks

8,165

Exit gates opened

78

Hex totems cleansed

42

Hex totems blessed

0

Chests opened

356

Chests opened in basement

60

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

15

Great skill checks while injured

76

Swap held Survivor items for new ones from chests (counts once per chest)

16

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

34

Finished repairs of generators while injured

1

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

994

Hits dodged by vaults

103

Basic attacks and projectiles dodged

371

Escapes after stunning killer using pallet

64

Escapes from killer gasp

37

Hooks sabotaged

149

Chases escaped after being injured in this chase

184

Chases lost by hiding in locker

3

Revealed killer aura

20

Unhooked yourself

24

Amount of screams

777

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

32

Perform a fast vault within 3 seconds of getting hit

61

Pallet stun the Killer while holding a rare, common, or uncommon item

27

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

165

Escapes crawling (In dying state) through exit gates

6

Escapes through hatch

25

Escapes through hatch crawling (In dying state)

1

Escapes with new item

64

Escapes with somebody else item

3

Escapes being injured with for over half a match

18

Escapes while being downed at most once

46

Escapes after unhooked yourself

5

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

3

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

134

Escapes healthy or injured through hatch

24

Escaped by

85% Exit Gates

Hatch 15%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

4

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

5

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

4

The Game (Bathroom)

7

Mount Ormond Resort (Chalet/Main Building)

5

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

965

Obsessions sacrificed

183

Kills (Memento mories)

38

Kills (Memento mories) or sacrifices after last generator

287

All survivors sacrificed or killed (Memento Mori) before the last generator

109

Hooks

Hooks

Different survivors hooked in basement

113

Basement trees (3 or 4 survivors hooked in basement in this same time)

8

Survivors hooked while all remaining were injured

72

Survivors hooked before single generator was repaired

188

Survivors hooked in endgame

67

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

700

Generators damaged with Undetectable effect

173

Survivors grabbed while repairing a generator

44

Survivors grabbed while cleansing a totem

11

Generators protection

60% Protected

Unprotected 40%

Hit survivors with a basic attack while you are Undetectable

366

Survivors injured while in the basement

4

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

201

Oblivious effect applied

190

Survivors with Exposed effect downed

381

Survivors downed while carrying another survivor

15

Make unique survivors scream

549

Survivors hit with haste effect

42

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

17

Survivors downed next to a raised pallet

702

Survivors downed in Exit Gate

8

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

41

Hatches closed

80

Survivors hit after they drop a pallet during chase

601

Survivors hit while carrying another survivor

117

Survivors detected using killer instinct

508

Killer vaults in chase

97

Survivors grabbed while performing a vault

4

Meters fallen

1,036

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

5

Uncloak attacks (The Wraith)

30

Blink attacks (The Nurse)

25

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

54

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

68

Trials where all survivors suffered from madness 3 (The Doctor)

32

Hatchets thrown (The Huntress)

1,140

Survivors put to sleep (The Nightmare)

329

Reverse bear-traps put on survivors (The Pig)

29

Survivors sent to Cage of Atonement (The Executioner)

3

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

22

Survivors with Broken effect downed

12

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

3

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

44

Survivors downed by 24m+ hatchet throw (The Huntress)

4

Survivors downed with chainsaw (The Cannibal)

75

Intoxicated survivors downed (The Clown)

59

Survivors downed after phase walk (The Spirit)

84

Deep wounded survivors downed (The Legion)

25

Survivors downed while having max Sickness (The Plague)

11

Marked survivors downed (The Ghostface)

334

Survivors downed with Demon Fury (The Oni)

5

Survivors downed while speared (The Deathslinger)

46

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

13

Survivors downed with Dire Crows (The Artist)

3

Survivors downed during Nightfall (The Dredge)

12

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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