Total blood points earned

506,599,827

Max blood points amount spent on one character

34,361,637

Time played

1901h 22m

Time played in last two weeks

53h 24m

Blood points per hour

266,440

Estimated playtime per role

90% Survivor

Killer 10%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

712

Survivor full load-out matches

935

Ultra rare addon warded without a protection ward

37

Survivor rank
Iridescent I

Iridescent I

Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

171

Killer full load-out matches

204

Ultra rare offering burned

1

Killer rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 7%

3 / 42

Killer
Got 3 Left 39

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
17 681 Wille 506 075 985 3 173 2 060 9 170
17 682 Офицер Милашка 506 060 056 3 094 1 621 7 867
17 683 Nod for a hug 506 043 062 5 033 2 228 9 476
17 684 Pearl 506 029 109 759 1 996 8 471
17 685 zendori 506 008 617 5 326 2 464 9 296
17 686 牢大 506 008 286 1 057 2 497 9 815
17 687 LumChop 505 975 257 4 652 2 692 8 525

Currently at

17 684 place

Pearl needs another

13 953 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

6,862

Obsessions healed

1,543

Survivors healed while you are injured

1,128

Survivors healed while rest are injured

2,551

Survivors unhooked

6,692

Survivors saved (from dying state/hook) in endgame

350

Knocked (In dying state) survivors healed

743

Survivors healed that come to you first

662

Protection hits for unhooked survivors

482

Protection hits for carried survivors

90

Survivors saved using pallet

55

Survivors affected with boon totems

32,329

Survivors affected with speed boost

115

Recovered from dying state

790

Take a hit with the Endurance status effect

546

Survivors healed in the Basement

1,773

Heals completed after all generators have been completed

608

Safe unhooks while broken

48

Protection hits during End Game

323

Objective actions

Objective actions

Highest prestige level

100

Mystery boxes opened

3,710

Items depleted

3,028

Repaired generators

8,483

Repaired damaged generators

3,417

Successful skill checks

110,358

Exit gates opened

893

Hex totems cleansed

327

Hex totems blessed

3

Chests opened

611

Chests opened in basement

58

Escapes when playing without any perk and repaired generator(s)

278

Matches with 300+ seconds of repairing generators

3,017

Matches in that picked up and used special item

1,114

Great skill checks while injured

4,729

Swap held Survivor items for new ones from chests (counts once per chest)

274

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

8,804

Finished repairs of generators while injured

244

Chests opened with a key

6

Boldness actions

Boldness actions

Vaults in chase

9,075

Hits dodged by vaults

612

Basic attacks and projectiles dodged

9,557

Escapes after stunning killer using pallet

2,089

Escapes from killer gasp

97

Hooks sabotaged

14

Chases escaped after being injured in this chase

5,571

Chases lost by hiding in locker

35

Revealed killer aura

3,319

Unhooked yourself

42

Amount of screams

26,592

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

3

Reveal the Killer's aura for a total of 60 seconds in a single trial

22,320

Blind killer using flashlight

416

Perform a fast vault within 3 seconds of getting hit

2,333

Pallet stun the Killer while holding a rare, common, or uncommon item

1,935

Trials where you've revealed or seen the Killer's aura 11+ times

1,951

Escapes

Escapes

Total escapes

1,998

Escapes crawling (In dying state) through exit gates

228

Escapes through hatch

70

Escapes through hatch crawling (In dying state)

7

Escapes with new item

620

Escapes with somebody else item

39

Escapes being injured with for over half a match

125

Escapes while being downed at most once

1,211

Escapes after unhooked yourself

11

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

1,700

Escapes healthy or injured through hatch

63

Escaped by

96% Exit Gates

Hatch 4%

Find and use the Hand or Eye of Vecna and escape a Trial

5

Escapes while broken

18

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

14

Campbell's Chapel (Upstairs Main Building)

15

Family Residence (Main Building)

12

Sanctum of Wrath (Upstairs on Shrine)

16

Mother's Dwelling (Upstairs Cottage)

14

Temple of Purgation (Main Building Basement)

12

The Pale Rose (Steamboat)

18

The Game (Bathroom)

18

Mount Ormond Resort (Chalet/Main Building)

20

Dead Dawg Saloon (Upstairs Saloon)

31

Treatment Theatre (Operation Theatre)

27

Midwich Elementary School

20

Raccoon City Police Station (1st Floor Main Hall)

35

Eyrie of Crows (Inside Eyrie)

19

Garden of Joy (Upstairs Main Building)

23

Shattered Square (Upstairs Main Building)

15

Shelter Woods (by Command Centre)

4

Toba Landing repair (Upstairs Main Building)

29

Nostromo Wreckage (Mess Hall)

20

Greenville Square (Movie theatre)

16

Forgotten Ruins (Torture Room)

8

Fallen Refuge

5

Raccoon City Police Exit Opened and Escaped

42

Killer statistics

Killer statistics

Kills

Kills

Hooks

759

Obsessions sacrificed

168

Kills (Memento mories)

99

Kills (Memento mories) or sacrifices after last generator

193

All survivors sacrificed or killed (Memento Mori) before the last generator

32

Hooks

Hooks

Different survivors hooked in basement

58

Basement trees (3 or 4 survivors hooked in basement in this same time)

13

Survivors hooked while all remaining were injured

265

Survivors hooked before single generator was repaired

466

Survivors hooked in endgame

145

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

431

Generators damaged with Undetectable effect

27

Survivors grabbed while repairing a generator

29

Survivors grabbed while cleansing a totem

2

Generators protection

40% Protected

Unprotected 60%

Hit survivors with a basic attack while you are Undetectable

220

Survivors injured while in the basement

120

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

182

Oblivious effect applied

609

Survivors with Exposed effect downed

486

Survivors downed while carrying another survivor

22

Make unique survivors scream

1,626

Survivors hit with haste effect

293

Injure or down survivors who are Hindered

10

Survivors that holding Special Item hit

400

Survivors downed next to a raised pallet

1,420

Survivors downed in Exit Gate

23

Survivors downed withit 30 seconds of breaking pallet or wall

2

Preventing escape

Preventing escape

Survivors grabbed from locker

138

Hatches closed

46

Survivors hit after they drop a pallet during chase

972

Survivors hit while carrying another survivor

49

Survivors detected using killer instinct

3,268

Killer vaults in chase

982

Survivors grabbed while performing a vault

18

Meters fallen

2,341

Merciless Victories with 3 Universal Perks

1

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

5

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

303

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

33

Trials where all survivors suffered from madness 3 (The Doctor)

1

Hatchets thrown (The Huntress)

95

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

43

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

103

Condemned survivors (The Onryō)

301

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

111

Deep wounded survivors downed (The Legion)

714

Survivors downed while having max Sickness (The Plague)

211

Marked survivors downed (The Ghostface)

31

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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