Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

43,063,779

Max blood points amount spent on one character

2,818,000

Highest prestige level

10

Mystery boxes opened

217

Time played

403h 42m

Time played in last two weeks

0m

Blood points per hour

106,673

Estimated playtime per role

75% Survivor

Killer 25%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

30

Survivor full load-out matches

54

Ultra rare addon warded without a protection ward

7

Survivor rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

62

Killer full load-out matches

57

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
91 937 Gameř™A|èřt 33 644 488 95 442 1 438
91 938 Error 33 644 421 177 95 530
91 939 JommyPosto 33 643 590 433 182 789
91 940 Jesus Christ 33 642 122 283 275 1 142
91 941 KynoIsTheGoat 33 639 024 630 40 191
91 942 Mute 33 637 743 550 7 34
91 943 Shadowy 33 634 875 1 125 302 879

Currently at

91 940 place

Jesus Christ needs another

1 468 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

931

Obsessions healed

175

Survivors healed while you are injured

157

Survivors healed while rest are injured

241

Survivors unhooked

1,302

Survivors saved (from dying state/hook) in endgame

39

Knocked (In dying state) survivors healed

140

Survivors healed that come to you first

68

Protection hits for unhooked survivors

116

Protection hits for carried survivors

22

Survivors saved using pallet

2

Survivors affected with boon totems

1,210

Survivors affected with speed boost

4

Recovered from dying state

11

Take a hit with the Endurance status effect

13

Survivors healed in the Basement

2

Heals completed after all generators have been completed

0

Safe unhooks while broken

2

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

260

Repaired generators

1,313

Repaired damaged generators

547

Successful skill checks

11,899

Exit gates opened

139

Hex totems cleansed

21

Hex totems blessed

0

Chests opened

148

Chests opened in basement

20

Escapes when playing without any perk and repaired generator(s)

36

Matches with 300+ seconds of repairing generators

4

Matches in that picked up and used special item

21

Great skill checks while injured

57

Swap held Survivor items for new ones from chests (counts once per chest)

3

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,331

Hits dodged by vaults

121

Basic attacks and projectiles dodged

1,045

Escapes after stunning killer using pallet

113

Escapes from killer gasp

34

Hooks sabotaged

43

Chases escaped after being injured in this chase

435

Chases lost by hiding in locker

1

Revealed killer aura

66

Unhooked yourself

5

Amount of screams

787

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,200

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

45

Pallet stun the Killer while holding a rare, common, or uncommon item

9

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

323

Escapes crawling (In dying state) through exit gates

31

Escapes through hatch

23

Escapes through hatch crawling (In dying state)

5

Escapes with new item

55

Escapes with somebody else item

6

Escapes being injured with for over half a match

26

Escapes while being downed at most once

140

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

3

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

269

Escapes healthy or injured through hatch

18

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

4

Family Residence (Main Building)

4

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

5

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

1

The Game (Bathroom)

6

Mount Ormond Resort (Chalet/Main Building)

7

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

6

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

344

Obsessions sacrificed

84

Kills (Memento mories)

11

Kills (Memento mories) or sacrifices after last generator

66

All survivors sacrificed or killed (Memento Mori) before the last generator

36

Hooks

Hooks

Different survivors hooked in basement

33

Basement trees (3 or 4 survivors hooked in basement in this same time)

2

Survivors hooked while all remaining were injured

26

Survivors hooked before single generator was repaired

121

Survivors hooked in endgame

45

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

183

Generators damaged with Undetectable effect

4

Survivors grabbed while repairing a generator

9

Survivors grabbed while cleansing a totem

0

Generators protection

69% Protected

Unprotected 31%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

2

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

1

Oblivious effect applied

82

Survivors with Exposed effect downed

171

Survivors downed while carrying another survivor

10

Make unique survivors scream

156

Survivors hit with haste effect

20

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

18

Survivors downed next to a raised pallet

276

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

13

Hatches closed

28

Survivors hit after they drop a pallet during chase

161

Survivors hit while carrying another survivor

36

Survivors detected using killer instinct

67

Killer vaults in chase

34

Survivors grabbed while performing a vault

1

Meters fallen

252

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

21

Blink attacks (The Nurse)

11

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

147

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

128

Trials where all survivors suffered from madness 3 (The Doctor)

19

Hatchets thrown (The Huntress)

561

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

22

Survivors hit with Lethal Rush (The Blight)

44

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

104

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

51

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

14

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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