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Modnar

76561198194275910

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

88,626,346

Max blood points amount spent on one character

6,290,695

Highest prestige level

10

Mystery boxes opened

135

Time played

507h 33m

Time played in last two weeks

0m

Blood points per hour

174,616

Estimated playtime per role

49% Survivor

Killer 51%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

45

Survivor full load-out matches

182

Ultra rare addon warded without a protection ward

1

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

211

Killer full load-out matches

396

Ultra rare offering burned

7

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
79 585 shizofrenia. 63 884 617 488 556 2 219
79 586 Kerri-- 63 884 499 575 478 1 663
79 587 Yumo 63 884 411 495 173 707
79 588 Modnar 63 883 984 1 258 275 1 400
79 589 Zulu 63 877 442 418 464 2 037
79 590 themerchantofgirth 63 871 627 704 400 1 880
79 591 JD3s84 63 867 259 410 127 551

Currently at

79 588 place

Modnar needs another

427 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,013

Obsessions healed

202

Survivors healed while you are injured

229

Survivors healed while rest are injured

347

Survivors unhooked

1,030

Survivors saved (from dying state/hook) in endgame

25

Knocked (In dying state) survivors healed

101

Survivors healed that come to you first

105

Protection hits for unhooked survivors

157

Protection hits for carried survivors

25

Survivors saved using pallet

4

Survivors affected with boon totems

1,546

Survivors affected with speed boost

23

Recovered from dying state

134

Take a hit with the Endurance status effect

237

Survivors healed in the Basement

3

Heals completed after all generators have been completed

7

Safe unhooks while broken

0

Protection hits during End Game

7

Objective actions

Objective actions

Items depleted

307

Repaired generators

1,829

Repaired damaged generators

1,371

Successful skill checks

14,269

Exit gates opened

163

Hex totems cleansed

30

Hex totems blessed

1

Chests opened

228

Chests opened in basement

14

Escapes when playing without any perk and repaired generator(s)

19

Matches with 300+ seconds of repairing generators

3

Matches in that picked up and used special item

72

Great skill checks while injured

22

Swap held Survivor items for new ones from chests (counts once per chest)

10

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,011

Hits dodged by vaults

70

Basic attacks and projectiles dodged

1,405

Escapes after stunning killer using pallet

336

Escapes from killer gasp

39

Hooks sabotaged

48

Chases escaped after being injured in this chase

644

Chases lost by hiding in locker

1

Revealed killer aura

131

Unhooked yourself

5

Amount of screams

4,113

Reveal the Killer's aura for a total of 60 seconds in a single trial

840

Blind killer using flashlight

6

Perform a fast vault within 3 seconds of getting hit

34

Pallet stun the Killer while holding a rare, common, or uncommon item

41

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

347

Escapes crawling (In dying state) through exit gates

25

Escapes through hatch

24

Escapes through hatch crawling (In dying state)

3

Escapes with new item

99

Escapes with somebody else item

4

Escapes being injured with for over half a match

15

Escapes while being downed at most once

152

Escapes after unhooked yourself

3

Escapes as obsession without getting a hit as last survivor

4

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

298

Escapes healthy or injured through hatch

21

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

5

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

5

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

4

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

4

The Game (Bathroom)

6

Mount Ormond Resort (Chalet/Main Building)

4

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

7

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

5

Eyrie of Crows (Inside Eyrie)

6

Garden of Joy (Upstairs Main Building)

4

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

4

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

8

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,535

Obsessions sacrificed

348

Kills (Memento mories)

39

Kills (Memento mories) or sacrifices after last generator

334

All survivors sacrificed or killed (Memento Mori) before the last generator

235

Hooks

Hooks

Different survivors hooked in basement

235

Basement trees (3 or 4 survivors hooked in basement in this same time)

57

Survivors hooked while all remaining were injured

107

Survivors hooked before single generator was repaired

608

Survivors hooked in endgame

162

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

726

Generators damaged with Undetectable effect

189

Survivors grabbed while repairing a generator

20

Survivors grabbed while cleansing a totem

4

Generators protection

74% Protected

Unprotected 26%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

58

Oblivious effect applied

153

Survivors with Exposed effect downed

317

Survivors downed while carrying another survivor

43

Make unique survivors scream

1,567

Survivors hit with haste effect

548

Injure or down survivors who are Hindered

84

Survivors that holding Special Item hit

122

Survivors downed next to a raised pallet

1,115

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

44

Hatches closed

128

Survivors hit after they drop a pallet during chase

714

Survivors hit while carrying another survivor

140

Survivors detected using killer instinct

639

Killer vaults in chase

443

Survivors grabbed while performing a vault

0

Meters fallen

19

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

3

Uncloak attacks (The Wraith)

438

Blink attacks (The Nurse)

20

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

94

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

276

Trials where each survivor was hit after teleport (The Hag)

3

Shocks (The Doctor)

189

Trials where all survivors suffered from madness 3 (The Doctor)

45

Hatchets thrown (The Huntress)

362

Survivors put to sleep (The Nightmare)

159

Reverse bear-traps put on survivors (The Pig)

91

Survivors sent to Cage of Atonement (The Executioner)

5

Survivors hit with Lethal Rush (The Blight)

20

Max Lacerations dealt (The Trickster)

110

Survivors with Broken effect downed

45

Condemned survivors (The Onryō)

557

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

34

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

71

Survivors hit during Tail attack (The Xenomorph)

66

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

14

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

80

Intoxicated survivors downed (The Clown)

42

Survivors downed after phase walk (The Spirit)

22

Deep wounded survivors downed (The Legion)

24

Survivors downed while having max Sickness (The Plague)

168

Marked survivors downed (The Ghostface)

35

Survivors downed with Demon Fury (The Oni)

131

Survivors downed while speared (The Deathslinger)

24

Survivors downed with Victor clinging (The Twins)

3

Survivors downed while contaminated (The Nemesis)

73

Survivors downed with Dire Crows (The Artist)

9

Survivors downed during Nightfall (The Dredge)

19

Down survivor you recently teleported to (The Singularity)

8

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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