Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

285,929,473

Max blood points amount spent on one character

21,409,534

Highest prestige level

48

Mystery boxes opened

2,050

Time played

1635h 43m

Time played in last two weeks

2h 44m

Blood points per hour

2,913

Estimated playtime per role

Survivor 35%
Killer 65%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

3

Highest bloodweb level

50

Survivor overall

Survivor overall

Survivor Wins (5 000 points each category)

119

Survivor rank

Ash IV

Survivor full load-out matches

303

Ultra rare addon warded without a protection ward

28

Items depleted

472

Survivor Adepts

Adepts got 34
Adepts left 17
details
Killer overall

Killer overall

Killer Wins (5 000 points each category)

1,041

Killer rank

Ash IV, 2 pipes

Killer full load-out matches

1,566

Ultra rare offering burned

25

Killer Adepts

Adepts got 39
Adepts left 3
details
Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,595

Obsessions healed

575

Survivors healed while you are injured

555

Survivors healed while rest are injured

733

Survivors unhooked

2,626

Survivors saved (from dying state/hook) in endgame

61

Knocked (In dying state) survivors healed

252

Survivors healed that come to you first

157

Protection hits for unhooked survivors

218

Protection hits for carried survivors

53

Survivors saved using pallet

4

Survivors affected with boon totems

7,736

Survivors affected with speed boost

47

Recovered from dying state

73

Take a hit with the Endurance status effect

50

Survivors healed in the Basement

6

Heals completed after all generators have been completed

5

Safe unhooks while broken

6

Protection hits during End Game

3

Objective actions

Objective actions

Repaired generators

3,010

Repaired damaged generators

1,773

Successful skill checks

26,466

Exit gates opened

313

Hex totems cleansed

154

Hex totems blessed

8

Chests opened

691

Chests opened in basement

89

Escapes when playing without any perk and repaired generator(s)

42

Matches with 300+ seconds of repairing generators

4

Matches in that picked up and used special item

115

Great skill checks while injured

220

Swap held Survivor items for new ones from chests (counts once per chest)

35

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

8

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

8

Healing or repairing skill checks

339

Finished repairs of generators while injured

11

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

2,465

Hits dodged by vaults

246

Basic attacks and projectiles dodged

3,692

Escapes after stunning killer using pallet

262

Escapes from killer gasp

53

Hooks sabotaged

204

Chases escaped after being injured in this chase

969

Chases lost by hiding in locker

14

Revealed killer aura

1,044

Unhooked yourself

84

Amount of screams

2,827

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,700

Blind killer using flashlight

2

Perform a fast vault within 3 seconds of getting hit

104

Pallet stun the Killer while holding a rare, common, or uncommon item

29

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

779

Escapes crawling (In dying state) through exit gates

68

Escapes through hatch

132

Escapes through hatch crawling (In dying state)

21

Escapes with new item

295

Escapes with somebody else item

33

Escapes being injured with for over half a match

81

Escapes while being downed at most once

389

Escapes after unhooked yourself

27

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

4

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

579

Escapes healthy or injured through hatch

111

Escaped by

Exit Gates 83%
Hatch 17%

Find and use the Hand or Eye of Vecna and escape a Trial

3

Escapes while broken

4

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

9

Campbell's Chapel (Upstairs Main Building)

11

Family Residence (Main Building)

8

Sanctum of Wrath (Upstairs on Shrine)

5

Mother's Dwelling (Upstairs Cottage)

6

Temple of Purgation (Main Building Basement)

5

The Pale Rose (Steamboat)

5

The Game (Bathroom)

5

Mount Ormond Resort (Chalet/Main Building)

10

Dead Dawg Saloon (Upstairs Saloon)

8

Treatment Theatre (Operation Theatre)

15

Midwich Elementary School

12

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

7

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

4

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

4

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

3

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

6

Killer statistics

Killer statistics

Kills

Kills

Sacrifices & kills

4,509

Obsessions sacrificed

1,052

Kills (Memento mories)

261

Kills (Memento mories) or sacrifices after last generator

1,231

All survivors sacrificed or killed (Memento Mori) before the last generator

444

Hooks

Hooks

Different survivors hooked in basement

963

Basement trees (3 or 4 survivors hooked in basement in this same time)

104

Survivors hooked while all remaining were injured

569

Survivors hooked before single generator was repaired

1,754

Survivors hooked in endgame

608

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

2,808

Generators damaged with Undetectable effect

435

Survivors grabbed while repairing a generator

100

Survivors grabbed while cleansing a totem

9

Generators protection

Protected 59%
Unprotected 41%

Hit survivors with a basic attack while you are Undetectable

334

Survivors injured while in the basement

59

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

610

Oblivious effect applied

1,780

Survivors with Exposed effect downed

854

Survivors downed while carrying another survivor

171

Make unique survivors scream

2,586

Survivors hit with haste effect

785

Injure or down survivors who are Hindered

82

Survivors that holding Special Item hit

398

Survivors downed next to a raised pallet

5,329

Survivors downed in Exit Gate

21

Survivors downed withit 30 seconds of breaking pallet or wall

4

Preventing escape

Preventing escape

Survivors grabbed from locker

185

Hatches closed

444

Survivors hit after they drop a pallet during chase

3,186

Survivors hit while carrying another survivor

634

Survivors detected using killer instinct

2,852

Killer vaults in chase

1,035

Survivors grabbed while performing a vault

38

Meters fallen

2,522

Merciless Victories with 3 Universal Perks

5

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

101

Uncloak attacks (The Wraith)

1,774

Blink attacks (The Nurse)

860

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

318

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

305

Trials where each survivor was hit after teleport (The Hag)

7

Shocks (The Doctor)

521

Trials where all survivors suffered from madness 3 (The Doctor)

41

Hatchets thrown (The Huntress)

2,078

Survivors put to sleep (The Nightmare)

978

Reverse bear-traps put on survivors (The Pig)

170

Survivors sent to Cage of Atonement (The Executioner)

151

Survivors hit with Lethal Rush (The Blight)

810

Max Lacerations dealt (The Trickster)

584

Survivors with Broken effect downed

210

Condemned survivors (The Onryō)

469

Slams of one Survivor into another (The Mastermind)

13

Damage Survivor pursued by a Guard (The Knight)

51

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

2

Survivors hit during Tail attack (The Xenomorph)

43

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

5

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

45

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

21

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

46

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

3

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

189

Survivors downed by 24m+ hatchet throw (The Huntress)

5

Survivors downed with chainsaw (The Cannibal)

677

Intoxicated survivors downed (The Clown)

222

Survivors downed after phase walk (The Spirit)

107

Deep wounded survivors downed (The Legion)

339

Survivors downed while having max Sickness (The Plague)

193

Marked survivors downed (The Ghostface)

116

Survivors downed with Demon Fury (The Oni)

258

Survivors downed while speared (The Deathslinger)

899

Survivors downed with Victor clinging (The Twins)

13

Survivors downed while contaminated (The Nemesis)

170

Survivors downed with Dire Crows (The Artist)

51

Survivors downed during Nightfall (The Dredge)

90

Down survivor you recently teleported to (The Singularity)

162

Down survivor using UVX (The Unknown)

24

Whip downs (The Krause)

3

Killer abilities chart

Killer abilities chart

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