Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

202,775,409

Max blood points amount spent on one character

15,061,920

Highest prestige level

100

Mystery boxes opened

1,223

Time played

943h 56m

Time played in last two weeks

0m

Blood points per hour

214,820

Estimated playtime per role

90% Survivor

Killer 10%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

224

Survivor full load-out matches

1,785

Ultra rare addon warded without a protection ward

382

Survivor rank
Ash II

Ash II

2 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

46

Killer full load-out matches

10

Ultra rare offering burned

44

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
101 896 Rocket 12 249 928 154 24 126
101 897 Svobí_ 12 248 397 101 24 137
101 898 cranes 12 248 265 178 24 122
101 899 Bee 12 248 118 0 118 584
101 900 Chiwawa_Obese 12 246 531 0 61 316
101 901 MrDrGiblet 12 246 005 60 23 122
101 902 onem 12 245 791 201 119 472

Currently at

101 899 place

Bee needs another

147 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

4,235

Obsessions healed

1,015

Survivors healed while you are injured

842

Survivors healed while rest are injured

1,488

Survivors unhooked

3,673

Survivors saved (from dying state/hook) in endgame

55

Knocked (In dying state) survivors healed

356

Survivors healed that come to you first

405

Protection hits for unhooked survivors

295

Protection hits for carried survivors

95

Survivors saved using pallet

8

Survivors affected with boon totems

9,701

Survivors affected with speed boost

3

Recovered from dying state

432

Take a hit with the Endurance status effect

96

Survivors healed in the Basement

35

Heals completed after all generators have been completed

133

Safe unhooks while broken

19

Protection hits during End Game

27

Objective actions

Objective actions

Items depleted

1,421

Repaired generators

4,518

Repaired damaged generators

1,969

Successful skill checks

66,132

Exit gates opened

322

Hex totems cleansed

260

Hex totems blessed

0

Chests opened

620

Chests opened in basement

42

Escapes when playing without any perk and repaired generator(s)

84

Matches with 300+ seconds of repairing generators

5

Matches in that picked up and used special item

292

Great skill checks while injured

1,688

Swap held Survivor items for new ones from chests (counts once per chest)

167

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,363

Finished repairs of generators while injured

50

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

3,303

Hits dodged by vaults

199

Basic attacks and projectiles dodged

3,880

Escapes after stunning killer using pallet

634

Escapes from killer gasp

73

Hooks sabotaged

145

Chases escaped after being injured in this chase

2,467

Chases lost by hiding in locker

7

Revealed killer aura

6,120

Unhooked yourself

15

Amount of screams

13,598

Reveal the Killer's aura for a total of 60 seconds in a single trial

13,800

Blind killer using flashlight

2

Perform a fast vault within 3 seconds of getting hit

642

Pallet stun the Killer while holding a rare, common, or uncommon item

492

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

914

Escapes crawling (In dying state) through exit gates

37

Escapes through hatch

97

Escapes through hatch crawling (In dying state)

13

Escapes with new item

149

Escapes with somebody else item

4

Escapes being injured with for over half a match

53

Escapes while being downed at most once

630

Escapes after unhooked yourself

5

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

6

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

780

Escapes healthy or injured through hatch

84

Escaped by

89% Exit Gates

Hatch 11%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

7

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

5

Campbell's Chapel (Upstairs Main Building)

4

Family Residence (Main Building)

5

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

2

The Game (Bathroom)

7

Mount Ormond Resort (Chalet/Main Building)

15

Dead Dawg Saloon (Upstairs Saloon)

7

Treatment Theatre (Operation Theatre)

20

Midwich Elementary School

12

Raccoon City Police Station (1st Floor Main Hall)

28

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

8

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

4

Toba Landing repair (Upstairs Main Building)

6

Nostromo Wreckage (Mess Hall)

8

Greenville Square (Movie theatre)

3

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

22

Killer statistics

Killer statistics

Kills

Kills

Hooks

405

Obsessions sacrificed

58

Kills (Memento mories)

5

Kills (Memento mories) or sacrifices after last generator

85

All survivors sacrificed or killed (Memento Mori) before the last generator

33

Hooks

Hooks

Different survivors hooked in basement

9

Basement trees (3 or 4 survivors hooked in basement in this same time)

6

Survivors hooked while all remaining were injured

82

Survivors hooked before single generator was repaired

49

Survivors hooked in endgame

33

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

17

Generators damaged with Undetectable effect

26

Survivors grabbed while repairing a generator

5

Survivors grabbed while cleansing a totem

2

Generators protection

61% Protected

Unprotected 39%

Hit survivors with a basic attack while you are Undetectable

80

Survivors injured while in the basement

5

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

3

Oblivious effect applied

4

Survivors with Exposed effect downed

12

Survivors downed while carrying another survivor

1

Make unique survivors scream

600

Survivors hit with haste effect

257

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

0

Survivors downed next to a raised pallet

669

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

16

Hatches closed

24

Survivors hit after they drop a pallet during chase

86

Survivors hit while carrying another survivor

6

Survivors detected using killer instinct

205

Killer vaults in chase

81

Survivors grabbed while performing a vault

2

Meters fallen

206

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

139

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

10

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

9

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

3

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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