Overall statistics
Account overall
Total blood points earned
627,370,936
Max blood points amount spent on one character
69,537,976
Highest prestige level
100
Mystery boxes opened
2,482
Time played
3413h 39m
Time played in last two weeks
43h 9m
Blood points per hour
183,783
Estimated playtime per role
60% Survivor
Killer 40%
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
1
Highest bloodweb level
50
Survivor
Survivor perfect matches (5 000 points each category)
882
Survivor full load-out matches
992
Ultra rare addon warded without a protection ward
417
Iridescent I
50 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
1,294
Killer full load-out matches
660
Ultra rare offering burned
34
Iridescent III
40 / 42
KillerLeaderboards
Currently at
12 215 place
John needs another
16 851 bloodpoints
to level up
Estimated time
1h
Survivor statistics
Altruism actions
Health states healed
6,144
Obsessions healed
1,035
Survivors healed while you are injured
1,395
Survivors healed while rest are injured
1,497
Survivors unhooked
9,558
Survivors saved (from dying state/hook) in endgame
977
Knocked (In dying state) survivors healed
990
Survivors healed that come to you first
403
Protection hits for unhooked survivors
1,280
Protection hits for carried survivors
338
Survivors saved using pallet
698
Survivors affected with boon totems
21,789
Survivors affected with speed boost
156
Recovered from dying state
308
Take a hit with the Endurance status effect
293
Survivors healed in the Basement
291
Heals completed after all generators have been completed
364
Safe unhooks while broken
41
Protection hits during End Game
279
Objective actions
Items depleted
1,187
Repaired generators
11,832
Repaired damaged generators
5,839
Successful skill checks
111,079
Exit gates opened
1,273
Hex totems cleansed
610
Hex totems blessed
36
Chests opened
1,026
Chests opened in basement
194
Escapes when playing without any perk and repaired generator(s)
100
Matches with 300+ seconds of repairing generators
1,521
Matches in that picked up and used special item
298
Great skill checks while injured
3,268
Swap held Survivor items for new ones from chests (counts once per chest)
28
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
1
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
1
Healing or repairing skill checks
11,180
Finished repairs of generators while injured
315
Chests opened with a key
1
Boldness actions
Vaults in chase
11,397
Hits dodged by vaults
992
Basic attacks and projectiles dodged
10,724
Escapes after stunning killer using pallet
1,858
Escapes from killer gasp
186
Hooks sabotaged
307
Chases escaped after being injured in this chase
4,896
Chases lost by hiding in locker
103
Revealed killer aura
1,528
Unhooked yourself
216
Amount of screams
12,671
Reveal the Killer's aura for a total of 60 seconds in a single trial
6,120
Blind killer using flashlight
263
Perform a fast vault within 3 seconds of getting hit
390
Pallet stun the Killer while holding a rare, common, or uncommon item
605
Trials where you've revealed or seen the Killer's aura 11+ times
2,146
Escapes
Total escapes
3,357
Escapes crawling (In dying state) through exit gates
436
Escapes through hatch
318
Escapes through hatch crawling (In dying state)
44
Escapes with new item
477
Escapes with somebody else item
82
Escapes being injured with for over half a match
597
Escapes while being downed at most once
1,703
Escapes after unhooked yourself
110
Escapes as obsession without getting a hit as last survivor
14
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
5
Escape through hatch using key
16
Escapes after fixing last generator as lone survivor
5
Escapes through exit gates
2,603
Escapes healthy or injured through hatch
274
Escaped by
91% Exit Gates
Hatch 9%
Find and use the Hand or Eye of Vecna and escape a Trial
6
Escapes while broken
26
Escapes from maps
Disturbed Ward (Upstairs Main Building)
22
Campbell's Chapel (Upstairs Main Building)
22
Family Residence (Main Building)
34
Sanctum of Wrath (Upstairs on Shrine)
27
Mother's Dwelling (Upstairs Cottage)
35
Temple of Purgation (Main Building Basement)
21
The Pale Rose (Steamboat)
28
The Game (Bathroom)
30
Mount Ormond Resort (Chalet/Main Building)
51
Dead Dawg Saloon (Upstairs Saloon)
18
Treatment Theatre (Operation Theatre)
34
Midwich Elementary School
25
Raccoon City Police Station (1st Floor Main Hall)
28
Eyrie of Crows (Inside Eyrie)
19
Garden of Joy (Upstairs Main Building)
16
Shattered Square (Upstairs Main Building)
10
Shelter Woods (by Command Centre)
4
Toba Landing repair (Upstairs Main Building)
3
Nostromo Wreckage (Mess Hall)
11
Greenville Square (Movie theatre)
6
Forgotten Ruins (Torture Room)
3
Fallen Refuge
5
Raccoon City Police Exit Opened and Escaped
22
Killer statistics
Kills
Hooks
6,323
Obsessions sacrificed
1,449
Kills (Memento mories)
250
Kills (Memento mories) or sacrifices after last generator
1,169
All survivors sacrificed or killed (Memento Mori) before the last generator
944
Hooks
Different survivors hooked in basement
1,176
Basement trees (3 or 4 survivors hooked in basement in this same time)
212
Survivors hooked while all remaining were injured
800
Survivors hooked before single generator was repaired
2,676
Survivors hooked in endgame
1,205
Territory protection
Generators damaged with at least one survivor hooked
2,572
Generators damaged with Undetectable effect
295
Survivors grabbed while repairing a generator
155
Survivors grabbed while cleansing a totem
30
Generators protection
76% Protected
Unprotected 24%
Hit survivors with a basic attack while you are Undetectable
193
Survivors injured while in the basement
319
Downs and effects
Survivors with Oblivious effect downed
343
Oblivious effect applied
901
Survivors with Exposed effect downed
568
Survivors downed while carrying another survivor
286
Make unique survivors scream
4,775
Survivors hit with haste effect
1,600
Injure or down survivors who are Hindered
144
Survivors that holding Special Item hit
199
Survivors downed next to a raised pallet
6,956
Survivors downed in Exit Gate
27
Survivors downed withit 30 seconds of breaking pallet or wall
2
Preventing escape
Survivors grabbed from locker
312
Hatches closed
451
Survivors hit after they drop a pallet during chase
3,785
Survivors hit while carrying another survivor
1,029
Survivors detected using killer instinct
1,935
Killer vaults in chase
1,084
Survivors grabbed while performing a vault
58
Meters fallen
3,202
Merciless Victories with 3 Universal Perks
5
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
103
Uncloak attacks (The Wraith)
984
Blink attacks (The Nurse)
2,011
Survivors grabbed after triple blink (The Nurse)
1
Obsessions hooked
665
Matches finished with one or more Hex totems remaining
9
Traps triggered (The Hag)
351
Trials where each survivor was hit after teleport (The Hag)
8
Shocks (The Doctor)
583
Trials where all survivors suffered from madness 3 (The Doctor)
61
Hatchets thrown (The Huntress)
1,449
Survivors put to sleep (The Nightmare)
1,249
Reverse bear-traps put on survivors (The Pig)
131
Survivors sent to Cage of Atonement (The Executioner)
240
Survivors hit with Lethal Rush (The Blight)
12,987
Max Lacerations dealt (The Trickster)
286
Survivors with Broken effect downed
89
Condemned survivors (The Onryō)
62
Slams of one Survivor into another (The Mastermind)
2
Damage Survivor pursued by a Guard (The Knight)
22
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
12
Survivors hit during Tail attack (The Xenomorph)
13
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
0
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
9
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
23
Damage Survivor pursued by a Guard (The First)
64
Perfectly times grab attacks (The Ghoul)
7
Survivors immobilized to a wall (The Slasher)
0
Survivors interrupted in Security Office (The Animatronic)
1
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
9,310
Survivors downed by 24m+ hatchet throw (The Huntress)
7
Survivors downed with chainsaw (The Cannibal)
1,124
Intoxicated survivors downed (The Clown)
74
Survivors downed after phase walk (The Spirit)
221
Deep wounded survivors downed (The Legion)
212
Survivors downed while having max Sickness (The Plague)
560
Marked survivors downed (The Ghostface)
72
Survivors downed with Demon Fury (The Oni)
82
Survivors downed while speared (The Deathslinger)
31
Survivors downed with Victor clinging (The Twins)
22
Survivors downed while contaminated (The Nemesis)
73
Survivors downed with Dire Crows (The Artist)
7
Survivors downed during Nightfall (The Dredge)
122
Down survivor you recently teleported to (The Singularity)
1
Down survivor using UVX (The Unknown)
2
Whip downs (The Krause)
0
Killer abilities chart
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