Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

96,985,760

Max blood points amount spent on one character

8,072,000

Highest prestige level

20

Mystery boxes opened

644

Time played

896h 39m

Time played in last two weeks

0m

Blood points per hour

108,165

Estimated playtime per role

76% Survivor

Killer 24%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

3

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

164

Survivor full load-out matches

62

Ultra rare addon warded without a protection ward

40

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 6%

3 / 51

Survivor
Got 3 Left 48
Killer

Killer

Killer perfect matches (5 000 points each category)

147

Killer full load-out matches

51

Ultra rare offering burned

11

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 7%

3 / 42

Killer
Got 3 Left 39

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
72 550 Bz 73 955 205 1 507 894 3 479
72 551 琴酒不是酒 73 949 077 1 269 424 1 527
72 552 healindeath 73 948 195 772 238 1 088
72 553 Svenibald 73 945 502 544 707 2 798
72 554 Maggnezz 73 938 473 1 219 201 881
72 555 CaveBee 73 937 392 501 278 963
72 556 Kunini 73 934 954 2 084 239 924

Currently at

72 553 place

Svenibald needs another

2 693 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,956

Obsessions healed

290

Survivors healed while you are injured

315

Survivors healed while rest are injured

416

Survivors unhooked

3,141

Survivors saved (from dying state/hook) in endgame

201

Knocked (In dying state) survivors healed

200

Survivors healed that come to you first

94

Protection hits for unhooked survivors

204

Protection hits for carried survivors

117

Survivors saved using pallet

18

Survivors affected with boon totems

3,321

Survivors affected with speed boost

2

Recovered from dying state

65

Take a hit with the Endurance status effect

102

Survivors healed in the Basement

9

Heals completed after all generators have been completed

20

Safe unhooks while broken

10

Protection hits during End Game

5

Objective actions

Objective actions

Items depleted

563

Repaired generators

3,082

Repaired damaged generators

1,139

Successful skill checks

28,526

Exit gates opened

269

Hex totems cleansed

201

Hex totems blessed

5

Chests opened

659

Chests opened in basement

54

Escapes when playing without any perk and repaired generator(s)

24

Matches with 300+ seconds of repairing generators

5

Matches in that picked up and used special item

164

Great skill checks while injured

312

Swap held Survivor items for new ones from chests (counts once per chest)

19

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

685

Finished repairs of generators while injured

16

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

3,869

Hits dodged by vaults

413

Basic attacks and projectiles dodged

3,503

Escapes after stunning killer using pallet

431

Escapes from killer gasp

88

Hooks sabotaged

8

Chases escaped after being injured in this chase

883

Chases lost by hiding in locker

1

Revealed killer aura

132

Unhooked yourself

31

Amount of screams

3,062

Reveal the Killer's aura for a total of 60 seconds in a single trial

780

Blind killer using flashlight

22

Perform a fast vault within 3 seconds of getting hit

184

Pallet stun the Killer while holding a rare, common, or uncommon item

99

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

766

Escapes crawling (In dying state) through exit gates

82

Escapes through hatch

148

Escapes through hatch crawling (In dying state)

13

Escapes with new item

173

Escapes with somebody else item

9

Escapes being injured with for over half a match

80

Escapes while being downed at most once

339

Escapes after unhooked yourself

13

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

4

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

2

Escapes through exit gates

536

Escapes healthy or injured through hatch

135

Escaped by

81% Exit Gates

Hatch 19%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

3

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

9

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

4

Sanctum of Wrath (Upstairs on Shrine)

4

Mother's Dwelling (Upstairs Cottage)

6

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

5

The Game (Bathroom)

6

Mount Ormond Resort (Chalet/Main Building)

5

Dead Dawg Saloon (Upstairs Saloon)

6

Treatment Theatre (Operation Theatre)

7

Midwich Elementary School

5

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

5

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

768

Obsessions sacrificed

177

Kills (Memento mories)

39

Kills (Memento mories) or sacrifices after last generator

195

All survivors sacrificed or killed (Memento Mori) before the last generator

96

Hooks

Hooks

Different survivors hooked in basement

126

Basement trees (3 or 4 survivors hooked in basement in this same time)

7

Survivors hooked while all remaining were injured

40

Survivors hooked before single generator was repaired

310

Survivors hooked in endgame

120

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

451

Generators damaged with Undetectable effect

11

Survivors grabbed while repairing a generator

19

Survivors grabbed while cleansing a totem

3

Generators protection

66% Protected

Unprotected 34%

Hit survivors with a basic attack while you are Undetectable

17

Survivors injured while in the basement

9

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

114

Oblivious effect applied

220

Survivors with Exposed effect downed

456

Survivors downed while carrying another survivor

24

Make unique survivors scream

599

Survivors hit with haste effect

118

Injure or down survivors who are Hindered

5

Survivors that holding Special Item hit

25

Survivors downed next to a raised pallet

725

Survivors downed in Exit Gate

7

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

43

Hatches closed

82

Survivors hit after they drop a pallet during chase

579

Survivors hit while carrying another survivor

109

Survivors detected using killer instinct

35

Killer vaults in chase

271

Survivors grabbed while performing a vault

10

Meters fallen

1,432

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

8

Uncloak attacks (The Wraith)

37

Blink attacks (The Nurse)

176

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

184

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

323

Trials where each survivor was hit after teleport (The Hag)

6

Shocks (The Doctor)

361

Trials where all survivors suffered from madness 3 (The Doctor)

28

Hatchets thrown (The Huntress)

136

Survivors put to sleep (The Nightmare)

38

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

2

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

1

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

18

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

49

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

97

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

395

Deep wounded survivors downed (The Legion)

13

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

1

Survivors downed while contaminated (The Nemesis)

5

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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