Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

40,736,231

Max blood points amount spent on one character

2,640,000

Highest prestige level

17

Mystery boxes opened

138

Time played

234h 0m

Time played in last two weeks

0m

Blood points per hour

174,086

Estimated playtime per role

60% Survivor

Killer 40%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

24

Survivor full load-out matches

428

Ultra rare addon warded without a protection ward

65

Survivor rank
Ash III

Ash III

2 / 3 pips
Adept progress 4%

2 / 51

Survivor
Got 2 Left 49
Killer

Killer

Killer perfect matches (5 000 points each category)

78

Killer full load-out matches

134

Ultra rare offering burned

3

Killer rank
Ash II

Ash II

4 / 4 pips
Adept progress 7%

3 / 42

Killer
Got 3 Left 39

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
88 074 dooshy 40 740 336 719 257 1 007
88 075 Znajkk 40 740 289 171 167 874
88 076 AdvilForRage.ttv 40 737 669 764 80 309
88 077 FierotiQ 40 736 231 509 243 946
88 078 James P. Allison 40 735 607 404 239 863
88 079 Nexxu 40 735 166 169 290 1 014
88 080 Juan 40 732 556 231 248 1 258

Currently at

88 077 place

FierotiQ needs another

1 438 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

446

Obsessions healed

29

Survivors healed while you are injured

28

Survivors healed while rest are injured

79

Survivors unhooked

773

Survivors saved (from dying state/hook) in endgame

48

Knocked (In dying state) survivors healed

8

Survivors healed that come to you first

22

Protection hits for unhooked survivors

78

Protection hits for carried survivors

0

Survivors saved using pallet

0

Survivors affected with boon totems

258

Survivors affected with speed boost

2

Recovered from dying state

2

Take a hit with the Endurance status effect

4

Survivors healed in the Basement

2

Heals completed after all generators have been completed

17

Safe unhooks while broken

0

Protection hits during End Game

3

Objective actions

Objective actions

Items depleted

54

Repaired generators

946

Repaired damaged generators

276

Successful skill checks

5,232

Exit gates opened

149

Hex totems cleansed

50

Hex totems blessed

0

Chests opened

172

Chests opened in basement

32

Escapes when playing without any perk and repaired generator(s)

25

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

18

Great skill checks while injured

34

Swap held Survivor items for new ones from chests (counts once per chest)

25

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

804

Hits dodged by vaults

79

Basic attacks and projectiles dodged

218

Escapes after stunning killer using pallet

38

Escapes from killer gasp

2

Hooks sabotaged

10

Chases escaped after being injured in this chase

110

Chases lost by hiding in locker

2

Revealed killer aura

27

Unhooked yourself

1

Amount of screams

233

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,260

Blind killer using flashlight

5

Perform a fast vault within 3 seconds of getting hit

35

Pallet stun the Killer while holding a rare, common, or uncommon item

15

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

243

Escapes crawling (In dying state) through exit gates

11

Escapes through hatch

30

Escapes through hatch crawling (In dying state)

1

Escapes with new item

73

Escapes with somebody else item

8

Escapes being injured with for over half a match

2

Escapes while being downed at most once

89

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

2

Escapes through exit gates

202

Escapes healthy or injured through hatch

29

Escaped by

88% Exit Gates

Hatch 12%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

6

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

3

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

509

Obsessions sacrificed

82

Kills (Memento mories)

11

Kills (Memento mories) or sacrifices after last generator

118

All survivors sacrificed or killed (Memento Mori) before the last generator

15

Hooks

Hooks

Different survivors hooked in basement

127

Basement trees (3 or 4 survivors hooked in basement in this same time)

21

Survivors hooked while all remaining were injured

85

Survivors hooked before single generator was repaired

58

Survivors hooked in endgame

21

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

124

Generators damaged with Undetectable effect

294

Survivors grabbed while repairing a generator

9

Survivors grabbed while cleansing a totem

3

Generators protection

34% Protected

Unprotected 66%

Hit survivors with a basic attack while you are Undetectable

38

Survivors injured while in the basement

19

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

17

Oblivious effect applied

50

Survivors with Exposed effect downed

10

Survivors downed while carrying another survivor

12

Make unique survivors scream

389

Survivors hit with haste effect

28

Injure or down survivors who are Hindered

4

Survivors that holding Special Item hit

5

Survivors downed next to a raised pallet

367

Survivors downed in Exit Gate

9

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

22

Hatches closed

22

Survivors hit after they drop a pallet during chase

88

Survivors hit while carrying another survivor

25

Survivors detected using killer instinct

71

Killer vaults in chase

76

Survivors grabbed while performing a vault

14

Meters fallen

643

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

37

Uncloak attacks (The Wraith)

1,606

Blink attacks (The Nurse)

96

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

13

Trials where all survivors suffered from madness 3 (The Doctor)

9

Hatchets thrown (The Huntress)

137

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

1

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

8

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

27

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

12

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

18

Deep wounded survivors downed (The Legion)

2

Survivors downed while having max Sickness (The Plague)

5

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

1

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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