Total blood points earned
110,924,497
Max blood points amount spent on one character
9,259,625
Time played
976h 57m
Time played in last two weeks
0m
Blood points per hour
113,542
Estimated playtime per role
52% Survivor
Killer 48%
Survivor
Survivor perfect matches (5 000 points each category)
131
Survivor full load-out matches
68
Ultra rare addon warded without a protection ward
7
Silver I
7 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
262
Killer full load-out matches
274
Ultra rare offering burned
29
Bronze II
2 / 42
KillerLeaderboards
Currently at
68 286 place
Makroray12 needs another
2 778 bloodpoints
to level up
Estimated time
1h
Survivor statistics
Altruism actions
Health states healed
2,287
Obsessions healed
338
Survivors healed while you are injured
303
Survivors healed while rest are injured
544
Survivors unhooked
2,720
Survivors saved (from dying state/hook) in endgame
61
Knocked (In dying state) survivors healed
147
Survivors healed that come to you first
94
Protection hits for unhooked survivors
153
Protection hits for carried survivors
34
Survivors saved using pallet
7
Survivors affected with boon totems
7,587
Survivors affected with speed boost
0
Recovered from dying state
65
Take a hit with the Endurance status effect
49
Survivors healed in the Basement
12
Heals completed after all generators have been completed
0
Safe unhooks while broken
0
Protection hits during End Game
0
Objective actions
Highest prestige level
10
Mystery boxes opened
354
Items depleted
257
Repaired generators
2,899
Repaired damaged generators
678
Successful skill checks
22,337
Exit gates opened
209
Hex totems cleansed
89
Hex totems blessed
0
Chests opened
437
Chests opened in basement
45
Escapes when playing without any perk and repaired generator(s)
46
Matches with 300+ seconds of repairing generators
4
Matches in that picked up and used special item
147
Great skill checks while injured
295
Swap held Survivor items for new ones from chests (counts once per chest)
31
Highest bloodweb level
50
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
0
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
0
Healing or repairing skill checks
0
Finished repairs of generators while injured
0
Chests opened with a key
0
Boldness actions
Vaults in chase
2,281
Hits dodged by vaults
181
Basic attacks and projectiles dodged
2,631
Escapes after stunning killer using pallet
516
Escapes from killer gasp
36
Hooks sabotaged
108
Chases escaped after being injured in this chase
691
Chases lost by hiding in locker
2
Revealed killer aura
3,167
Unhooked yourself
13
Amount of screams
3,344
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
1
Reveal the Killer's aura for a total of 60 seconds in a single trial
14,220
Blind killer using flashlight
25
Perform a fast vault within 3 seconds of getting hit
276
Pallet stun the Killer while holding a rare, common, or uncommon item
88
Trials where you've revealed or seen the Killer's aura 11+ times
0
Escapes
Total escapes
690
Escapes crawling (In dying state) through exit gates
80
Escapes through hatch
140
Escapes through hatch crawling (In dying state)
10
Escapes with new item
332
Escapes with somebody else item
25
Escapes being injured with for over half a match
32
Escapes while being downed at most once
262
Escapes after unhooked yourself
5
Escapes as obsession without getting a hit as last survivor
2
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
3
Escape through hatch using key
0
Escapes after fixing last generator as lone survivor
1
Escapes through exit gates
470
Escapes healthy or injured through hatch
130
Escaped by
80% Exit Gates
Hatch 20%
Find and use the Hand or Eye of Vecna and escape a Trial
2
Escapes while broken
0
Escapes from maps
Disturbed Ward (Upstairs Main Building)
6
Campbell's Chapel (Upstairs Main Building)
3
Family Residence (Main Building)
3
Sanctum of Wrath (Upstairs on Shrine)
2
Mother's Dwelling (Upstairs Cottage)
6
Temple of Purgation (Main Building Basement)
1
The Pale Rose (Steamboat)
6
The Game (Bathroom)
5
Mount Ormond Resort (Chalet/Main Building)
3
Dead Dawg Saloon (Upstairs Saloon)
3
Treatment Theatre (Operation Theatre)
2
Midwich Elementary School
1
Raccoon City Police Station (1st Floor Main Hall)
4
Eyrie of Crows (Inside Eyrie)
2
Garden of Joy (Upstairs Main Building)
3
Shattered Square (Upstairs Main Building)
1
Shelter Woods (by Command Centre)
5
Toba Landing repair (Upstairs Main Building)
2
Nostromo Wreckage (Mess Hall)
1
Greenville Square (Movie theatre)
1
Forgotten Ruins (Torture Room)
0
Fallen Refuge
0
Raccoon City Police Exit Opened and Escaped
5
Killer statistics
Kills
Hooks
2,107
Obsessions sacrificed
347
Kills (Memento mories)
58
Kills (Memento mories) or sacrifices after last generator
400
All survivors sacrificed or killed (Memento Mori) before the last generator
154
Hooks
Different survivors hooked in basement
297
Basement trees (3 or 4 survivors hooked in basement in this same time)
21
Survivors hooked while all remaining were injured
145
Survivors hooked before single generator was repaired
480
Survivors hooked in endgame
112
Territory protection
Generators damaged with at least one survivor hooked
677
Generators damaged with Undetectable effect
61
Survivors grabbed while repairing a generator
28
Survivors grabbed while cleansing a totem
5
Generators protection
61% Protected
Unprotected 39%
Hit survivors with a basic attack while you are Undetectable
49
Survivors injured while in the basement
21
Downs and effects
Survivors with Oblivious effect downed
38
Oblivious effect applied
106
Survivors with Exposed effect downed
296
Survivors downed while carrying another survivor
42
Make unique survivors scream
951
Survivors hit with haste effect
357
Injure or down survivors who are Hindered
4
Survivors that holding Special Item hit
61
Survivors downed next to a raised pallet
976
Survivors downed in Exit Gate
0
Survivors downed withit 30 seconds of breaking pallet or wall
0
Preventing escape
Survivors grabbed from locker
100
Hatches closed
128
Survivors hit after they drop a pallet during chase
702
Survivors hit while carrying another survivor
126
Survivors detected using killer instinct
510
Killer vaults in chase
379
Survivors grabbed while performing a vault
7
Meters fallen
0
Merciless Victories with 3 Universal Perks
0
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
86
Uncloak attacks (The Wraith)
1,757
Blink attacks (The Nurse)
35
Survivors grabbed after triple blink (The Nurse)
0
Obsessions hooked
66
Matches finished with one or more Hex totems remaining
0
Traps triggered (The Hag)
610
Trials where each survivor was hit after teleport (The Hag)
4
Shocks (The Doctor)
530
Trials where all survivors suffered from madness 3 (The Doctor)
61
Hatchets thrown (The Huntress)
283
Survivors put to sleep (The Nightmare)
0
Reverse bear-traps put on survivors (The Pig)
0
Survivors sent to Cage of Atonement (The Executioner)
0
Survivors hit with Lethal Rush (The Blight)
0
Max Lacerations dealt (The Trickster)
21
Survivors with Broken effect downed
0
Condemned survivors (The Onryō)
0
Slams of one Survivor into another (The Mastermind)
0
Damage Survivor pursued by a Guard (The Knight)
0
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
0
Survivors hit during Tail attack (The Xenomorph)
0
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
0
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
0
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
0
Damage Survivor pursued by a Guard (The First)
0
Perfectly times grab attacks (The Ghoul)
0
Survivors immobilized to a wall (The Slasher)
0
Survivors interrupted in Security Office (The Animatronic)
0
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
154
Survivors downed by 24m+ hatchet throw (The Huntress)
0
Survivors downed with chainsaw (The Cannibal)
529
Intoxicated survivors downed (The Clown)
3
Survivors downed after phase walk (The Spirit)
234
Deep wounded survivors downed (The Legion)
142
Survivors downed while having max Sickness (The Plague)
0
Marked survivors downed (The Ghostface)
0
Survivors downed with Demon Fury (The Oni)
0
Survivors downed while speared (The Deathslinger)
91
Survivors downed with Victor clinging (The Twins)
0
Survivors downed while contaminated (The Nemesis)
0
Survivors downed with Dire Crows (The Artist)
0
Survivors downed during Nightfall (The Dredge)
0
Down survivor you recently teleported to (The Singularity)
0
Down survivor using UVX (The Unknown)
0
Whip downs (The Krause)
0
Killer abilities chart
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