Overall statistics
Account overall
Total blood points earned
376,614,200
Max blood points amount spent on one character
29,114,869
Highest prestige level
100
Mystery boxes opened
2,486
Time played
2316h 19m
Time played in last two weeks
1h 5m
Blood points per hour
162,592
Estimated playtime per role
100% Survivor
Killer 0%
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
10
Highest bloodweb level
50
Survivor
Survivor perfect matches (5 000 points each category)
654
Survivor full load-out matches
212
Ultra rare addon warded without a protection ward
42
Ash IV
47 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
0
Killer full load-out matches
0
Ultra rare offering burned
0
Ash IV
0 / 42
KillerLeaderboards
Currently at
23 834 place
Phoenix needs another
33 368 bloodpoints
to level up
Estimated time
1h
Survivor statistics
Altruism actions
Health states healed
8,275
Obsessions healed
1,643
Survivors healed while you are injured
1,663
Survivors healed while rest are injured
2,549
Survivors unhooked
9,784
Survivors saved (from dying state/hook) in endgame
266
Knocked (In dying state) survivors healed
1,078
Survivors healed that come to you first
379
Protection hits for unhooked survivors
877
Protection hits for carried survivors
360
Survivors saved using pallet
34
Survivors affected with boon totems
21,009
Survivors affected with speed boost
80
Recovered from dying state
314
Take a hit with the Endurance status effect
182
Survivors healed in the Basement
122
Heals completed after all generators have been completed
71
Safe unhooks while broken
45
Protection hits during End Game
20
Objective actions
Items depleted
1,558
Repaired generators
11,117
Repaired damaged generators
4,333
Successful skill checks
101,417
Exit gates opened
1,038
Hex totems cleansed
972
Hex totems blessed
26
Chests opened
3,809
Chests opened in basement
523
Escapes when playing without any perk and repaired generator(s)
333
Matches with 300+ seconds of repairing generators
18
Matches in that picked up and used special item
421
Great skill checks while injured
2,311
Swap held Survivor items for new ones from chests (counts once per chest)
358
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
2
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
2
Healing or repairing skill checks
1,342
Finished repairs of generators while injured
49
Chests opened with a key
2
Boldness actions
Vaults in chase
11,415
Hits dodged by vaults
1,198
Basic attacks and projectiles dodged
13,195
Escapes after stunning killer using pallet
1,980
Escapes from killer gasp
161
Hooks sabotaged
620
Chases escaped after being injured in this chase
3,378
Chases lost by hiding in locker
75
Revealed killer aura
2,235
Unhooked yourself
205
Amount of screams
15,734
Reveal the Killer's aura for a total of 60 seconds in a single trial
4,560
Blind killer using flashlight
231
Perform a fast vault within 3 seconds of getting hit
561
Pallet stun the Killer while holding a rare, common, or uncommon item
242
Trials where you've revealed or seen the Killer's aura 11+ times
132
Escapes
Total escapes
2,685
Escapes crawling (In dying state) through exit gates
187
Escapes through hatch
340
Escapes through hatch crawling (In dying state)
56
Escapes with new item
1,449
Escapes with somebody else item
84
Escapes being injured with for over half a match
294
Escapes while being downed at most once
1,318
Escapes after unhooked yourself
63
Escapes as obsession without getting a hit as last survivor
10
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
8
Escape through hatch using key
5
Escapes after fixing last generator as lone survivor
2
Escapes through exit gates
2,158
Escapes healthy or injured through hatch
284
Escaped by
87% Exit Gates
Hatch 13%
Find and use the Hand or Eye of Vecna and escape a Trial
4
Escapes while broken
14
Escapes from maps
Disturbed Ward (Upstairs Main Building)
6
Campbell's Chapel (Upstairs Main Building)
25
Family Residence (Main Building)
18
Sanctum of Wrath (Upstairs on Shrine)
16
Mother's Dwelling (Upstairs Cottage)
26
Temple of Purgation (Main Building Basement)
10
The Pale Rose (Steamboat)
22
The Game (Bathroom)
28
Mount Ormond Resort (Chalet/Main Building)
13
Dead Dawg Saloon (Upstairs Saloon)
27
Treatment Theatre (Operation Theatre)
12
Midwich Elementary School
41
Raccoon City Police Station (1st Floor Main Hall)
19
Eyrie of Crows (Inside Eyrie)
9
Garden of Joy (Upstairs Main Building)
8
Shattered Square (Upstairs Main Building)
11
Shelter Woods (by Command Centre)
4
Toba Landing repair (Upstairs Main Building)
5
Nostromo Wreckage (Mess Hall)
10
Greenville Square (Movie theatre)
3
Forgotten Ruins (Torture Room)
4
Fallen Refuge
1
Raccoon City Police Exit Opened and Escaped
26
Killer statistics
Kills
Hooks
0
Obsessions sacrificed
0
Kills (Memento mories)
0
Kills (Memento mories) or sacrifices after last generator
0
All survivors sacrificed or killed (Memento Mori) before the last generator
0
Hooks
Different survivors hooked in basement
0
Basement trees (3 or 4 survivors hooked in basement in this same time)
0
Survivors hooked while all remaining were injured
0
Survivors hooked before single generator was repaired
0
Survivors hooked in endgame
0
Territory protection
Generators damaged with at least one survivor hooked
0
Generators damaged with Undetectable effect
0
Survivors grabbed while repairing a generator
0
Survivors grabbed while cleansing a totem
0
Generators protection
0% Protected
Unprotected 0%
Hit survivors with a basic attack while you are Undetectable
0
Survivors injured while in the basement
0
Downs and effects
Survivors with Oblivious effect downed
0
Oblivious effect applied
0
Survivors with Exposed effect downed
0
Survivors downed while carrying another survivor
0
Make unique survivors scream
0
Survivors hit with haste effect
0
Injure or down survivors who are Hindered
0
Survivors that holding Special Item hit
0
Survivors downed next to a raised pallet
0
Survivors downed in Exit Gate
0
Survivors downed withit 30 seconds of breaking pallet or wall
0
Preventing escape
Survivors grabbed from locker
0
Hatches closed
0
Survivors hit after they drop a pallet during chase
0
Survivors hit while carrying another survivor
0
Survivors detected using killer instinct
0
Killer vaults in chase
0
Survivors grabbed while performing a vault
0
Meters fallen
0
Merciless Victories with 3 Universal Perks
0
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
0
Uncloak attacks (The Wraith)
0
Blink attacks (The Nurse)
0
Survivors grabbed after triple blink (The Nurse)
0
Obsessions hooked
0
Matches finished with one or more Hex totems remaining
0
Traps triggered (The Hag)
0
Trials where each survivor was hit after teleport (The Hag)
0
Shocks (The Doctor)
0
Trials where all survivors suffered from madness 3 (The Doctor)
0
Hatchets thrown (The Huntress)
0
Survivors put to sleep (The Nightmare)
0
Reverse bear-traps put on survivors (The Pig)
0
Survivors sent to Cage of Atonement (The Executioner)
0
Survivors hit with Lethal Rush (The Blight)
0
Max Lacerations dealt (The Trickster)
0
Survivors with Broken effect downed
0
Condemned survivors (The Onryō)
0
Slams of one Survivor into another (The Mastermind)
0
Damage Survivor pursued by a Guard (The Knight)
0
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
0
Survivors hit during Tail attack (The Xenomorph)
0
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
0
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
0
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
0
Damage Survivor pursued by a Guard (The First)
0
Perfectly times grab attacks (The Ghoul)
0
Survivors immobilized to a wall (The Slasher)
0
Survivors interrupted in Security Office (The Animatronic)
0
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
0
Survivors downed by 24m+ hatchet throw (The Huntress)
0
Survivors downed with chainsaw (The Cannibal)
0
Intoxicated survivors downed (The Clown)
0
Survivors downed after phase walk (The Spirit)
0
Deep wounded survivors downed (The Legion)
0
Survivors downed while having max Sickness (The Plague)
0
Marked survivors downed (The Ghostface)
0
Survivors downed with Demon Fury (The Oni)
0
Survivors downed while speared (The Deathslinger)
0
Survivors downed with Victor clinging (The Twins)
0
Survivors downed while contaminated (The Nemesis)
0
Survivors downed with Dire Crows (The Artist)
0
Survivors downed during Nightfall (The Dredge)
0
Down survivor you recently teleported to (The Singularity)
0
Down survivor using UVX (The Unknown)
0
Whip downs (The Krause)
0
Killer abilities chart
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