Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

42,330,575

Max blood points amount spent on one character

3,444,000

Highest prestige level

6

Mystery boxes opened

227

Time played

326h 47m

Time played in last two weeks

2h 11m

Blood points per hour

129,537

Estimated playtime per role

51% Survivor

Killer 49%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

31

Survivor full load-out matches

124

Ultra rare addon warded without a protection ward

4

Survivor rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

155

Killer full load-out matches

168

Ultra rare offering burned

1

Killer rank
Ash III

Ash III

1 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
88 045 LotLizard 33 473 679 352 119 462
88 046 DΛYRØNGFX 33 473 094 1 029 345 1 025
88 047 keaton 33 467 828 433 391 1 757
88 048 Ployub󰀐 33 467 307 507 241 814
88 049 Pandoszek 33 467 271 400 47 267
88 050 menxiang 33 465 796 229 120 519
88 051 plonk 33 459 226 58 239 949

Currently at

88 048 place

Ployub󰀐 needs another

521 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

297

Obsessions healed

67

Survivors healed while you are injured

51

Survivors healed while rest are injured

109

Survivors unhooked

601

Survivors saved (from dying state/hook) in endgame

11

Knocked (In dying state) survivors healed

60

Survivors healed that come to you first

29

Protection hits for unhooked survivors

38

Protection hits for carried survivors

7

Survivors saved using pallet

0

Survivors affected with boon totems

2,392

Survivors affected with speed boost

0

Recovered from dying state

12

Take a hit with the Endurance status effect

10

Survivors healed in the Basement

4

Heals completed after all generators have been completed

6

Safe unhooks while broken

3

Protection hits during End Game

3

Objective actions

Objective actions

Items depleted

201

Repaired generators

905

Repaired damaged generators

303

Successful skill checks

11,964

Exit gates opened

118

Hex totems cleansed

17

Hex totems blessed

9

Chests opened

51

Chests opened in basement

11

Escapes when playing without any perk and repaired generator(s)

1

Matches with 300+ seconds of repairing generators

300

Matches in that picked up and used special item

11

Great skill checks while injured

73

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

505

Finished repairs of generators while injured

15

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

627

Hits dodged by vaults

63

Basic attacks and projectiles dodged

974

Escapes after stunning killer using pallet

88

Escapes from killer gasp

27

Hooks sabotaged

32

Chases escaped after being injured in this chase

392

Chases lost by hiding in locker

1

Revealed killer aura

12

Unhooked yourself

34

Amount of screams

645

Reveal the Killer's aura for a total of 60 seconds in a single trial

60

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

13

Pallet stun the Killer while holding a rare, common, or uncommon item

22

Trials where you've revealed or seen the Killer's aura 11+ times

2

Escapes

Escapes

Total escapes

258

Escapes crawling (In dying state) through exit gates

19

Escapes through hatch

28

Escapes through hatch crawling (In dying state)

11

Escapes with new item

17

Escapes with somebody else item

1

Escapes being injured with for over half a match

23

Escapes while being downed at most once

138

Escapes after unhooked yourself

14

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

3

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

211

Escapes healthy or injured through hatch

17

Escaped by

89% Exit Gates

Hatch 11%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

3

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

5

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

2

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

5

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

8

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

695

Obsessions sacrificed

180

Kills (Memento mories)

47

Kills (Memento mories) or sacrifices after last generator

89

All survivors sacrificed or killed (Memento Mori) before the last generator

113

Hooks

Hooks

Different survivors hooked in basement

95

Basement trees (3 or 4 survivors hooked in basement in this same time)

5

Survivors hooked while all remaining were injured

41

Survivors hooked before single generator was repaired

390

Survivors hooked in endgame

43

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

428

Generators damaged with Undetectable effect

59

Survivors grabbed while repairing a generator

27

Survivors grabbed while cleansing a totem

1

Generators protection

84% Protected

Unprotected 16%

Hit survivors with a basic attack while you are Undetectable

210

Survivors injured while in the basement

9

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

503

Oblivious effect applied

899

Survivors with Exposed effect downed

82

Survivors downed while carrying another survivor

28

Make unique survivors scream

342

Survivors hit with haste effect

94

Injure or down survivors who are Hindered

12

Survivors that holding Special Item hit

36

Survivors downed next to a raised pallet

902

Survivors downed in Exit Gate

6

Survivors downed withit 30 seconds of breaking pallet or wall

5

Preventing escape

Preventing escape

Survivors grabbed from locker

49

Hatches closed

50

Survivors hit after they drop a pallet during chase

411

Survivors hit while carrying another survivor

84

Survivors detected using killer instinct

747

Killer vaults in chase

60

Survivors grabbed while performing a vault

3

Meters fallen

650

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

9

Uncloak attacks (The Wraith)

59

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

49

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

198

Trials where all survivors suffered from madness 3 (The Doctor)

15

Hatchets thrown (The Huntress)

72

Survivors put to sleep (The Nightmare)

129

Reverse bear-traps put on survivors (The Pig)

47

Survivors sent to Cage of Atonement (The Executioner)

33

Survivors hit with Lethal Rush (The Blight)

31

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

29

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

12

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

509

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

41

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

7

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

4

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

40

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

44

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

65

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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