Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

158,271,675

Max blood points amount spent on one character

15,618,287

Highest prestige level

8

Mystery boxes opened

581

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

28% Survivor

Killer 72%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

3

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

24

Survivor full load-out matches

463

Ultra rare addon warded without a protection ward

1

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 8%

4 / 51

Survivor
Got 4 Left 47
Killer

Killer

Killer perfect matches (5 000 points each category)

660

Killer full load-out matches

1,036

Ultra rare offering burned

4

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
80 818 Heringkiller 55 330 790 714 135 494
80 819 ThisLittlePiggy 55 328 808 998 77 401
80 820 Reticence 55 321 229 484 439 1 868
80 821 Brauseboy 55 314 069 1 100 124 693
80 822 TheHeisenbutt 55 312 649 1 023 369 1 264
80 823 7th Warlord 55 312 040 732 254 1 148
80 824 not me 55 311 813 788 524 1 998

Currently at

80 821 place

Brauseboy needs another

7 160 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

819

Obsessions healed

185

Survivors healed while you are injured

197

Survivors healed while rest are injured

244

Survivors unhooked

852

Survivors saved (from dying state/hook) in endgame

21

Knocked (In dying state) survivors healed

97

Survivors healed that come to you first

95

Protection hits for unhooked survivors

53

Protection hits for carried survivors

23

Survivors saved using pallet

1

Survivors affected with boon totems

2,790

Survivors affected with speed boost

3

Recovered from dying state

69

Take a hit with the Endurance status effect

107

Survivors healed in the Basement

2

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

700

Repaired generators

1,489

Repaired damaged generators

1,063

Successful skill checks

10,285

Exit gates opened

122

Hex totems cleansed

22

Hex totems blessed

0

Chests opened

188

Chests opened in basement

21

Escapes when playing without any perk and repaired generator(s)

12

Matches with 300+ seconds of repairing generators

4

Matches in that picked up and used special item

175

Great skill checks while injured

171

Swap held Survivor items for new ones from chests (counts once per chest)

13

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,105

Hits dodged by vaults

100

Basic attacks and projectiles dodged

1,542

Escapes after stunning killer using pallet

140

Escapes from killer gasp

29

Hooks sabotaged

51

Chases escaped after being injured in this chase

602

Chases lost by hiding in locker

9

Revealed killer aura

1,221

Unhooked yourself

7

Amount of screams

4,527

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,860

Blind killer using flashlight

26

Perform a fast vault within 3 seconds of getting hit

38

Pallet stun the Killer while holding a rare, common, or uncommon item

20

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

270

Escapes crawling (In dying state) through exit gates

17

Escapes through hatch

18

Escapes through hatch crawling (In dying state)

4

Escapes with new item

58

Escapes with somebody else item

4

Escapes being injured with for over half a match

18

Escapes while being downed at most once

170

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

235

Escapes healthy or injured through hatch

14

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

5

Sanctum of Wrath (Upstairs on Shrine)

4

Mother's Dwelling (Upstairs Cottage)

5

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

3

The Game (Bathroom)

4

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

6

Midwich Elementary School

9

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

6

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

5

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

6

Killer statistics

Killer statistics

Kills

Kills

Hooks

3,114

Obsessions sacrificed

743

Kills (Memento mories)

91

Kills (Memento mories) or sacrifices after last generator

711

All survivors sacrificed or killed (Memento Mori) before the last generator

377

Hooks

Hooks

Different survivors hooked in basement

455

Basement trees (3 or 4 survivors hooked in basement in this same time)

51

Survivors hooked while all remaining were injured

352

Survivors hooked before single generator was repaired

1,326

Survivors hooked in endgame

383

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

2,043

Generators damaged with Undetectable effect

176

Survivors grabbed while repairing a generator

76

Survivors grabbed while cleansing a totem

11

Generators protection

68% Protected

Unprotected 32%

Hit survivors with a basic attack while you are Undetectable

184

Survivors injured while in the basement

65

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

153

Oblivious effect applied

555

Survivors with Exposed effect downed

497

Survivors downed while carrying another survivor

105

Make unique survivors scream

4,767

Survivors hit with haste effect

1,070

Injure or down survivors who are Hindered

356

Survivors that holding Special Item hit

903

Survivors downed next to a raised pallet

3,922

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

283

Hatches closed

247

Survivors hit after they drop a pallet during chase

2,123

Survivors hit while carrying another survivor

285

Survivors detected using killer instinct

3,144

Killer vaults in chase

953

Survivors grabbed while performing a vault

13

Meters fallen

418

Merciless Victories with 3 Universal Perks

1

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

113

Uncloak attacks (The Wraith)

506

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

74

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

3,006

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

4

Survivors sent to Cage of Atonement (The Executioner)

50

Survivors hit with Lethal Rush (The Blight)

7

Max Lacerations dealt (The Trickster)

58

Survivors with Broken effect downed

204

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

25

Damage Survivor pursued by a Guard (The Knight)

218

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

409

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

63

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

1

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

13,003

Survivors downed by 24m+ hatchet throw (The Huntress)

3

Survivors downed with chainsaw (The Cannibal)

17

Intoxicated survivors downed (The Clown)

1

Survivors downed after phase walk (The Spirit)

30

Deep wounded survivors downed (The Legion)

93

Survivors downed while having max Sickness (The Plague)

41

Marked survivors downed (The Ghostface)

39

Survivors downed with Demon Fury (The Oni)

66

Survivors downed while speared (The Deathslinger)

348

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

300

Survivors downed with Dire Crows (The Artist)

67

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

517

Down survivor using UVX (The Unknown)

214

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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