Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

38,156,819

Max blood points amount spent on one character

2,681,173

Highest prestige level

2

Mystery boxes opened

114

Time played

500h 49m

Time played in last two weeks

0m

Blood points per hour

76,189

Estimated playtime per role

52% Survivor

Killer 48%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

8

Survivor full load-out matches

261

Ultra rare addon warded without a protection ward

45

Survivor rank
Ash II

Ash II

1 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

140

Killer full load-out matches

178

Ultra rare offering burned

15

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
96 945 Thanss_ 26 980 835 143 219 1 194
96 946 MakSVell 26 980 569 527 6 21
96 947 lolstal3ersmh 26 980 461 248 185 695
96 948 Joggel52 26 980 400 581 94 523
96 949 𝕊aveEurope 26 979 349 917 141 761
96 950 VampsAshes 26 976 449 657 44 152
96 951 adam's apple 26 974 914 1 079 280 1 053

Currently at

96 948 place

Joggel52 needs another

61 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

366

Obsessions healed

90

Survivors healed while you are injured

86

Survivors healed while rest are injured

105

Survivors unhooked

489

Survivors saved (from dying state/hook) in endgame

16

Knocked (In dying state) survivors healed

35

Survivors healed that come to you first

37

Protection hits for unhooked survivors

50

Protection hits for carried survivors

4

Survivors saved using pallet

0

Survivors affected with boon totems

2,508

Survivors affected with speed boost

1

Recovered from dying state

0

Take a hit with the Endurance status effect

4

Survivors healed in the Basement

0

Heals completed after all generators have been completed

1

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

649

Repaired generators

882

Repaired damaged generators

620

Successful skill checks

13,746

Exit gates opened

67

Hex totems cleansed

19

Hex totems blessed

1

Chests opened

158

Chests opened in basement

14

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

1

Great skill checks while injured

14

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

75

Finished repairs of generators while injured

2

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

519

Hits dodged by vaults

25

Basic attacks and projectiles dodged

1,093

Escapes after stunning killer using pallet

123

Escapes from killer gasp

43

Hooks sabotaged

30

Chases escaped after being injured in this chase

354

Chases lost by hiding in locker

1

Revealed killer aura

1,358

Unhooked yourself

1

Amount of screams

179

Reveal the Killer's aura for a total of 60 seconds in a single trial

120

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

4

Pallet stun the Killer while holding a rare, common, or uncommon item

1

Trials where you've revealed or seen the Killer's aura 11+ times

2

Escapes

Escapes

Total escapes

162

Escapes crawling (In dying state) through exit gates

11

Escapes through hatch

7

Escapes through hatch crawling (In dying state)

1

Escapes with new item

36

Escapes with somebody else item

1

Escapes being injured with for over half a match

19

Escapes while being downed at most once

87

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

144

Escapes healthy or injured through hatch

6

Escaped by

96% Exit Gates

Hatch 4%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

3

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

5

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

647

Obsessions sacrificed

177

Kills (Memento mories)

62

Kills (Memento mories) or sacrifices after last generator

135

All survivors sacrificed or killed (Memento Mori) before the last generator

100

Hooks

Hooks

Different survivors hooked in basement

105

Basement trees (3 or 4 survivors hooked in basement in this same time)

18

Survivors hooked while all remaining were injured

54

Survivors hooked before single generator was repaired

238

Survivors hooked in endgame

91

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

521

Generators damaged with Undetectable effect

80

Survivors grabbed while repairing a generator

7

Survivors grabbed while cleansing a totem

2

Generators protection

75% Protected

Unprotected 25%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

149

Oblivious effect applied

460

Survivors with Exposed effect downed

127

Survivors downed while carrying another survivor

19

Make unique survivors scream

1,041

Survivors hit with haste effect

313

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

0

Survivors downed next to a raised pallet

850

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

37

Hatches closed

62

Survivors hit after they drop a pallet during chase

514

Survivors hit while carrying another survivor

86

Survivors detected using killer instinct

884

Killer vaults in chase

342

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

2

Uncloak attacks (The Wraith)

98

Blink attacks (The Nurse)

20

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

53

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

16

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

340

Trials where all survivors suffered from madness 3 (The Doctor)

46

Hatchets thrown (The Huntress)

54

Survivors put to sleep (The Nightmare)

288

Reverse bear-traps put on survivors (The Pig)

21

Survivors sent to Cage of Atonement (The Executioner)

68

Survivors hit with Lethal Rush (The Blight)

8

Max Lacerations dealt (The Trickster)

69

Survivors with Broken effect downed

177

Condemned survivors (The Onryō)

18

Slams of one Survivor into another (The Mastermind)

4

Damage Survivor pursued by a Guard (The Knight)

120

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

15

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

12

Intoxicated survivors downed (The Clown)

4

Survivors downed after phase walk (The Spirit)

1

Deep wounded survivors downed (The Legion)

38

Survivors downed while having max Sickness (The Plague)

15

Marked survivors downed (The Ghostface)

25

Survivors downed with Demon Fury (The Oni)

46

Survivors downed while speared (The Deathslinger)

2

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

4

Survivors downed with Dire Crows (The Artist)

6

Survivors downed during Nightfall (The Dredge)

24

Down survivor you recently teleported to (The Singularity)

9

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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