Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

103,757,522

Max blood points amount spent on one character

4,700,000

Highest prestige level

66

Mystery boxes opened

952

Time played

554h 12m

Time played in last two weeks

3h 36m

Blood points per hour

187,220

Estimated playtime per role

81% Survivor

Killer 19%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

99

Survivor full load-out matches

1,111

Ultra rare addon warded without a protection ward

513

Survivor rank
Ash I

Ash I

1 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

110

Killer full load-out matches

189

Ultra rare offering burned

26

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
80 411 TRMR 44 216 621 43 451 2 265
80 412 gooner g4skins 44 215 256 668 74 323
80 413 Irinthius 44 212 521 258 714 4 009
80 414 Sesbian Lex 44 203 102 257 259 1 514
80 415 BamPow 44 196 201 1 089 54 188
80 416 Orange_cat 44 194 678 823 242 825
80 417 OMEGA 44 193 027 1 149 176 746

Currently at

80 414 place

Sesbian Lex needs another

9 419 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,673

Obsessions healed

374

Survivors healed while you are injured

374

Survivors healed while rest are injured

647

Survivors unhooked

1,704

Survivors saved (from dying state/hook) in endgame

41

Knocked (In dying state) survivors healed

181

Survivors healed that come to you first

222

Protection hits for unhooked survivors

160

Protection hits for carried survivors

60

Survivors saved using pallet

5

Survivors affected with boon totems

5,006

Survivors affected with speed boost

44

Recovered from dying state

223

Take a hit with the Endurance status effect

83

Survivors healed in the Basement

28

Heals completed after all generators have been completed

60

Safe unhooks while broken

22

Protection hits during End Game

16

Objective actions

Objective actions

Items depleted

1,089

Repaired generators

2,470

Repaired damaged generators

958

Successful skill checks

34,416

Exit gates opened

184

Hex totems cleansed

73

Hex totems blessed

3

Chests opened

451

Chests opened in basement

26

Escapes when playing without any perk and repaired generator(s)

27

Matches with 300+ seconds of repairing generators

3

Matches in that picked up and used special item

259

Great skill checks while injured

453

Swap held Survivor items for new ones from chests (counts once per chest)

172

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

67

Finished repairs of generators while injured

5

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

2,649

Hits dodged by vaults

215

Basic attacks and projectiles dodged

2,703

Escapes after stunning killer using pallet

314

Escapes from killer gasp

58

Hooks sabotaged

61

Chases escaped after being injured in this chase

1,316

Chases lost by hiding in locker

2

Revealed killer aura

606

Unhooked yourself

33

Amount of screams

7,096

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,760

Blind killer using flashlight

2

Perform a fast vault within 3 seconds of getting hit

496

Pallet stun the Killer while holding a rare, common, or uncommon item

228

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

404

Escapes crawling (In dying state) through exit gates

31

Escapes through hatch

30

Escapes through hatch crawling (In dying state)

3

Escapes with new item

40

Escapes with somebody else item

1

Escapes being injured with for over half a match

30

Escapes while being downed at most once

253

Escapes after unhooked yourself

7

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

343

Escapes healthy or injured through hatch

27

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

5

Mother's Dwelling (Upstairs Cottage)

5

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

1

The Game (Bathroom)

6

Mount Ormond Resort (Chalet/Main Building)

8

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

8

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

7

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

6

Killer statistics

Killer statistics

Kills

Kills

Hooks

460

Obsessions sacrificed

110

Kills (Memento mories)

95

Kills (Memento mories) or sacrifices after last generator

79

All survivors sacrificed or killed (Memento Mori) before the last generator

14

Hooks

Hooks

Different survivors hooked in basement

38

Basement trees (3 or 4 survivors hooked in basement in this same time)

3

Survivors hooked while all remaining were injured

98

Survivors hooked before single generator was repaired

453

Survivors hooked in endgame

35

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

444

Generators damaged with Undetectable effect

72

Survivors grabbed while repairing a generator

31

Survivors grabbed while cleansing a totem

1

Generators protection

41% Protected

Unprotected 59%

Hit survivors with a basic attack while you are Undetectable

267

Survivors injured while in the basement

18

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

35

Oblivious effect applied

73

Survivors with Exposed effect downed

212

Survivors downed while carrying another survivor

30

Make unique survivors scream

835

Survivors hit with haste effect

138

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

92

Survivors downed next to a raised pallet

689

Survivors downed in Exit Gate

2

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

114

Hatches closed

50

Survivors hit after they drop a pallet during chase

443

Survivors hit while carrying another survivor

62

Survivors detected using killer instinct

1,626

Killer vaults in chase

516

Survivors grabbed while performing a vault

18

Meters fallen

2,601

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

1

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

225

Survivors downed while having max Sickness (The Plague)

61

Marked survivors downed (The Ghostface)

221

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

50

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

4

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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