Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

57,231,012

Max blood points amount spent on one character

5,004,000

Highest prestige level

31

Mystery boxes opened

498

Time played

485h 49m

Time played in last two weeks

0m

Blood points per hour

117,804

Estimated playtime per role

89% Survivor

Killer 11%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

59

Survivor full load-out matches

330

Ultra rare addon warded without a protection ward

76

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

35

Killer full load-out matches

35

Ultra rare offering burned

19

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
93 075 RF31 30 485 017 495 190 918
93 076 Nanakusa Nazuna 30 484 851 322 17 68
93 077 Dahyoon 30 484 051 623 163 949
93 078 merror751 (⌐■_■) 30 481 179 184 377 1 896
93 079 Evencane 30 479 881 450 199 692
93 080 ngl wesker is kinda sexy 30 476 885 495 98 388
93 081 Bleyx 30 476 527 345 118 573

Currently at

93 078 place

merror751 (⌐■_■) needs another

2 872 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,256

Obsessions healed

295

Survivors healed while you are injured

298

Survivors healed while rest are injured

342

Survivors unhooked

1,256

Survivors saved (from dying state/hook) in endgame

22

Knocked (In dying state) survivors healed

176

Survivors healed that come to you first

72

Protection hits for unhooked survivors

89

Protection hits for carried survivors

37

Survivors saved using pallet

5

Survivors affected with boon totems

2,991

Survivors affected with speed boost

0

Recovered from dying state

17

Take a hit with the Endurance status effect

24

Survivors healed in the Basement

3

Heals completed after all generators have been completed

0

Safe unhooks while broken

2

Protection hits during End Game

1

Objective actions

Objective actions

Items depleted

527

Repaired generators

2,394

Repaired damaged generators

1,140

Successful skill checks

26,554

Exit gates opened

247

Hex totems cleansed

84

Hex totems blessed

2

Chests opened

359

Chests opened in basement

4

Escapes when playing without any perk and repaired generator(s)

2

Matches with 300+ seconds of repairing generators

4

Matches in that picked up and used special item

14

Great skill checks while injured

153

Swap held Survivor items for new ones from chests (counts once per chest)

5

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,893

Hits dodged by vaults

188

Basic attacks and projectiles dodged

3,285

Escapes after stunning killer using pallet

360

Escapes from killer gasp

127

Hooks sabotaged

38

Chases escaped after being injured in this chase

803

Chases lost by hiding in locker

2

Revealed killer aura

17

Unhooked yourself

78

Amount of screams

749

Reveal the Killer's aura for a total of 60 seconds in a single trial

60

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

27

Pallet stun the Killer while holding a rare, common, or uncommon item

3

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

475

Escapes crawling (In dying state) through exit gates

42

Escapes through hatch

42

Escapes through hatch crawling (In dying state)

5

Escapes with new item

113

Escapes with somebody else item

8

Escapes being injured with for over half a match

33

Escapes while being downed at most once

258

Escapes after unhooked yourself

25

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

391

Escapes healthy or injured through hatch

37

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

7

Family Residence (Main Building)

5

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

4

The Pale Rose (Steamboat)

7

The Game (Bathroom)

10

Mount Ormond Resort (Chalet/Main Building)

4

Dead Dawg Saloon (Upstairs Saloon)

12

Treatment Theatre (Operation Theatre)

11

Midwich Elementary School

6

Raccoon City Police Station (1st Floor Main Hall)

9

Eyrie of Crows (Inside Eyrie)

5

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

5

Killer statistics

Killer statistics

Kills

Kills

Hooks

248

Obsessions sacrificed

57

Kills (Memento mories)

6

Kills (Memento mories) or sacrifices after last generator

71

All survivors sacrificed or killed (Memento Mori) before the last generator

32

Hooks

Hooks

Different survivors hooked in basement

43

Basement trees (3 or 4 survivors hooked in basement in this same time)

3

Survivors hooked while all remaining were injured

27

Survivors hooked before single generator was repaired

46

Survivors hooked in endgame

45

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

170

Generators damaged with Undetectable effect

12

Survivors grabbed while repairing a generator

10

Survivors grabbed while cleansing a totem

1

Generators protection

64% Protected

Unprotected 36%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

1

Oblivious effect applied

0

Survivors with Exposed effect downed

152

Survivors downed while carrying another survivor

14

Make unique survivors scream

193

Survivors hit with haste effect

53

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

2

Survivors downed next to a raised pallet

224

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

0

Hatches closed

25

Survivors hit after they drop a pallet during chase

191

Survivors hit while carrying another survivor

35

Survivors detected using killer instinct

57

Killer vaults in chase

53

Survivors grabbed while performing a vault

1

Meters fallen

29

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

1

Uncloak attacks (The Wraith)

146

Blink attacks (The Nurse)

14

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

111

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

53

Trials where all survivors suffered from madness 3 (The Doctor)

8

Hatchets thrown (The Huntress)

70

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

4

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

95

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

4

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

34

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

81

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

1

Deep wounded survivors downed (The Legion)

4

Survivors downed while having max Sickness (The Plague)

2

Marked survivors downed (The Ghostface)

11

Survivors downed with Demon Fury (The Oni)

51

Survivors downed while speared (The Deathslinger)

21

Survivors downed with Victor clinging (The Twins)

1

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

6

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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