Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

93,660,045

Max blood points amount spent on one character

5,170,189

Highest prestige level

14

Mystery boxes opened

213

Time played

393h 32m

Time played in last two weeks

0m

Blood points per hour

237,998

Estimated playtime per role

34% Survivor

Killer 66%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

38

Survivor full load-out matches

74

Ultra rare addon warded without a protection ward

0

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

361

Killer full load-out matches

380

Ultra rare offering burned

4

Killer rank
Silver I

Silver I

1 / 5 pips
Adept progress 57%

24 / 42

Killer
Got 24 Left 18

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
84 673 knyaz 37 192 375 2 574 877 2 756
84 674 Nyingx 37 192 365 530 157 618
84 675 nuh uh 37 190 062 711 184 798
84 676 Revolution 37 184 707 724 96 498
84 677 ГАРИС 37 184 427 1 401 0 0
84 678 Vape Ape 37 178 494 968 108 421
84 679 Azimiao 37 178 111 397 106 322

Currently at

84 676 place

Revolution needs another

5 355 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,030

Obsessions healed

245

Survivors healed while you are injured

137

Survivors healed while rest are injured

346

Survivors unhooked

897

Survivors saved (from dying state/hook) in endgame

9

Knocked (In dying state) survivors healed

51

Survivors healed that come to you first

119

Protection hits for unhooked survivors

55

Protection hits for carried survivors

20

Survivors saved using pallet

1

Survivors affected with boon totems

1,395

Survivors affected with speed boost

0

Recovered from dying state

52

Take a hit with the Endurance status effect

68

Survivors healed in the Basement

10

Heals completed after all generators have been completed

13

Safe unhooks while broken

0

Protection hits during End Game

2

Objective actions

Objective actions

Items depleted

483

Repaired generators

1,061

Repaired damaged generators

374

Successful skill checks

14,579

Exit gates opened

82

Hex totems cleansed

40

Hex totems blessed

0

Chests opened

117

Chests opened in basement

1

Escapes when playing without any perk and repaired generator(s)

52

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

172

Great skill checks while injured

265

Swap held Survivor items for new ones from chests (counts once per chest)

56

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

194

Finished repairs of generators while injured

7

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

983

Hits dodged by vaults

59

Basic attacks and projectiles dodged

1,381

Escapes after stunning killer using pallet

208

Escapes from killer gasp

14

Hooks sabotaged

8

Chases escaped after being injured in this chase

657

Chases lost by hiding in locker

6

Revealed killer aura

377

Unhooked yourself

5

Amount of screams

3,811

Reveal the Killer's aura for a total of 60 seconds in a single trial

6,540

Blind killer using flashlight

18

Perform a fast vault within 3 seconds of getting hit

244

Pallet stun the Killer while holding a rare, common, or uncommon item

194

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

201

Escapes crawling (In dying state) through exit gates

8

Escapes through hatch

13

Escapes through hatch crawling (In dying state)

1

Escapes with new item

47

Escapes with somebody else item

3

Escapes being injured with for over half a match

10

Escapes while being downed at most once

132

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

180

Escapes healthy or injured through hatch

12

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

1

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

2

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,640

Obsessions sacrificed

384

Kills (Memento mories)

244

Kills (Memento mories) or sacrifices after last generator

301

All survivors sacrificed or killed (Memento Mori) before the last generator

132

Hooks

Hooks

Different survivors hooked in basement

221

Basement trees (3 or 4 survivors hooked in basement in this same time)

47

Survivors hooked while all remaining were injured

158

Survivors hooked before single generator was repaired

1,016

Survivors hooked in endgame

122

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

855

Generators damaged with Undetectable effect

184

Survivors grabbed while repairing a generator

52

Survivors grabbed while cleansing a totem

3

Generators protection

64% Protected

Unprotected 36%

Hit survivors with a basic attack while you are Undetectable

519

Survivors injured while in the basement

94

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

279

Oblivious effect applied

754

Survivors with Exposed effect downed

294

Survivors downed while carrying another survivor

38

Make unique survivors scream

2,492

Survivors hit with haste effect

449

Injure or down survivors who are Hindered

252

Survivors that holding Special Item hit

457

Survivors downed next to a raised pallet

2,258

Survivors downed in Exit Gate

5

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

149

Hatches closed

115

Survivors hit after they drop a pallet during chase

1,140

Survivors hit while carrying another survivor

110

Survivors detected using killer instinct

1,884

Killer vaults in chase

484

Survivors grabbed while performing a vault

31

Meters fallen

2,349

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

20

Uncloak attacks (The Wraith)

258

Blink attacks (The Nurse)

91

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

97

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

66

Trials where each survivor was hit after teleport (The Hag)

2

Shocks (The Doctor)

176

Trials where all survivors suffered from madness 3 (The Doctor)

13

Hatchets thrown (The Huntress)

1,002

Survivors put to sleep (The Nightmare)

386

Reverse bear-traps put on survivors (The Pig)

42

Survivors sent to Cage of Atonement (The Executioner)

31

Survivors hit with Lethal Rush (The Blight)

268

Max Lacerations dealt (The Trickster)

72

Survivors with Broken effect downed

94

Condemned survivors (The Onryō)

615

Slams of one Survivor into another (The Mastermind)

3

Damage Survivor pursued by a Guard (The Knight)

5

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

98

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

55

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

40

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

129

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

128

Intoxicated survivors downed (The Clown)

30

Survivors downed after phase walk (The Spirit)

38

Deep wounded survivors downed (The Legion)

56

Survivors downed while having max Sickness (The Plague)

36

Marked survivors downed (The Ghostface)

164

Survivors downed with Demon Fury (The Oni)

100

Survivors downed while speared (The Deathslinger)

103

Survivors downed with Victor clinging (The Twins)

7

Survivors downed while contaminated (The Nemesis)

69

Survivors downed with Dire Crows (The Artist)

23

Survivors downed during Nightfall (The Dredge)

35

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

24

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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