Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

118,618,371

Max blood points amount spent on one character

7,886,000

Highest prestige level

10

Mystery boxes opened

218

Time played

608h 28m

Time played in last two weeks

0m

Blood points per hour

194,946

Estimated playtime per role

62% Survivor

Killer 38%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

81

Survivor full load-out matches

176

Ultra rare addon warded without a protection ward

5

Survivor rank
Ash I

Ash I

3 / 4 pips
Adept progress 16%

8 / 51

Survivor
Got 8 Left 43
Killer

Killer

Killer perfect matches (5 000 points each category)

295

Killer full load-out matches

390

Ultra rare offering burned

5

Killer rank
Ash II

Ash II

3 / 4 pips
Adept progress 7%

3 / 42

Killer
Got 3 Left 39

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
81 676 wat er 42 267 372 981 299 1 083
81 677 Hanna Ho 42 256 654 21 294 1 542
81 678 Meatl0af 42 256 096 230 391 1 813
81 679 Adrian Fineliner 42 255 063 544 264 1 162
81 680 Dantee 42 253 010 641 156 734
81 681 San 42 249 958 396 175 797
81 682 jazzy 42 248 586 34 645 2 634

Currently at

81 679 place

Adrian Fineliner needs another

1 033 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,510

Obsessions healed

344

Survivors healed while you are injured

348

Survivors healed while rest are injured

493

Survivors unhooked

1,693

Survivors saved (from dying state/hook) in endgame

69

Knocked (In dying state) survivors healed

175

Survivors healed that come to you first

111

Protection hits for unhooked survivors

219

Protection hits for carried survivors

46

Survivors saved using pallet

11

Survivors affected with boon totems

7,538

Survivors affected with speed boost

152

Recovered from dying state

33

Take a hit with the Endurance status effect

28

Survivors healed in the Basement

1

Heals completed after all generators have been completed

45

Safe unhooks while broken

12

Protection hits during End Game

14

Objective actions

Objective actions

Items depleted

818

Repaired generators

2,488

Repaired damaged generators

2,148

Successful skill checks

33,044

Exit gates opened

290

Hex totems cleansed

104

Hex totems blessed

5

Chests opened

496

Chests opened in basement

101

Escapes when playing without any perk and repaired generator(s)

19

Matches with 300+ seconds of repairing generators

8

Matches in that picked up and used special item

54

Great skill checks while injured

213

Swap held Survivor items for new ones from chests (counts once per chest)

32

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

997

Finished repairs of generators while injured

32

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

2,053

Hits dodged by vaults

160

Basic attacks and projectiles dodged

3,335

Escapes after stunning killer using pallet

372

Escapes from killer gasp

83

Hooks sabotaged

126

Chases escaped after being injured in this chase

995

Chases lost by hiding in locker

52

Revealed killer aura

255

Unhooked yourself

18

Amount of screams

1,634

Reveal the Killer's aura for a total of 60 seconds in a single trial

180

Blind killer using flashlight

9

Perform a fast vault within 3 seconds of getting hit

93

Pallet stun the Killer while holding a rare, common, or uncommon item

87

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

571

Escapes crawling (In dying state) through exit gates

50

Escapes through hatch

28

Escapes through hatch crawling (In dying state)

6

Escapes with new item

162

Escapes with somebody else item

10

Escapes being injured with for over half a match

51

Escapes while being downed at most once

300

Escapes after unhooked yourself

5

Escapes as obsession without getting a hit as last survivor

4

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

4

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

493

Escapes healthy or injured through hatch

22

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

3

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

10

Campbell's Chapel (Upstairs Main Building)

7

Family Residence (Main Building)

4

Sanctum of Wrath (Upstairs on Shrine)

7

Mother's Dwelling (Upstairs Cottage)

9

Temple of Purgation (Main Building Basement)

12

The Pale Rose (Steamboat)

11

The Game (Bathroom)

7

Mount Ormond Resort (Chalet/Main Building)

9

Dead Dawg Saloon (Upstairs Saloon)

5

Treatment Theatre (Operation Theatre)

13

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

15

Eyrie of Crows (Inside Eyrie)

5

Garden of Joy (Upstairs Main Building)

7

Shattered Square (Upstairs Main Building)

8

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

4

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

15

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,225

Obsessions sacrificed

322

Kills (Memento mories)

70

Kills (Memento mories) or sacrifices after last generator

386

All survivors sacrificed or killed (Memento Mori) before the last generator

132

Hooks

Hooks

Different survivors hooked in basement

278

Basement trees (3 or 4 survivors hooked in basement in this same time)

33

Survivors hooked while all remaining were injured

122

Survivors hooked before single generator was repaired

485

Survivors hooked in endgame

313

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,533

Generators damaged with Undetectable effect

231

Survivors grabbed while repairing a generator

46

Survivors grabbed while cleansing a totem

8

Generators protection

58% Protected

Unprotected 42%

Hit survivors with a basic attack while you are Undetectable

217

Survivors injured while in the basement

16

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

381

Oblivious effect applied

1,703

Survivors with Exposed effect downed

131

Survivors downed while carrying another survivor

36

Make unique survivors scream

1,817

Survivors hit with haste effect

495

Injure or down survivors who are Hindered

199

Survivors that holding Special Item hit

80

Survivors downed next to a raised pallet

1,806

Survivors downed in Exit Gate

34

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

96

Hatches closed

128

Survivors hit after they drop a pallet during chase

1,018

Survivors hit while carrying another survivor

132

Survivors detected using killer instinct

1,889

Killer vaults in chase

433

Survivors grabbed while performing a vault

16

Meters fallen

2,087

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

76

Uncloak attacks (The Wraith)

119

Blink attacks (The Nurse)

57

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

163

Trials where each survivor was hit after teleport (The Hag)

5

Shocks (The Doctor)

270

Trials where all survivors suffered from madness 3 (The Doctor)

74

Hatchets thrown (The Huntress)

671

Survivors put to sleep (The Nightmare)

401

Reverse bear-traps put on survivors (The Pig)

125

Survivors sent to Cage of Atonement (The Executioner)

44

Survivors hit with Lethal Rush (The Blight)

6

Max Lacerations dealt (The Trickster)

199

Survivors with Broken effect downed

115

Condemned survivors (The Onryō)

429

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

36

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

76

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

9

Survivors downed by 24m+ hatchet throw (The Huntress)

2

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

95

Survivors downed after phase walk (The Spirit)

8

Deep wounded survivors downed (The Legion)

61

Survivors downed while having max Sickness (The Plague)

96

Marked survivors downed (The Ghostface)

13

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

39

Survivors downed while contaminated (The Nemesis)

62

Survivors downed with Dire Crows (The Artist)

19

Survivors downed during Nightfall (The Dredge)

77

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

6

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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