Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

48,193,405

Max blood points amount spent on one character

3,728,000

Highest prestige level

31

Mystery boxes opened

543

Time played

608h 36m

Time played in last two weeks

0m

Blood points per hour

79,187

Estimated playtime per role

82% Survivor

Killer 18%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

64

Survivor full load-out matches

410

Ultra rare addon warded without a protection ward

43

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 10%

5 / 51

Survivor
Got 5 Left 46
Killer

Killer

Killer perfect matches (5 000 points each category)

32

Killer full load-out matches

103

Ultra rare offering burned

7

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
86 630 cat 34 003 603 1 052 27 93
86 631 TayQrow 34 003 297 584 82 385
86 632 cacique 34 001 890 1 246 49 250
86 633 ✗Jelonek✗ 34 000 066 298 345 1 644
86 634 tax 33 997 597 6 184 904
86 635 Emerald 33 997 213 391 237 882
86 636 BidoofGod 33 996 897 425 42 184

Currently at

86 633 place

✗Jelonek✗ needs another

1 824 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,403

Obsessions healed

257

Survivors healed while you are injured

156

Survivors healed while rest are injured

247

Survivors unhooked

1,552

Survivors saved (from dying state/hook) in endgame

58

Knocked (In dying state) survivors healed

108

Survivors healed that come to you first

74

Protection hits for unhooked survivors

140

Protection hits for carried survivors

21

Survivors saved using pallet

0

Survivors affected with boon totems

2,705

Survivors affected with speed boost

0

Recovered from dying state

34

Take a hit with the Endurance status effect

18

Survivors healed in the Basement

6

Heals completed after all generators have been completed

21

Safe unhooks while broken

0

Protection hits during End Game

8

Objective actions

Objective actions

Items depleted

325

Repaired generators

1,989

Repaired damaged generators

646

Successful skill checks

18,700

Exit gates opened

198

Hex totems cleansed

81

Hex totems blessed

2

Chests opened

309

Chests opened in basement

60

Escapes when playing without any perk and repaired generator(s)

4

Matches with 300+ seconds of repairing generators

302

Matches in that picked up and used special item

60

Great skill checks while injured

79

Swap held Survivor items for new ones from chests (counts once per chest)

23

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,099

Finished repairs of generators while injured

11

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,645

Hits dodged by vaults

160

Basic attacks and projectiles dodged

2,058

Escapes after stunning killer using pallet

131

Escapes from killer gasp

34

Hooks sabotaged

32

Chases escaped after being injured in this chase

462

Chases lost by hiding in locker

0

Revealed killer aura

12

Unhooked yourself

8

Amount of screams

2,472

Reveal the Killer's aura for a total of 60 seconds in a single trial

120

Blind killer using flashlight

2

Perform a fast vault within 3 seconds of getting hit

152

Pallet stun the Killer while holding a rare, common, or uncommon item

76

Trials where you've revealed or seen the Killer's aura 11+ times

17

Escapes

Escapes

Total escapes

413

Escapes crawling (In dying state) through exit gates

40

Escapes through hatch

51

Escapes through hatch crawling (In dying state)

1

Escapes with new item

98

Escapes with somebody else item

13

Escapes being injured with for over half a match

11

Escapes while being downed at most once

170

Escapes after unhooked yourself

8

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

3

Escape through hatch using key

5

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

322

Escapes healthy or injured through hatch

50

Escaped by

88% Exit Gates

Hatch 12%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

5

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

6

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

6

Temple of Purgation (Main Building Basement)

5

The Pale Rose (Steamboat)

5

The Game (Bathroom)

8

Mount Ormond Resort (Chalet/Main Building)

7

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

338

Obsessions sacrificed

53

Kills (Memento mories)

21

Kills (Memento mories) or sacrifices after last generator

53

All survivors sacrificed or killed (Memento Mori) before the last generator

25

Hooks

Hooks

Different survivors hooked in basement

57

Basement trees (3 or 4 survivors hooked in basement in this same time)

4

Survivors hooked while all remaining were injured

12

Survivors hooked before single generator was repaired

56

Survivors hooked in endgame

13

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

138

Generators damaged with Undetectable effect

5

Survivors grabbed while repairing a generator

4

Survivors grabbed while cleansing a totem

3

Generators protection

65% Protected

Unprotected 35%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

3

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

5

Oblivious effect applied

32

Survivors with Exposed effect downed

47

Survivors downed while carrying another survivor

9

Make unique survivors scream

153

Survivors hit with haste effect

8

Injure or down survivors who are Hindered

2

Survivors that holding Special Item hit

13

Survivors downed next to a raised pallet

141

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

24

Hatches closed

13

Survivors hit after they drop a pallet during chase

157

Survivors hit while carrying another survivor

50

Survivors detected using killer instinct

104

Killer vaults in chase

28

Survivors grabbed while performing a vault

3

Meters fallen

48

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

10

Uncloak attacks (The Wraith)

31

Blink attacks (The Nurse)

8

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

15

Matches finished with one or more Hex totems remaining

4

Traps triggered (The Hag)

314

Trials where each survivor was hit after teleport (The Hag)

3

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

62

Survivors put to sleep (The Nightmare)

6

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

46

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

8

Survivors with Broken effect downed

1

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

44

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

16

Intoxicated survivors downed (The Clown)

1

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

61

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

3

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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