Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

158,717,872

Max blood points amount spent on one character

19,598,071

Highest prestige level

93

Mystery boxes opened

1,392

Time played

1166h 15m

Time played in last two weeks

0m

Blood points per hour

136,092

Estimated playtime per role

81% Survivor

Killer 19%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

216

Survivor full load-out matches

1,919

Ultra rare addon warded without a protection ward

84

Survivor rank
Ash III

Ash III

3 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

110

Killer full load-out matches

150

Ultra rare offering burned

1

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
65 476 Sigma Leorio 89 435 774 2 139 398 1 509
65 477 MrmaxYT PL 89 433 950 1 342 334 1 516
65 478 N 89 430 975 352 661 3 187
65 479 kerisium 89 430 409 529 628 2 497
65 480 NeoAlphard 89 416 062 824 489 1 769
65 481 🅁🄰🄵 Leo 89 408 513 471 490 2 022
65 482 Lowest In The Room 89 396 802 1 640 445 1 992

Currently at

65 479 place

kerisium needs another

566 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

3,168

Obsessions healed

761

Survivors healed while you are injured

926

Survivors healed while rest are injured

1,176

Survivors unhooked

3,308

Survivors saved (from dying state/hook) in endgame

121

Knocked (In dying state) survivors healed

463

Survivors healed that come to you first

268

Protection hits for unhooked survivors

379

Protection hits for carried survivors

202

Survivors saved using pallet

28

Survivors affected with boon totems

9,071

Survivors affected with speed boost

220

Recovered from dying state

235

Take a hit with the Endurance status effect

129

Survivors healed in the Basement

6

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

1

Objective actions

Objective actions

Items depleted

520

Repaired generators

3,543

Repaired damaged generators

1,638

Successful skill checks

62,394

Exit gates opened

235

Hex totems cleansed

125

Hex totems blessed

10

Chests opened

95

Chests opened in basement

5

Escapes when playing without any perk and repaired generator(s)

3

Matches with 300+ seconds of repairing generators

6

Matches in that picked up and used special item

67

Great skill checks while injured

875

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

3,664

Hits dodged by vaults

346

Basic attacks and projectiles dodged

8,179

Escapes after stunning killer using pallet

1,273

Escapes from killer gasp

156

Hooks sabotaged

82

Chases escaped after being injured in this chase

2,474

Chases lost by hiding in locker

6

Revealed killer aura

317

Unhooked yourself

17

Amount of screams

7,403

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

846

Perform a fast vault within 3 seconds of getting hit

19

Pallet stun the Killer while holding a rare, common, or uncommon item

5

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

789

Escapes crawling (In dying state) through exit gates

143

Escapes through hatch

20

Escapes through hatch crawling (In dying state)

5

Escapes with new item

37

Escapes with somebody else item

15

Escapes being injured with for over half a match

70

Escapes while being downed at most once

454

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

626

Escapes healthy or injured through hatch

15

Escaped by

97% Exit Gates

Hatch 3%

Find and use the Hand or Eye of Vecna and escape a Trial

2

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

7

Campbell's Chapel (Upstairs Main Building)

11

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

5

Mother's Dwelling (Upstairs Cottage)

7

Temple of Purgation (Main Building Basement)

6

The Pale Rose (Steamboat)

7

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

15

Dead Dawg Saloon (Upstairs Saloon)

8

Treatment Theatre (Operation Theatre)

12

Midwich Elementary School

7

Raccoon City Police Station (1st Floor Main Hall)

11

Eyrie of Crows (Inside Eyrie)

9

Garden of Joy (Upstairs Main Building)

6

Shattered Square (Upstairs Main Building)

5

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

2

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

7

Killer statistics

Killer statistics

Kills

Kills

Hooks

668

Obsessions sacrificed

168

Kills (Memento mories)

8

Kills (Memento mories) or sacrifices after last generator

111

All survivors sacrificed or killed (Memento Mori) before the last generator

107

Hooks

Hooks

Different survivors hooked in basement

101

Basement trees (3 or 4 survivors hooked in basement in this same time)

8

Survivors hooked while all remaining were injured

91

Survivors hooked before single generator was repaired

331

Survivors hooked in endgame

70

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

301

Generators damaged with Undetectable effect

16

Survivors grabbed while repairing a generator

14

Survivors grabbed while cleansing a totem

2

Generators protection

79% Protected

Unprotected 21%

Hit survivors with a basic attack while you are Undetectable

1

Survivors injured while in the basement

9

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

48

Oblivious effect applied

174

Survivors with Exposed effect downed

115

Survivors downed while carrying another survivor

35

Make unique survivors scream

455

Survivors hit with haste effect

135

Injure or down survivors who are Hindered

15

Survivors that holding Special Item hit

41

Survivors downed next to a raised pallet

778

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

34

Hatches closed

35

Survivors hit after they drop a pallet during chase

393

Survivors hit while carrying another survivor

68

Survivors detected using killer instinct

916

Killer vaults in chase

213

Survivors grabbed while performing a vault

0

Meters fallen

7

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

1

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

49

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

10

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

9

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

103

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

11

Survivors sent to Cage of Atonement (The Executioner)

15

Survivors hit with Lethal Rush (The Blight)

1

Max Lacerations dealt (The Trickster)

122

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

20

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

6

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

114

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

3

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

8

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

11

Survivors downed after phase walk (The Spirit)

15

Deep wounded survivors downed (The Legion)

101

Survivors downed while having max Sickness (The Plague)

9

Marked survivors downed (The Ghostface)

86

Survivors downed with Demon Fury (The Oni)

148

Survivors downed while speared (The Deathslinger)

33

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

2

Survivors downed during Nightfall (The Dredge)

10

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

6

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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