Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

146,608,503

Max blood points amount spent on one character

14,205,860

Highest prestige level

85

Mystery boxes opened

264

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

90% Survivor

Killer 10%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

5

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

282

Survivor full load-out matches

1,718

Ultra rare addon warded without a protection ward

165

Survivor rank
Ash I

Ash I

2 / 4 pips
Adept progress 4%

2 / 51

Survivor
Got 2 Left 49
Killer

Killer

Killer perfect matches (5 000 points each category)

75

Killer full load-out matches

83

Ultra rare offering burned

5

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
72 385 头上有犄角 66 735 717 964 111 458
72 386 ManuZa 66 735 379 704 342 1 325
72 387 cupcake0142 66 732 482 1 898 34 117
72 388 Skeletor 66 731 324 115 526 2 635
72 389 juniepie 66 729 676 650 362 1 590
72 390 olivialhxTTV 66 728 631 247 283 1 488
72 391 ArchMagos 66 725 309 1 210 74 426

Currently at

72 388 place

Skeletor needs another

1 158 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,852

Obsessions healed

728

Survivors healed while you are injured

507

Survivors healed while rest are injured

888

Survivors unhooked

3,599

Survivors saved (from dying state/hook) in endgame

186

Knocked (In dying state) survivors healed

326

Survivors healed that come to you first

271

Protection hits for unhooked survivors

276

Protection hits for carried survivors

59

Survivors saved using pallet

13

Survivors affected with boon totems

2,655

Survivors affected with speed boost

50

Recovered from dying state

247

Take a hit with the Endurance status effect

182

Survivors healed in the Basement

64

Heals completed after all generators have been completed

151

Safe unhooks while broken

4

Protection hits during End Game

85

Objective actions

Objective actions

Items depleted

2,209

Repaired generators

4,447

Repaired damaged generators

1,829

Successful skill checks

62,727

Exit gates opened

401

Hex totems cleansed

144

Hex totems blessed

1

Chests opened

230

Chests opened in basement

35

Escapes when playing without any perk and repaired generator(s)

43

Matches with 300+ seconds of repairing generators

4,504

Matches in that picked up and used special item

654

Great skill checks while injured

2,276

Swap held Survivor items for new ones from chests (counts once per chest)

107

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

9,443

Finished repairs of generators while injured

221

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

5,358

Hits dodged by vaults

400

Basic attacks and projectiles dodged

5,481

Escapes after stunning killer using pallet

1,273

Escapes from killer gasp

128

Hooks sabotaged

55

Chases escaped after being injured in this chase

2,542

Chases lost by hiding in locker

78

Revealed killer aura

555

Unhooked yourself

29

Amount of screams

13,726

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,620

Blind killer using flashlight

37

Perform a fast vault within 3 seconds of getting hit

1,084

Pallet stun the Killer while holding a rare, common, or uncommon item

1,023

Trials where you've revealed or seen the Killer's aura 11+ times

879

Escapes

Escapes

Total escapes

907

Escapes crawling (In dying state) through exit gates

62

Escapes through hatch

97

Escapes through hatch crawling (In dying state)

10

Escapes with new item

63

Escapes with somebody else item

14

Escapes being injured with for over half a match

66

Escapes while being downed at most once

564

Escapes after unhooked yourself

11

Escapes as obsession without getting a hit as last survivor

4

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

3

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

2

Escapes through exit gates

748

Escapes healthy or injured through hatch

87

Escaped by

89% Exit Gates

Hatch 11%

Find and use the Hand or Eye of Vecna and escape a Trial

2

Escapes while broken

4

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

11

Campbell's Chapel (Upstairs Main Building)

13

Family Residence (Main Building)

6

Sanctum of Wrath (Upstairs on Shrine)

10

Mother's Dwelling (Upstairs Cottage)

6

Temple of Purgation (Main Building Basement)

8

The Pale Rose (Steamboat)

12

The Game (Bathroom)

12

Mount Ormond Resort (Chalet/Main Building)

5

Dead Dawg Saloon (Upstairs Saloon)

6

Treatment Theatre (Operation Theatre)

17

Midwich Elementary School

12

Raccoon City Police Station (1st Floor Main Hall)

7

Eyrie of Crows (Inside Eyrie)

10

Garden of Joy (Upstairs Main Building)

5

Shattered Square (Upstairs Main Building)

11

Shelter Woods (by Command Centre)

4

Toba Landing repair (Upstairs Main Building)

20

Nostromo Wreckage (Mess Hall)

15

Greenville Square (Movie theatre)

11

Forgotten Ruins (Torture Room)

4

Fallen Refuge

3

Raccoon City Police Exit Opened and Escaped

18

Killer statistics

Killer statistics

Kills

Kills

Hooks

415

Obsessions sacrificed

80

Kills (Memento mories)

22

Kills (Memento mories) or sacrifices after last generator

80

All survivors sacrificed or killed (Memento Mori) before the last generator

29

Hooks

Hooks

Different survivors hooked in basement

41

Basement trees (3 or 4 survivors hooked in basement in this same time)

5

Survivors hooked while all remaining were injured

90

Survivors hooked before single generator was repaired

207

Survivors hooked in endgame

36

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

187

Generators damaged with Undetectable effect

159

Survivors grabbed while repairing a generator

55

Survivors grabbed while cleansing a totem

2

Generators protection

59% Protected

Unprotected 41%

Hit survivors with a basic attack while you are Undetectable

648

Survivors injured while in the basement

14

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

25

Oblivious effect applied

78

Survivors with Exposed effect downed

170

Survivors downed while carrying another survivor

25

Make unique survivors scream

711

Survivors hit with haste effect

80

Injure or down survivors who are Hindered

2

Survivors that holding Special Item hit

34

Survivors downed next to a raised pallet

614

Survivors downed in Exit Gate

17

Survivors downed withit 30 seconds of breaking pallet or wall

18

Preventing escape

Preventing escape

Survivors grabbed from locker

46

Hatches closed

41

Survivors hit after they drop a pallet during chase

293

Survivors hit while carrying another survivor

45

Survivors detected using killer instinct

747

Killer vaults in chase

207

Survivors grabbed while performing a vault

16

Meters fallen

735

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

4

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

217

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

32

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

11

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

5

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

3

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

2

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

65

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

90

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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