Total blood points earned

208,405,427

Max blood points amount spent on one character

17,677,069

Time played

1503h 41m

Time played in last two weeks

0m

Blood points per hour

138,597

Estimated playtime per role

20% Survivor

Killer 80%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

47

Survivor full load-out matches

481

Ultra rare addon warded without a protection ward

60

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 22%

11 / 51

Survivor
Got 11 Left 40
Killer

Killer

Killer perfect matches (5 000 points each category)

1,044

Killer full load-out matches

2,189

Ultra rare offering burned

87

Killer rank
Ash I

Ash I

1 / 4 pips
Adept progress 52%

22 / 42

Killer
Got 22 Left 20

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
46 226 「 M y r z i k 」 208 414 475 1 991 1 681 7 092
46 227 KAPACOT 208 414 145 5 842 855 2 742
46 228 YOLO4GGs 208 412 148 650 1 092 5 547
46 229 UwU 208 405 427 6 145 464 1 875
46 230 Soulless 208 404 700 434 2 228 8 444
46 231 monster de café 208 391 780 1 046 741 3 588
46 232 蘭花 208 391 574 1 976 1 340 4 490

Currently at

46 229 place

UwU needs another

6 721 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

704

Obsessions healed

49

Survivors healed while you are injured

126

Survivors healed while rest are injured

38

Survivors unhooked

1,353

Survivors saved (from dying state/hook) in endgame

92

Knocked (In dying state) survivors healed

66

Survivors healed that come to you first

6

Protection hits for unhooked survivors

134

Protection hits for carried survivors

50

Survivors saved using pallet

4

Survivors affected with boon totems

98

Survivors affected with speed boost

0

Recovered from dying state

5

Take a hit with the Endurance status effect

12

Survivors healed in the Basement

0

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Highest prestige level

14

Mystery boxes opened

1,216

Items depleted

36

Repaired generators

1,875

Repaired damaged generators

742

Successful skill checks

11,068

Exit gates opened

201

Hex totems cleansed

130

Hex totems blessed

0

Chests opened

575

Chests opened in basement

112

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

4

Matches in that picked up and used special item

1

Great skill checks while injured

3

Swap held Survivor items for new ones from chests (counts once per chest)

0

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

2,295

Hits dodged by vaults

266

Basic attacks and projectiles dodged

746

Escapes after stunning killer using pallet

64

Escapes from killer gasp

49

Hooks sabotaged

41

Chases escaped after being injured in this chase

116

Chases lost by hiding in locker

0

Revealed killer aura

0

Unhooked yourself

34

Amount of screams

176

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

4

Perform a fast vault within 3 seconds of getting hit

2

Pallet stun the Killer while holding a rare, common, or uncommon item

4

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

464

Escapes crawling (In dying state) through exit gates

41

Escapes through hatch

82

Escapes through hatch crawling (In dying state)

4

Escapes with new item

129

Escapes with somebody else item

7

Escapes being injured with for over half a match

48

Escapes while being downed at most once

167

Escapes after unhooked yourself

12

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

2

Escapes after fixing last generator as lone survivor

4

Escapes through exit gates

341

Escapes healthy or injured through hatch

78

Escaped by

82% Exit Gates

Hatch 18%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

7

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

7

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

7

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

5

The Game (Bathroom)

7

Mount Ormond Resort (Chalet/Main Building)

6

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

6,145

Obsessions sacrificed

1,311

Kills (Memento mories)

282

Kills (Memento mories) or sacrifices after last generator

1,748

All survivors sacrificed or killed (Memento Mori) before the last generator

816

Hooks

Hooks

Different survivors hooked in basement

1,681

Basement trees (3 or 4 survivors hooked in basement in this same time)

89

Survivors hooked while all remaining were injured

456

Survivors hooked before single generator was repaired

725

Survivors hooked in endgame

274

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

2,934

Generators damaged with Undetectable effect

112

Survivors grabbed while repairing a generator

89

Survivors grabbed while cleansing a totem

22

Generators protection

65% Protected

Unprotected 35%

Hit survivors with a basic attack while you are Undetectable

13

Survivors injured while in the basement

10

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

206

Oblivious effect applied

990

Survivors with Exposed effect downed

160

Survivors downed while carrying another survivor

69

Make unique survivors scream

1,922

Survivors hit with haste effect

984

Injure or down survivors who are Hindered

95

Survivors that holding Special Item hit

42

Survivors downed next to a raised pallet

1,969

Survivors downed in Exit Gate

5

Survivors downed withit 30 seconds of breaking pallet or wall

20

Preventing escape

Preventing escape

Survivors grabbed from locker

83

Hatches closed

443

Survivors hit after they drop a pallet during chase

4,018

Survivors hit while carrying another survivor

718

Survivors detected using killer instinct

1,539

Killer vaults in chase

1,007

Survivors grabbed while performing a vault

11

Meters fallen

601

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

114

Uncloak attacks (The Wraith)

678

Blink attacks (The Nurse)

3,486

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

176

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

375

Trials where each survivor was hit after teleport (The Hag)

8

Shocks (The Doctor)

1,041

Trials where all survivors suffered from madness 3 (The Doctor)

73

Hatchets thrown (The Huntress)

3,364

Survivors put to sleep (The Nightmare)

805

Reverse bear-traps put on survivors (The Pig)

246

Survivors sent to Cage of Atonement (The Executioner)

35

Survivors hit with Lethal Rush (The Blight)

377

Max Lacerations dealt (The Trickster)

87

Survivors with Broken effect downed

144

Condemned survivors (The Onryō)

338

Slams of one Survivor into another (The Mastermind)

12

Damage Survivor pursued by a Guard (The Knight)

91

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

50

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

92

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

2,887

Survivors downed by 24m+ hatchet throw (The Huntress)

9

Survivors downed with chainsaw (The Cannibal)

190

Intoxicated survivors downed (The Clown)

153

Survivors downed after phase walk (The Spirit)

466

Deep wounded survivors downed (The Legion)

482

Survivors downed while having max Sickness (The Plague)

291

Marked survivors downed (The Ghostface)

64

Survivors downed with Demon Fury (The Oni)

197

Survivors downed while speared (The Deathslinger)

335

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

36

Survivors downed with Dire Crows (The Artist)

24

Survivors downed during Nightfall (The Dredge)

37

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

38

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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