Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

84,103,418

Max blood points amount spent on one character

8,014,000

Highest prestige level

33

Mystery boxes opened

552

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

92% Survivor

Killer 8%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

159

Survivor full load-out matches

238

Ultra rare addon warded without a protection ward

131

Survivor rank
Ash III

Ash III

1 / 3 pips
Adept progress 6%

3 / 51

Survivor
Got 3 Left 48
Killer

Killer

Killer perfect matches (5 000 points each category)

24

Killer full load-out matches

0

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
66 783 SignalPuke13 79 277 162 174 492 2 330
66 784 ✪Tig3r 79 275 337 1 242 326 1 849
66 785 gallaviich 79 272 572 48 570 2 432
66 786 Medovuj 79 269 751 200 549 2 683
66 787 ivana 79 256 018 145 727 3 438
66 788 stella 79 255 046 1 517 524 2 226
66 789 MasterMartins26 79 251 979 1 098 1 115 4 304

Currently at

66 786 place

Medovuj needs another

2 821 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,755

Obsessions healed

600

Survivors healed while you are injured

710

Survivors healed while rest are injured

710

Survivors unhooked

3,111

Survivors saved (from dying state/hook) in endgame

109

Knocked (In dying state) survivors healed

412

Survivors healed that come to you first

184

Protection hits for unhooked survivors

345

Protection hits for carried survivors

101

Survivors saved using pallet

10

Survivors affected with boon totems

10,147

Survivors affected with speed boost

0

Recovered from dying state

12

Take a hit with the Endurance status effect

5

Survivors healed in the Basement

2

Heals completed after all generators have been completed

8

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

426

Repaired generators

2,814

Repaired damaged generators

2,410

Successful skill checks

39,118

Exit gates opened

222

Hex totems cleansed

110

Hex totems blessed

6

Chests opened

874

Chests opened in basement

79

Escapes when playing without any perk and repaired generator(s)

3

Matches with 300+ seconds of repairing generators

3

Matches in that picked up and used special item

6

Great skill checks while injured

50

Swap held Survivor items for new ones from chests (counts once per chest)

7

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

128

Finished repairs of generators while injured

2

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

2,575

Hits dodged by vaults

248

Basic attacks and projectiles dodged

3,498

Escapes after stunning killer using pallet

472

Escapes from killer gasp

123

Hooks sabotaged

221

Chases escaped after being injured in this chase

1,373

Chases lost by hiding in locker

8

Revealed killer aura

55

Unhooked yourself

11

Amount of screams

527

Reveal the Killer's aura for a total of 60 seconds in a single trial

120

Blind killer using flashlight

1

Perform a fast vault within 3 seconds of getting hit

15

Pallet stun the Killer while holding a rare, common, or uncommon item

5

Trials where you've revealed or seen the Killer's aura 11+ times

219

Escapes

Escapes

Total escapes

570

Escapes crawling (In dying state) through exit gates

32

Escapes through hatch

57

Escapes through hatch crawling (In dying state)

13

Escapes with new item

177

Escapes with somebody else item

25

Escapes being injured with for over half a match

44

Escapes while being downed at most once

286

Escapes after unhooked yourself

5

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

481

Escapes healthy or injured through hatch

44

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

7

Campbell's Chapel (Upstairs Main Building)

5

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

10

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

5

The Pale Rose (Steamboat)

3

The Game (Bathroom)

6

Mount Ormond Resort (Chalet/Main Building)

13

Dead Dawg Saloon (Upstairs Saloon)

9

Treatment Theatre (Operation Theatre)

9

Midwich Elementary School

5

Raccoon City Police Station (1st Floor Main Hall)

7

Eyrie of Crows (Inside Eyrie)

12

Garden of Joy (Upstairs Main Building)

5

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

12

Killer statistics

Killer statistics

Kills

Kills

Hooks

200

Obsessions sacrificed

57

Kills (Memento mories)

0

Kills (Memento mories) or sacrifices after last generator

35

All survivors sacrificed or killed (Memento Mori) before the last generator

23

Hooks

Hooks

Different survivors hooked in basement

47

Basement trees (3 or 4 survivors hooked in basement in this same time)

18

Survivors hooked while all remaining were injured

10

Survivors hooked before single generator was repaired

118

Survivors hooked in endgame

33

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

124

Generators damaged with Undetectable effect

0

Survivors grabbed while repairing a generator

0

Survivors grabbed while cleansing a totem

0

Generators protection

72% Protected

Unprotected 28%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

1

Oblivious effect applied

0

Survivors with Exposed effect downed

0

Survivors downed while carrying another survivor

10

Make unique survivors scream

43

Survivors hit with haste effect

29

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

0

Survivors downed next to a raised pallet

255

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

27

Hatches closed

19

Survivors hit after they drop a pallet during chase

175

Survivors hit while carrying another survivor

26

Survivors detected using killer instinct

0

Killer vaults in chase

93

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

365

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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