Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

196,339,996

Max blood points amount spent on one character

13,450,000

Highest prestige level

100

Mystery boxes opened

459

Time played

831h 30m

Time played in last two weeks

20h 15m

Blood points per hour

236,127

Estimated playtime per role

81% Survivor

Killer 19%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

227

Survivor full load-out matches

1,352

Ultra rare addon warded without a protection ward

573

Survivor rank
Ash I

Ash I

2 / 4 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

145

Killer full load-out matches

103

Ultra rare offering burned

11

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
83 136 yuu 51 190 956 238 653 2 370
83 137 War_Aqua 51 186 963 516 245 1 033
83 138 sedated 51 186 320 105 441 1 929
83 139 Anjelly 51 182 810 288 300 1 349
83 140 Yirko 51 181 956 1 079 247 992
83 141 Idiot 51 177 560 1 248 173 666
83 142 Grizzly 51 174 864 824 97 413

Currently at

83 139 place

Anjelly needs another

3 510 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

3,527

Obsessions healed

582

Survivors healed while you are injured

592

Survivors healed while rest are injured

1,656

Survivors unhooked

3,555

Survivors saved (from dying state/hook) in endgame

99

Knocked (In dying state) survivors healed

209

Survivors healed that come to you first

319

Protection hits for unhooked survivors

235

Protection hits for carried survivors

76

Survivors saved using pallet

11

Survivors affected with boon totems

3,335

Survivors affected with speed boost

17

Recovered from dying state

253

Take a hit with the Endurance status effect

266

Survivors healed in the Basement

13

Heals completed after all generators have been completed

270

Safe unhooks while broken

25

Protection hits during End Game

96

Objective actions

Objective actions

Items depleted

954

Repaired generators

4,024

Repaired damaged generators

1,194

Successful skill checks

49,617

Exit gates opened

381

Hex totems cleansed

115

Hex totems blessed

1

Chests opened

616

Chests opened in basement

5

Escapes when playing without any perk and repaired generator(s)

247

Matches with 300+ seconds of repairing generators

1,509

Matches in that picked up and used special item

320

Great skill checks while injured

1,066

Swap held Survivor items for new ones from chests (counts once per chest)

104

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

7,722

Finished repairs of generators while injured

219

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

2,897

Hits dodged by vaults

183

Basic attacks and projectiles dodged

3,660

Escapes after stunning killer using pallet

627

Escapes from killer gasp

95

Hooks sabotaged

59

Chases escaped after being injured in this chase

2,030

Chases lost by hiding in locker

11

Revealed killer aura

874

Unhooked yourself

10

Amount of screams

11,781

Reveal the Killer's aura for a total of 60 seconds in a single trial

12,660

Blind killer using flashlight

327

Perform a fast vault within 3 seconds of getting hit

636

Pallet stun the Killer while holding a rare, common, or uncommon item

436

Trials where you've revealed or seen the Killer's aura 11+ times

3,710

Escapes

Escapes

Total escapes

880

Escapes crawling (In dying state) through exit gates

59

Escapes through hatch

88

Escapes through hatch crawling (In dying state)

7

Escapes with new item

158

Escapes with somebody else item

1

Escapes being injured with for over half a match

62

Escapes while being downed at most once

609

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

7

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

733

Escapes healthy or injured through hatch

81

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

14

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

5

Campbell's Chapel (Upstairs Main Building)

5

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

9

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

5

The Pale Rose (Steamboat)

3

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

5

Dead Dawg Saloon (Upstairs Saloon)

7

Treatment Theatre (Operation Theatre)

8

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

12

Eyrie of Crows (Inside Eyrie)

7

Garden of Joy (Upstairs Main Building)

7

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

4

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

9

Greenville Square (Movie theatre)

3

Forgotten Ruins (Torture Room)

4

Fallen Refuge

2

Raccoon City Police Exit Opened and Escaped

13

Killer statistics

Killer statistics

Kills

Kills

Hooks

773

Obsessions sacrificed

127

Kills (Memento mories)

43

Kills (Memento mories) or sacrifices after last generator

173

All survivors sacrificed or killed (Memento Mori) before the last generator

33

Hooks

Hooks

Different survivors hooked in basement

53

Basement trees (3 or 4 survivors hooked in basement in this same time)

2

Survivors hooked while all remaining were injured

184

Survivors hooked before single generator was repaired

258

Survivors hooked in endgame

72

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

227

Generators damaged with Undetectable effect

164

Survivors grabbed while repairing a generator

82

Survivors grabbed while cleansing a totem

2

Generators protection

43% Protected

Unprotected 57%

Hit survivors with a basic attack while you are Undetectable

319

Survivors injured while in the basement

13

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

29

Oblivious effect applied

48

Survivors with Exposed effect downed

105

Survivors downed while carrying another survivor

13

Make unique survivors scream

1,386

Survivors hit with haste effect

198

Injure or down survivors who are Hindered

9

Survivors that holding Special Item hit

69

Survivors downed next to a raised pallet

1,127

Survivors downed in Exit Gate

18

Survivors downed withit 30 seconds of breaking pallet or wall

5

Preventing escape

Preventing escape

Survivors grabbed from locker

68

Hatches closed

79

Survivors hit after they drop a pallet during chase

292

Survivors hit while carrying another survivor

38

Survivors detected using killer instinct

699

Killer vaults in chase

158

Survivors grabbed while performing a vault

27

Meters fallen

1,584

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

59

Blink attacks (The Nurse)

97

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

67

Matches finished with one or more Hex totems remaining

5

Traps triggered (The Hag)

28

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

1,711

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

4

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

29

Survivors with Broken effect downed

47

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

60

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

3

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

121

Deep wounded survivors downed (The Legion)

42

Survivors downed while having max Sickness (The Plague)

55

Marked survivors downed (The Ghostface)

5

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

19

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

1

Killer abilities chart

Killer abilities chart

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