Steam avatar

alex

76561198179847299

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

56,844,239

Max blood points amount spent on one character

3,247,888

Highest prestige level

22

Mystery boxes opened

357

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

53% Survivor

Killer 47%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

25

Survivor full load-out matches

174

Ultra rare addon warded without a protection ward

35

Survivor rank
Ash II

Ash II

4 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

121

Killer full load-out matches

187

Ultra rare offering burned

22

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
78 387 Loupa12 56 853 078 444 109 724
78 388 Xanax 56 852 633 345 134 538
78 389 什一税 56 846 764 518 33 141
78 390 alex 56 844 239 831 298 1 160
78 391 abuser 56 841 331 229 219 1 002
78 392 Mo 56 824 129 415 339 1 348
78 393 Humiration 56 813 702 985 182 720

Currently at

78 390 place

alex needs another

2 525 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

710

Obsessions healed

150

Survivors healed while you are injured

86

Survivors healed while rest are injured

167

Survivors unhooked

981

Survivors saved (from dying state/hook) in endgame

18

Knocked (In dying state) survivors healed

105

Survivors healed that come to you first

52

Protection hits for unhooked survivors

75

Protection hits for carried survivors

28

Survivors saved using pallet

2

Survivors affected with boon totems

692

Survivors affected with speed boost

4

Recovered from dying state

56

Take a hit with the Endurance status effect

42

Survivors healed in the Basement

13

Heals completed after all generators have been completed

1

Safe unhooks while broken

3

Protection hits during End Game

1

Objective actions

Objective actions

Items depleted

190

Repaired generators

1,160

Repaired damaged generators

415

Successful skill checks

13,434

Exit gates opened

135

Hex totems cleansed

53

Hex totems blessed

0

Chests opened

135

Chests opened in basement

23

Escapes when playing without any perk and repaired generator(s)

1

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

77

Great skill checks while injured

182

Swap held Survivor items for new ones from chests (counts once per chest)

3

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

985

Hits dodged by vaults

77

Basic attacks and projectiles dodged

1,171

Escapes after stunning killer using pallet

183

Escapes from killer gasp

31

Hooks sabotaged

42

Chases escaped after being injured in this chase

435

Chases lost by hiding in locker

0

Revealed killer aura

1,126

Unhooked yourself

10

Amount of screams

2,543

Reveal the Killer's aura for a total of 60 seconds in a single trial

780

Blind killer using flashlight

36

Perform a fast vault within 3 seconds of getting hit

36

Pallet stun the Killer while holding a rare, common, or uncommon item

20

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

298

Escapes crawling (In dying state) through exit gates

18

Escapes through hatch

48

Escapes through hatch crawling (In dying state)

13

Escapes with new item

47

Escapes with somebody else item

10

Escapes being injured with for over half a match

7

Escapes while being downed at most once

152

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

6

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

232

Escapes healthy or injured through hatch

35

Escaped by

84% Exit Gates

Hatch 16%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

5

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

2

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

6

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

831

Obsessions sacrificed

180

Kills (Memento mories)

48

Kills (Memento mories) or sacrifices after last generator

231

All survivors sacrificed or killed (Memento Mori) before the last generator

118

Hooks

Hooks

Different survivors hooked in basement

121

Basement trees (3 or 4 survivors hooked in basement in this same time)

17

Survivors hooked while all remaining were injured

77

Survivors hooked before single generator was repaired

316

Survivors hooked in endgame

95

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

419

Generators damaged with Undetectable effect

36

Survivors grabbed while repairing a generator

23

Survivors grabbed while cleansing a totem

2

Generators protection

67% Protected

Unprotected 33%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

29

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

19

Oblivious effect applied

158

Survivors with Exposed effect downed

68

Survivors downed while carrying another survivor

25

Make unique survivors scream

674

Survivors hit with haste effect

129

Injure or down survivors who are Hindered

79

Survivors that holding Special Item hit

58

Survivors downed next to a raised pallet

686

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

45

Hatches closed

96

Survivors hit after they drop a pallet during chase

321

Survivors hit while carrying another survivor

64

Survivors detected using killer instinct

279

Killer vaults in chase

127

Survivors grabbed while performing a vault

0

Meters fallen

11

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

1

Uncloak attacks (The Wraith)

301

Blink attacks (The Nurse)

183

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

27

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

44

Trials where all survivors suffered from madness 3 (The Doctor)

11

Hatchets thrown (The Huntress)

1,848

Survivors put to sleep (The Nightmare)

13

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

2

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

157

Survivors with Broken effect downed

327

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

77

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

178

Intoxicated survivors downed (The Clown)

5

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

11

Survivors downed while having max Sickness (The Plague)

48

Marked survivors downed (The Ghostface)

1

Survivors downed with Demon Fury (The Oni)

5

Survivors downed while speared (The Deathslinger)

101

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

14

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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