Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

10,186,051

Max blood points amount spent on one character

550,000

Highest prestige level

8

Mystery boxes opened

0

Time played

50h 22m

Time played in last two weeks

10h 41m

Blood points per hour

202,238

Estimated playtime per role

13% Survivor

Killer 87%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

0

Survivor full load-out matches

0

Ultra rare addon warded without a protection ward

0

Survivor rank
Bronze IV

Bronze IV

2 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

45

Killer full load-out matches

36

Ultra rare offering burned

0

Killer rank
Bronze II

Bronze II

3 / 4 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
103 983 Kaaskroket 9 996 463 14 67 306
103 984 ⠉⠇⠕⠺⠝⠁⠙⠙⠁⠁ 9 995 744 16 60 292
103 985 Goon 9 995 617 34 198 902
103 986 SenseiSolo 9 995 250 183 8 36
103 987 i love wesker 9 993 014 0 92 424
103 988 FERKY'S HUSBAND 9 991 392 118 148 428
103 989 Perfect 1.5 9 990 639 693 1 12

Currently at

103 986 place

SenseiSolo needs another

367 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

11

Obsessions healed

3

Survivors healed while you are injured

3

Survivors healed while rest are injured

4

Survivors unhooked

21

Survivors saved (from dying state/hook) in endgame

0

Knocked (In dying state) survivors healed

0

Survivors healed that come to you first

3

Protection hits for unhooked survivors

1

Protection hits for carried survivors

0

Survivors saved using pallet

0

Survivors affected with boon totems

94

Survivors affected with speed boost

0

Recovered from dying state

2

Take a hit with the Endurance status effect

1

Survivors healed in the Basement

1

Heals completed after all generators have been completed

2

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

15

Repaired generators

36

Repaired damaged generators

8

Successful skill checks

620

Exit gates opened

3

Hex totems cleansed

0

Hex totems blessed

0

Chests opened

0

Chests opened in basement

0

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

1

Great skill checks while injured

11

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

168

Finished repairs of generators while injured

10

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

14

Hits dodged by vaults

3

Basic attacks and projectiles dodged

39

Escapes after stunning killer using pallet

2

Escapes from killer gasp

4

Hooks sabotaged

1

Chases escaped after being injured in this chase

10

Chases lost by hiding in locker

0

Revealed killer aura

37

Unhooked yourself

1

Amount of screams

121

Reveal the Killer's aura for a total of 60 seconds in a single trial

360

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

1

Pallet stun the Killer while holding a rare, common, or uncommon item

3

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

8

Escapes crawling (In dying state) through exit gates

0

Escapes through hatch

0

Escapes through hatch crawling (In dying state)

0

Escapes with new item

0

Escapes with somebody else item

0

Escapes being injured with for over half a match

1

Escapes while being downed at most once

5

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

8

Escapes healthy or injured through hatch

0

Escaped by

100% Exit Gates

Hatch 0%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

186

Obsessions sacrificed

46

Kills (Memento mories)

26

Kills (Memento mories) or sacrifices after last generator

26

All survivors sacrificed or killed (Memento Mori) before the last generator

11

Hooks

Hooks

Different survivors hooked in basement

12

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

19

Survivors hooked before single generator was repaired

135

Survivors hooked in endgame

11

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

267

Generators damaged with Undetectable effect

111

Survivors grabbed while repairing a generator

25

Survivors grabbed while cleansing a totem

0

Generators protection

63% Protected

Unprotected 37%

Hit survivors with a basic attack while you are Undetectable

132

Survivors injured while in the basement

4

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

65

Oblivious effect applied

259

Survivors with Exposed effect downed

0

Survivors downed while carrying another survivor

4

Make unique survivors scream

341

Survivors hit with haste effect

32

Injure or down survivors who are Hindered

4

Survivors that holding Special Item hit

14

Survivors downed next to a raised pallet

312

Survivors downed in Exit Gate

11

Survivors downed withit 30 seconds of breaking pallet or wall

54

Preventing escape

Preventing escape

Survivors grabbed from locker

20

Hatches closed

7

Survivors hit after they drop a pallet during chase

86

Survivors hit while carrying another survivor

21

Survivors detected using killer instinct

604

Killer vaults in chase

49

Survivors grabbed while performing a vault

8

Meters fallen

644

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

56

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

25

Survivors with Broken effect downed

89

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

24

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

6

Survivors interrupted in Security Office (The Animatronic)

18

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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