Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

27,247,144

Max blood points amount spent on one character

2,896,000

Highest prestige level

3

Mystery boxes opened

137

Time played

363h 12m

Time played in last two weeks

0m

Blood points per hour

75,020

Estimated playtime per role

51% Survivor

Killer 49%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

30

Survivor full load-out matches

136

Ultra rare addon warded without a protection ward

26

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

106

Killer full load-out matches

168

Ultra rare offering burned

35

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
97 338 Krelman 24 283 664 386 0 5
97 339 sirbobboiv 24 280 967 112 127 502
97 340 br4nd0 24 277 992 155 178 874
97 341 Eat My Nuts 24 277 422 676 229 927
97 342 Pirate of Blekos 24 277 269 289 271 1 179
97 343 queer disaster 24 276 984 515 173 823
97 344 Ordinary_alarm 24 274 719 312 153 593

Currently at

97 341 place

Eat My Nuts needs another

570 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

415

Obsessions healed

52

Survivors healed while you are injured

60

Survivors healed while rest are injured

72

Survivors unhooked

611

Survivors saved (from dying state/hook) in endgame

54

Knocked (In dying state) survivors healed

44

Survivors healed that come to you first

2

Protection hits for unhooked survivors

82

Protection hits for carried survivors

23

Survivors saved using pallet

5

Survivors affected with boon totems

2,973

Survivors affected with speed boost

0

Recovered from dying state

0

Take a hit with the Endurance status effect

0

Survivors healed in the Basement

1

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

102

Repaired generators

955

Repaired damaged generators

236

Successful skill checks

5,582

Exit gates opened

99

Hex totems cleansed

47

Hex totems blessed

11

Chests opened

74

Chests opened in basement

8

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

0

Great skill checks while injured

2

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

660

Hits dodged by vaults

109

Basic attacks and projectiles dodged

1,506

Escapes after stunning killer using pallet

71

Escapes from killer gasp

4

Hooks sabotaged

26

Chases escaped after being injured in this chase

57

Chases lost by hiding in locker

0

Revealed killer aura

114

Unhooked yourself

0

Amount of screams

34

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

0

Pallet stun the Killer while holding a rare, common, or uncommon item

0

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

235

Escapes crawling (In dying state) through exit gates

13

Escapes through hatch

20

Escapes through hatch crawling (In dying state)

1

Escapes with new item

32

Escapes with somebody else item

3

Escapes being injured with for over half a match

16

Escapes while being downed at most once

110

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

3

Escapes through exit gates

202

Escapes healthy or injured through hatch

19

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

5

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

724

Obsessions sacrificed

126

Kills (Memento mories)

52

Kills (Memento mories) or sacrifices after last generator

186

All survivors sacrificed or killed (Memento Mori) before the last generator

71

Hooks

Hooks

Different survivors hooked in basement

122

Basement trees (3 or 4 survivors hooked in basement in this same time)

9

Survivors hooked while all remaining were injured

23

Survivors hooked before single generator was repaired

156

Survivors hooked in endgame

64

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

417

Generators damaged with Undetectable effect

2

Survivors grabbed while repairing a generator

7

Survivors grabbed while cleansing a totem

2

Generators protection

60% Protected

Unprotected 40%

Hit survivors with a basic attack while you are Undetectable

5

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

11

Oblivious effect applied

18

Survivors with Exposed effect downed

222

Survivors downed while carrying another survivor

9

Make unique survivors scream

87

Survivors hit with haste effect

39

Injure or down survivors who are Hindered

2

Survivors that holding Special Item hit

0

Survivors downed next to a raised pallet

522

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

1

Hatches closed

37

Survivors hit after they drop a pallet during chase

458

Survivors hit while carrying another survivor

50

Survivors detected using killer instinct

83

Killer vaults in chase

107

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

7

Uncloak attacks (The Wraith)

384

Blink attacks (The Nurse)

32

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

20

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

22

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

999

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

3

Max Lacerations dealt (The Trickster)

231

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

138

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

15

Intoxicated survivors downed (The Clown)

122

Survivors downed after phase walk (The Spirit)

67

Deep wounded survivors downed (The Legion)

26

Survivors downed while having max Sickness (The Plague)

69

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

42

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

3

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

4

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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