Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

164,797,161

Max blood points amount spent on one character

13,455,000

Highest prestige level

17

Mystery boxes opened

152

Time played

646h 44m

Time played in last two weeks

0m

Blood points per hour

254,815

Estimated playtime per role

67% Survivor

Killer 33%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

233

Survivor full load-out matches

837

Ultra rare addon warded without a protection ward

128

Survivor rank
Ash III

Ash III

1 / 3 pips
Adept progress 6%

3 / 51

Survivor
Got 3 Left 48
Killer

Killer

Killer perfect matches (5 000 points each category)

257

Killer full load-out matches

291

Ultra rare offering burned

7

Killer rank
Ash II

Ash II

2 / 4 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
103 734 光武 14 713 939 453 29 90
103 735 [DMND] BIGBY 14 713 130 32 99 465
103 736 grimmm 14 710 071 16 59 234
103 737 FredL 14 708 711 69 155 686
103 738 Redhawk 14 707 999 458 66 293
103 739 Blocrab 14 706 844 49 113 448
103 740 Sleek 14 705 528 81 176 955

Currently at

103 737 place

FredL needs another

1 360 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,442

Obsessions healed

441

Survivors healed while you are injured

449

Survivors healed while rest are injured

978

Survivors unhooked

2,626

Survivors saved (from dying state/hook) in endgame

42

Knocked (In dying state) survivors healed

199

Survivors healed that come to you first

172

Protection hits for unhooked survivors

163

Protection hits for carried survivors

63

Survivors saved using pallet

16

Survivors affected with boon totems

9,651

Survivors affected with speed boost

4

Recovered from dying state

154

Take a hit with the Endurance status effect

121

Survivors healed in the Basement

20

Heals completed after all generators have been completed

140

Safe unhooks while broken

8

Protection hits during End Game

54

Objective actions

Objective actions

Items depleted

735

Repaired generators

2,253

Repaired damaged generators

740

Successful skill checks

25,754

Exit gates opened

255

Hex totems cleansed

100

Hex totems blessed

10

Chests opened

442

Chests opened in basement

11

Escapes when playing without any perk and repaired generator(s)

113

Matches with 300+ seconds of repairing generators

7

Matches in that picked up and used special item

211

Great skill checks while injured

1,160

Swap held Survivor items for new ones from chests (counts once per chest)

73

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,587

Finished repairs of generators while injured

64

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

2,527

Hits dodged by vaults

309

Basic attacks and projectiles dodged

3,699

Escapes after stunning killer using pallet

779

Escapes from killer gasp

47

Hooks sabotaged

54

Chases escaped after being injured in this chase

1,357

Chases lost by hiding in locker

16

Revealed killer aura

885

Unhooked yourself

13

Amount of screams

6,420

Reveal the Killer's aura for a total of 60 seconds in a single trial

3,840

Blind killer using flashlight

779

Perform a fast vault within 3 seconds of getting hit

443

Pallet stun the Killer while holding a rare, common, or uncommon item

620

Trials where you've revealed or seen the Killer's aura 11+ times

887

Escapes

Escapes

Total escapes

554

Escapes crawling (In dying state) through exit gates

21

Escapes through hatch

58

Escapes through hatch crawling (In dying state)

3

Escapes with new item

141

Escapes with somebody else item

13

Escapes being injured with for over half a match

53

Escapes while being downed at most once

366

Escapes after unhooked yourself

7

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

475

Escapes healthy or injured through hatch

55

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

3

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

4

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

4

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

0

The Game (Bathroom)

7

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

5

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

7

Nostromo Wreckage (Mess Hall)

7

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

7

Killer statistics

Killer statistics

Kills

Kills

Hooks

906

Obsessions sacrificed

204

Kills (Memento mories)

160

Kills (Memento mories) or sacrifices after last generator

131

All survivors sacrificed or killed (Memento Mori) before the last generator

44

Hooks

Hooks

Different survivors hooked in basement

145

Basement trees (3 or 4 survivors hooked in basement in this same time)

29

Survivors hooked while all remaining were injured

122

Survivors hooked before single generator was repaired

531

Survivors hooked in endgame

49

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

509

Generators damaged with Undetectable effect

126

Survivors grabbed while repairing a generator

33

Survivors grabbed while cleansing a totem

4

Generators protection

57% Protected

Unprotected 43%

Hit survivors with a basic attack while you are Undetectable

259

Survivors injured while in the basement

63

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

106

Oblivious effect applied

491

Survivors with Exposed effect downed

63

Survivors downed while carrying another survivor

15

Make unique survivors scream

1,311

Survivors hit with haste effect

117

Injure or down survivors who are Hindered

29

Survivors that holding Special Item hit

238

Survivors downed next to a raised pallet

1,483

Survivors downed in Exit Gate

27

Survivors downed withit 30 seconds of breaking pallet or wall

22

Preventing escape

Preventing escape

Survivors grabbed from locker

96

Hatches closed

46

Survivors hit after they drop a pallet during chase

775

Survivors hit while carrying another survivor

60

Survivors detected using killer instinct

1,017

Killer vaults in chase

479

Survivors grabbed while performing a vault

35

Meters fallen

2,514

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

1

Uncloak attacks (The Wraith)

84

Blink attacks (The Nurse)

16

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

147

Matches finished with one or more Hex totems remaining

4

Traps triggered (The Hag)

40

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

12

Trials where all survivors suffered from madness 3 (The Doctor)

15

Hatchets thrown (The Huntress)

492

Survivors put to sleep (The Nightmare)

178

Reverse bear-traps put on survivors (The Pig)

16

Survivors sent to Cage of Atonement (The Executioner)

5

Survivors hit with Lethal Rush (The Blight)

67

Max Lacerations dealt (The Trickster)

104

Survivors with Broken effect downed

74

Condemned survivors (The Onryō)

507

Slams of one Survivor into another (The Mastermind)

4

Damage Survivor pursued by a Guard (The Knight)

1

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

46

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

86

Damage Survivor pursued by a Guard (The First)

100

Perfectly times grab attacks (The Ghoul)

74

Survivors immobilized to a wall (The Slasher)

7

Survivors interrupted in Security Office (The Animatronic)

4

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

8

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

9

Intoxicated survivors downed (The Clown)

31

Survivors downed after phase walk (The Spirit)

10

Deep wounded survivors downed (The Legion)

10

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

7

Survivors downed with Demon Fury (The Oni)

136

Survivors downed while speared (The Deathslinger)

53

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

206

Survivors downed with Dire Crows (The Artist)

4

Survivors downed during Nightfall (The Dredge)

25

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

10

Whip downs (The Krause)

82

Killer abilities chart

Killer abilities chart

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