Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

145,457,465

Max blood points amount spent on one character

7,485,143

Highest prestige level

100

Mystery boxes opened

463

Time played

1021h 40m

Time played in last two weeks

0m

Blood points per hour

142,373

Estimated playtime per role

41% Survivor

Killer 59%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

82

Survivor full load-out matches

450

Ultra rare addon warded without a protection ward

9

Survivor rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

405

Killer full load-out matches

589

Ultra rare offering burned

7

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
85 131 Orson 48 558 016 1 134 43 215
85 132 tw1tchsh0t 48 555 699 637 91 521
85 133 Joseph Biden 48 551 481 1 022 97 403
85 134 MM 48 546 624 487 141 543
85 135 Buster 48 545 740 1 445 804 3 272
85 136 Kay 48 543 941 504 47 248
85 137 Ferrum 48 541 862 46 161 905

Currently at

85 134 place

MM needs another

4 857 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,315

Obsessions healed

341

Survivors healed while you are injured

300

Survivors healed while rest are injured

437

Survivors unhooked

1,478

Survivors saved (from dying state/hook) in endgame

58

Knocked (In dying state) survivors healed

161

Survivors healed that come to you first

104

Protection hits for unhooked survivors

114

Protection hits for carried survivors

47

Survivors saved using pallet

6

Survivors affected with boon totems

3,062

Survivors affected with speed boost

23

Recovered from dying state

89

Take a hit with the Endurance status effect

110

Survivors healed in the Basement

13

Heals completed after all generators have been completed

22

Safe unhooks while broken

1

Protection hits during End Game

4

Objective actions

Objective actions

Items depleted

451

Repaired generators

1,434

Repaired damaged generators

1,206

Successful skill checks

21,005

Exit gates opened

154

Hex totems cleansed

58

Hex totems blessed

0

Chests opened

318

Chests opened in basement

32

Escapes when playing without any perk and repaired generator(s)

35

Matches with 300+ seconds of repairing generators

3

Matches in that picked up and used special item

109

Great skill checks while injured

343

Swap held Survivor items for new ones from chests (counts once per chest)

16

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

347

Finished repairs of generators while injured

10

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,221

Hits dodged by vaults

108

Basic attacks and projectiles dodged

2,139

Escapes after stunning killer using pallet

321

Escapes from killer gasp

25

Hooks sabotaged

88

Chases escaped after being injured in this chase

840

Chases lost by hiding in locker

6

Revealed killer aura

1,244

Unhooked yourself

13

Amount of screams

4,216

Reveal the Killer's aura for a total of 60 seconds in a single trial

3,840

Blind killer using flashlight

80

Perform a fast vault within 3 seconds of getting hit

85

Pallet stun the Killer while holding a rare, common, or uncommon item

89

Trials where you've revealed or seen the Killer's aura 11+ times

132

Escapes

Escapes

Total escapes

327

Escapes crawling (In dying state) through exit gates

38

Escapes through hatch

36

Escapes through hatch crawling (In dying state)

5

Escapes with new item

79

Escapes with somebody else item

6

Escapes being injured with for over half a match

25

Escapes while being downed at most once

209

Escapes after unhooked yourself

4

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

253

Escapes healthy or injured through hatch

31

Escaped by

89% Exit Gates

Hatch 11%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

8

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

4

The Pale Rose (Steamboat)

2

The Game (Bathroom)

8

Mount Ormond Resort (Chalet/Main Building)

7

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

7

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

5

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

8

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,637

Obsessions sacrificed

394

Kills (Memento mories)

42

Kills (Memento mories) or sacrifices after last generator

382

All survivors sacrificed or killed (Memento Mori) before the last generator

179

Hooks

Hooks

Different survivors hooked in basement

152

Basement trees (3 or 4 survivors hooked in basement in this same time)

22

Survivors hooked while all remaining were injured

178

Survivors hooked before single generator was repaired

944

Survivors hooked in endgame

228

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

784

Generators damaged with Undetectable effect

82

Survivors grabbed while repairing a generator

35

Survivors grabbed while cleansing a totem

3

Generators protection

65% Protected

Unprotected 35%

Hit survivors with a basic attack while you are Undetectable

19

Survivors injured while in the basement

5

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

400

Oblivious effect applied

768

Survivors with Exposed effect downed

193

Survivors downed while carrying another survivor

83

Make unique survivors scream

2,497

Survivors hit with haste effect

1,049

Injure or down survivors who are Hindered

54

Survivors that holding Special Item hit

239

Survivors downed next to a raised pallet

2,387

Survivors downed in Exit Gate

4

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

107

Hatches closed

131

Survivors hit after they drop a pallet during chase

1,055

Survivors hit while carrying another survivor

314

Survivors detected using killer instinct

564

Killer vaults in chase

528

Survivors grabbed while performing a vault

6

Meters fallen

403

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

2

Uncloak attacks (The Wraith)

352

Blink attacks (The Nurse)

143

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

143

Matches finished with one or more Hex totems remaining

2

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

348

Trials where all survivors suffered from madness 3 (The Doctor)

50

Hatchets thrown (The Huntress)

8,588

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

23

Survivors hit with Lethal Rush (The Blight)

156

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

196

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

19

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

48

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

27,260

Survivors downed by 24m+ hatchet throw (The Huntress)

27

Survivors downed with chainsaw (The Cannibal)

131

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

79

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

232

Survivors downed while speared (The Deathslinger)

251

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

54

Survivors downed during Nightfall (The Dredge)

38

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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