Total blood points earned

61,584,962

Max blood points amount spent on one character

5,906,000

Time played

801h 13m

Time played in last two weeks

0m

Blood points per hour

76,864

Estimated playtime per role

61% Survivor

Killer 39%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

67

Survivor full load-out matches

609

Ultra rare addon warded without a protection ward

77

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 39%

20 / 51

Survivor
Got 20 Left 31
Killer

Killer

Killer perfect matches (5 000 points each category)

170

Killer full load-out matches

379

Ultra rare offering burned

32

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 43%

18 / 42

Killer
Got 18 Left 24

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
84 478 MATTYBOY 61 590 754 743 262 1 019
84 479 VoidRuin 61 590 447 1 161 143 518
84 480 holy hair 61 589 781 181 249 1 283
84 481 CRASH 61 584 962 1 407 558 2 698
84 482 your dad is my cardio 61 584 101 101 571 3 124
84 483 Big Doofus 61 576 135 254 153 686
84 484 hex: meow 61 573 863 455 187 1 055

Currently at

84 481 place

CRASH needs another

4 819 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,358

Obsessions healed

65

Survivors healed while you are injured

214

Survivors healed while rest are injured

90

Survivors unhooked

1,764

Survivors saved (from dying state/hook) in endgame

97

Knocked (In dying state) survivors healed

66

Survivors healed that come to you first

27

Protection hits for unhooked survivors

211

Protection hits for carried survivors

51

Survivors saved using pallet

1

Survivors affected with boon totems

841

Survivors affected with speed boost

0

Recovered from dying state

7

Take a hit with the Endurance status effect

5

Survivors healed in the Basement

3

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Highest prestige level

9

Mystery boxes opened

476

Items depleted

62

Repaired generators

2,698

Repaired damaged generators

780

Successful skill checks

15,493

Exit gates opened

259

Hex totems cleansed

181

Hex totems blessed

0

Chests opened

471

Chests opened in basement

107

Escapes when playing without any perk and repaired generator(s)

3

Matches with 300+ seconds of repairing generators

11

Matches in that picked up and used special item

12

Great skill checks while injured

89

Swap held Survivor items for new ones from chests (counts once per chest)

5

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

1,444

Hits dodged by vaults

145

Basic attacks and projectiles dodged

384

Escapes after stunning killer using pallet

43

Escapes from killer gasp

37

Hooks sabotaged

77

Chases escaped after being injured in this chase

194

Chases lost by hiding in locker

0

Revealed killer aura

362

Unhooked yourself

70

Amount of screams

514

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

180

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

28

Pallet stun the Killer while holding a rare, common, or uncommon item

2

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

558

Escapes crawling (In dying state) through exit gates

70

Escapes through hatch

76

Escapes through hatch crawling (In dying state)

10

Escapes with new item

102

Escapes with somebody else item

7

Escapes being injured with for over half a match

56

Escapes while being downed at most once

212

Escapes after unhooked yourself

24

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

4

Escapes through exit gates

412

Escapes healthy or injured through hatch

66

Escaped by

86% Exit Gates

Hatch 14%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

10

Campbell's Chapel (Upstairs Main Building)

14

Family Residence (Main Building)

6

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

7

Temple of Purgation (Main Building Basement)

10

The Pale Rose (Steamboat)

7

The Game (Bathroom)

11

Mount Ormond Resort (Chalet/Main Building)

9

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

5

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,407

Obsessions sacrificed

242

Kills (Memento mories)

58

Kills (Memento mories) or sacrifices after last generator

466

All survivors sacrificed or killed (Memento Mori) before the last generator

93

Hooks

Hooks

Different survivors hooked in basement

342

Basement trees (3 or 4 survivors hooked in basement in this same time)

12

Survivors hooked while all remaining were injured

52

Survivors hooked before single generator was repaired

18

Survivors hooked in endgame

7

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,118

Generators damaged with Undetectable effect

0

Survivors grabbed while repairing a generator

36

Survivors grabbed while cleansing a totem

11

Generators protection

44% Protected

Unprotected 56%

Hit survivors with a basic attack while you are Undetectable

5

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

1

Survivors with Exposed effect downed

8

Survivors downed while carrying another survivor

3

Make unique survivors scream

19

Survivors hit with haste effect

2

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

6

Survivors downed next to a raised pallet

79

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

0

Hatches closed

122

Survivors hit after they drop a pallet during chase

1,165

Survivors hit while carrying another survivor

189

Survivors detected using killer instinct

6

Killer vaults in chase

7

Survivors grabbed while performing a vault

0

Meters fallen

13

Merciless Victories with 3 Universal Perks

1

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

111

Uncloak attacks (The Wraith)

251

Blink attacks (The Nurse)

540

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

304

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

523

Trials where each survivor was hit after teleport (The Hag)

7

Shocks (The Doctor)

540

Trials where all survivors suffered from madness 3 (The Doctor)

2

Hatchets thrown (The Huntress)

2,487

Survivors put to sleep (The Nightmare)

215

Reverse bear-traps put on survivors (The Pig)

134

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

333

Survivors downed by 24m+ hatchet throw (The Huntress)

20

Survivors downed with chainsaw (The Cannibal)

106

Intoxicated survivors downed (The Clown)

104

Survivors downed after phase walk (The Spirit)

45

Deep wounded survivors downed (The Legion)

28

Survivors downed while having max Sickness (The Plague)

52

Marked survivors downed (The Ghostface)

52

Survivors downed with Demon Fury (The Oni)

81

Survivors downed while speared (The Deathslinger)

34

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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