Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

62,418,989

Max blood points amount spent on one character

8,889,664

Highest prestige level

14

Mystery boxes opened

573

Time played

484h 37m

Time played in last two weeks

0m

Blood points per hour

128,801

Estimated playtime per role

40% Survivor

Killer 60%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

44

Survivor full load-out matches

164

Ultra rare addon warded without a protection ward

63

Survivor rank
Ash I

Ash I

3 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

321

Killer full load-out matches

137

Ultra rare offering burned

6

Killer rank
Ash III

Ash III

1 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
105 354 Eto 13 952 132 50 24 119
105 355 Laplace 13 950 885 217 25 128
105 356 K1saki 13 950 021 118 89 368
105 357 zhangdoge 13 947 975 297 63 234
105 358 tarnished. 13 947 115 225 37 118
105 359 Bosta_Frita 13 944 653 282 78 419
105 360 Mimichu 13 942 134 28 174 851

Currently at

105 357 place

zhangdoge needs another

2 046 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

742

Obsessions healed

184

Survivors healed while you are injured

128

Survivors healed while rest are injured

238

Survivors unhooked

787

Survivors saved (from dying state/hook) in endgame

25

Knocked (In dying state) survivors healed

78

Survivors healed that come to you first

84

Protection hits for unhooked survivors

78

Protection hits for carried survivors

13

Survivors saved using pallet

1

Survivors affected with boon totems

2,763

Survivors affected with speed boost

24

Recovered from dying state

70

Take a hit with the Endurance status effect

79

Survivors healed in the Basement

5

Heals completed after all generators have been completed

25

Safe unhooks while broken

2

Protection hits during End Game

15

Objective actions

Objective actions

Items depleted

199

Repaired generators

920

Repaired damaged generators

812

Successful skill checks

13,351

Exit gates opened

107

Hex totems cleansed

37

Hex totems blessed

7

Chests opened

46

Chests opened in basement

6

Escapes when playing without any perk and repaired generator(s)

16

Matches with 300+ seconds of repairing generators

4

Matches in that picked up and used special item

105

Great skill checks while injured

147

Swap held Survivor items for new ones from chests (counts once per chest)

7

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,102

Finished repairs of generators while injured

15

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,141

Hits dodged by vaults

117

Basic attacks and projectiles dodged

1,244

Escapes after stunning killer using pallet

177

Escapes from killer gasp

17

Hooks sabotaged

15

Chases escaped after being injured in this chase

706

Chases lost by hiding in locker

6

Revealed killer aura

623

Unhooked yourself

39

Amount of screams

2,090

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,560

Blind killer using flashlight

6

Perform a fast vault within 3 seconds of getting hit

131

Pallet stun the Killer while holding a rare, common, or uncommon item

102

Trials where you've revealed or seen the Killer's aura 11+ times

506

Escapes

Escapes

Total escapes

243

Escapes crawling (In dying state) through exit gates

18

Escapes through hatch

12

Escapes through hatch crawling (In dying state)

1

Escapes with new item

32

Escapes with somebody else item

9

Escapes being injured with for over half a match

16

Escapes while being downed at most once

140

Escapes after unhooked yourself

12

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

213

Escapes healthy or injured through hatch

11

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

5

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

6

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

3

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

6

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

8

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

6

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,088

Obsessions sacrificed

237

Kills (Memento mories)

119

Kills (Memento mories) or sacrifices after last generator

205

All survivors sacrificed or killed (Memento Mori) before the last generator

86

Hooks

Hooks

Different survivors hooked in basement

132

Basement trees (3 or 4 survivors hooked in basement in this same time)

12

Survivors hooked while all remaining were injured

251

Survivors hooked before single generator was repaired

683

Survivors hooked in endgame

137

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

974

Generators damaged with Undetectable effect

231

Survivors grabbed while repairing a generator

28

Survivors grabbed while cleansing a totem

4

Generators protection

63% Protected

Unprotected 37%

Hit survivors with a basic attack while you are Undetectable

67

Survivors injured while in the basement

34

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

9

Oblivious effect applied

123

Survivors with Exposed effect downed

61

Survivors downed while carrying another survivor

23

Make unique survivors scream

1,845

Survivors hit with haste effect

353

Injure or down survivors who are Hindered

59

Survivors that holding Special Item hit

519

Survivors downed next to a raised pallet

2,116

Survivors downed in Exit Gate

23

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

204

Hatches closed

66

Survivors hit after they drop a pallet during chase

1,233

Survivors hit while carrying another survivor

70

Survivors detected using killer instinct

2,496

Killer vaults in chase

1,257

Survivors grabbed while performing a vault

34

Meters fallen

3,911

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

70

Uncloak attacks (The Wraith)

468

Blink attacks (The Nurse)

81

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

149

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

168

Trials where all survivors suffered from madness 3 (The Doctor)

37

Hatchets thrown (The Huntress)

48

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

84

Survivors hit with Lethal Rush (The Blight)

26

Max Lacerations dealt (The Trickster)

29

Survivors with Broken effect downed

32

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

28

Damage Survivor pursued by a Guard (The Knight)

13

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

60

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

449

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

49

Intoxicated survivors downed (The Clown)

12

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

74

Survivors downed while having max Sickness (The Plague)

9

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

29

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

131

Survivors downed with Dire Crows (The Artist)

3

Survivors downed during Nightfall (The Dredge)

18

Down survivor you recently teleported to (The Singularity)

436

Down survivor using UVX (The Unknown)

2

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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