Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

47,527,633

Max blood points amount spent on one character

2,990,000

Highest prestige level

11

Mystery boxes opened

4

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

55% Survivor

Killer 45%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

33

Survivor full load-out matches

143

Ultra rare addon warded without a protection ward

29

Survivor rank
Bronze II

Bronze II

2 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

81

Killer full load-out matches

97

Ultra rare offering burned

10

Killer rank
Bronze II

Bronze II

2 / 4 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
87 749 Blxsid 45 862 029 609 155 646
87 750 digital убийца 45 855 936 1 682 448 1 811
87 751 Саня Холодец 45 855 919 585 179 694
87 752 OnlyFarms 45 854 797 204 75 330
87 753 Rancid Raymond 45 853 425 349 495 2 286
87 754 aova 45 842 932 1 144 493 2 210
87 755 Pight 45 841 204 1 046 97 381

Currently at

87 752 place

OnlyFarms needs another

1 122 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

257

Obsessions healed

69

Survivors healed while you are injured

74

Survivors healed while rest are injured

102

Survivors unhooked

261

Survivors saved (from dying state/hook) in endgame

12

Knocked (In dying state) survivors healed

42

Survivors healed that come to you first

40

Protection hits for unhooked survivors

15

Protection hits for carried survivors

5

Survivors saved using pallet

0

Survivors affected with boon totems

90

Survivors affected with speed boost

0

Recovered from dying state

30

Take a hit with the Endurance status effect

54

Survivors healed in the Basement

3

Heals completed after all generators have been completed

32

Safe unhooks while broken

2

Protection hits during End Game

12

Objective actions

Objective actions

Items depleted

90

Repaired generators

335

Repaired damaged generators

131

Successful skill checks

5,013

Exit gates opened

32

Hex totems cleansed

16

Hex totems blessed

0

Chests opened

45

Chests opened in basement

4

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

600

Matches in that picked up and used special item

16

Great skill checks while injured

182

Swap held Survivor items for new ones from chests (counts once per chest)

21

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

3

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,246

Finished repairs of generators while injured

56

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

277

Hits dodged by vaults

31

Basic attacks and projectiles dodged

595

Escapes after stunning killer using pallet

51

Escapes from killer gasp

18

Hooks sabotaged

11

Chases escaped after being injured in this chase

171

Chases lost by hiding in locker

2

Revealed killer aura

2

Unhooked yourself

2

Amount of screams

1,073

Reveal the Killer's aura for a total of 60 seconds in a single trial

300

Blind killer using flashlight

79

Perform a fast vault within 3 seconds of getting hit

48

Pallet stun the Killer while holding a rare, common, or uncommon item

63

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

75

Escapes crawling (In dying state) through exit gates

3

Escapes through hatch

6

Escapes through hatch crawling (In dying state)

1

Escapes with new item

5

Escapes with somebody else item

1

Escapes being injured with for over half a match

10

Escapes while being downed at most once

49

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

66

Escapes healthy or injured through hatch

5

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

1

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

2

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

217

Obsessions sacrificed

57

Kills (Memento mories)

62

Kills (Memento mories) or sacrifices after last generator

50

All survivors sacrificed or killed (Memento Mori) before the last generator

17

Hooks

Hooks

Different survivors hooked in basement

56

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

32

Survivors hooked before single generator was repaired

123

Survivors hooked in endgame

22

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

236

Generators damaged with Undetectable effect

24

Survivors grabbed while repairing a generator

6

Survivors grabbed while cleansing a totem

1

Generators protection

58% Protected

Unprotected 42%

Hit survivors with a basic attack while you are Undetectable

58

Survivors injured while in the basement

30

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

1

Oblivious effect applied

143

Survivors with Exposed effect downed

23

Survivors downed while carrying another survivor

18

Make unique survivors scream

403

Survivors hit with haste effect

88

Injure or down survivors who are Hindered

11

Survivors that holding Special Item hit

49

Survivors downed next to a raised pallet

445

Survivors downed in Exit Gate

16

Survivors downed withit 30 seconds of breaking pallet or wall

293

Preventing escape

Preventing escape

Survivors grabbed from locker

28

Hatches closed

13

Survivors hit after they drop a pallet during chase

263

Survivors hit while carrying another survivor

44

Survivors detected using killer instinct

284

Killer vaults in chase

210

Survivors grabbed while performing a vault

17

Meters fallen

930

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

3

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

212

Matches finished with one or more Hex totems remaining

15

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

102

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

3

Survivors hit with Lethal Rush (The Blight)

518

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

22

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

26

Deep wounded survivors downed (The Legion)

11

Survivors downed while having max Sickness (The Plague)

10

Marked survivors downed (The Ghostface)

12

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

94

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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