Overall statistics
Account overall
Total blood points earned
180,160,764
Max blood points amount spent on one character
17,995,779
Highest prestige level
41
Mystery boxes opened
1,435
Time played
732h 18m
Time played in last two weeks
0m
Blood points per hour
246,020
Estimated playtime per role
73% Survivor
Killer 27%
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
1
Highest bloodweb level
50
Survivor
Survivor perfect matches (5 000 points each category)
144
Survivor full load-out matches
828
Ultra rare addon warded without a protection ward
110
Bronze III
13 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
209
Killer full load-out matches
267
Ultra rare offering burned
6
Ash IV
4 / 42
KillerLeaderboards
Currently at
53 436 place
Nero needs another
12 950 bloodpoints
to level up
Estimated time
1h
Survivor statistics
Altruism actions
Health states healed
1,941
Obsessions healed
438
Survivors healed while you are injured
376
Survivors healed while rest are injured
613
Survivors unhooked
2,243
Survivors saved (from dying state/hook) in endgame
66
Knocked (In dying state) survivors healed
266
Survivors healed that come to you first
248
Protection hits for unhooked survivors
188
Protection hits for carried survivors
72
Survivors saved using pallet
24
Survivors affected with boon totems
3,914
Survivors affected with speed boost
41
Recovered from dying state
219
Take a hit with the Endurance status effect
244
Survivors healed in the Basement
9
Heals completed after all generators have been completed
51
Safe unhooks while broken
8
Protection hits during End Game
25
Objective actions
Items depleted
674
Repaired generators
2,832
Repaired damaged generators
2,110
Successful skill checks
29,979
Exit gates opened
238
Hex totems cleansed
69
Hex totems blessed
1
Chests opened
308
Chests opened in basement
17
Escapes when playing without any perk and repaired generator(s)
13
Matches with 300+ seconds of repairing generators
4
Matches in that picked up and used special item
335
Great skill checks while injured
757
Swap held Survivor items for new ones from chests (counts once per chest)
23
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
0
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
1
Healing or repairing skill checks
0
Finished repairs of generators while injured
0
Chests opened with a key
1
Boldness actions
Vaults in chase
3,837
Hits dodged by vaults
226
Basic attacks and projectiles dodged
4,804
Escapes after stunning killer using pallet
864
Escapes from killer gasp
63
Hooks sabotaged
54
Chases escaped after being injured in this chase
1,952
Chases lost by hiding in locker
15
Revealed killer aura
2,736
Unhooked yourself
51
Amount of screams
10,939
Reveal the Killer's aura for a total of 60 seconds in a single trial
2,460
Blind killer using flashlight
233
Perform a fast vault within 3 seconds of getting hit
336
Pallet stun the Killer while holding a rare, common, or uncommon item
378
Trials where you've revealed or seen the Killer's aura 11+ times
0
Escapes
Total escapes
647
Escapes crawling (In dying state) through exit gates
92
Escapes through hatch
50
Escapes through hatch crawling (In dying state)
16
Escapes with new item
107
Escapes with somebody else item
23
Escapes being injured with for over half a match
74
Escapes while being downed at most once
422
Escapes after unhooked yourself
20
Escapes as obsession without getting a hit as last survivor
5
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
0
Escape through hatch using key
1
Escapes after fixing last generator as lone survivor
1
Escapes through exit gates
505
Escapes healthy or injured through hatch
34
Escaped by
92% Exit Gates
Hatch 8%
Find and use the Hand or Eye of Vecna and escape a Trial
2
Escapes while broken
3
Escapes from maps
Disturbed Ward (Upstairs Main Building)
1
Campbell's Chapel (Upstairs Main Building)
7
Family Residence (Main Building)
3
Sanctum of Wrath (Upstairs on Shrine)
1
Mother's Dwelling (Upstairs Cottage)
5
Temple of Purgation (Main Building Basement)
2
The Pale Rose (Steamboat)
11
The Game (Bathroom)
9
Mount Ormond Resort (Chalet/Main Building)
8
Dead Dawg Saloon (Upstairs Saloon)
19
Treatment Theatre (Operation Theatre)
9
Midwich Elementary School
7
Raccoon City Police Station (1st Floor Main Hall)
9
Eyrie of Crows (Inside Eyrie)
11
Garden of Joy (Upstairs Main Building)
7
Shattered Square (Upstairs Main Building)
3
Shelter Woods (by Command Centre)
0
Toba Landing repair (Upstairs Main Building)
6
Nostromo Wreckage (Mess Hall)
5
Greenville Square (Movie theatre)
0
Forgotten Ruins (Torture Room)
1
Fallen Refuge
1
Raccoon City Police Exit Opened and Escaped
7
Killer statistics
Kills
Hooks
833
Obsessions sacrificed
203
Kills (Memento mories)
58
Kills (Memento mories) or sacrifices after last generator
143
All survivors sacrificed or killed (Memento Mori) before the last generator
94
Hooks
Different survivors hooked in basement
130
Basement trees (3 or 4 survivors hooked in basement in this same time)
27
Survivors hooked while all remaining were injured
123
Survivors hooked before single generator was repaired
526
Survivors hooked in endgame
69
Territory protection
Generators damaged with at least one survivor hooked
480
Generators damaged with Undetectable effect
59
Survivors grabbed while repairing a generator
32
Survivors grabbed while cleansing a totem
5
Generators protection
72% Protected
Unprotected 28%
Hit survivors with a basic attack while you are Undetectable
29
Survivors injured while in the basement
18
Downs and effects
Survivors with Oblivious effect downed
26
Oblivious effect applied
264
Survivors with Exposed effect downed
70
Survivors downed while carrying another survivor
34
Make unique survivors scream
1,168
Survivors hit with haste effect
196
Injure or down survivors who are Hindered
5
Survivors that holding Special Item hit
91
Survivors downed next to a raised pallet
1,191
Survivors downed in Exit Gate
7
Survivors downed withit 30 seconds of breaking pallet or wall
0
Preventing escape
Survivors grabbed from locker
88
Hatches closed
78
Survivors hit after they drop a pallet during chase
502
Survivors hit while carrying another survivor
125
Survivors detected using killer instinct
782
Killer vaults in chase
465
Survivors grabbed while performing a vault
9
Meters fallen
481
Merciless Victories with 3 Universal Perks
0
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
3
Uncloak attacks (The Wraith)
436
Blink attacks (The Nurse)
28
Survivors grabbed after triple blink (The Nurse)
0
Obsessions hooked
12
Matches finished with one or more Hex totems remaining
1
Traps triggered (The Hag)
0
Trials where each survivor was hit after teleport (The Hag)
0
Shocks (The Doctor)
0
Trials where all survivors suffered from madness 3 (The Doctor)
0
Hatchets thrown (The Huntress)
274
Survivors put to sleep (The Nightmare)
0
Reverse bear-traps put on survivors (The Pig)
0
Survivors sent to Cage of Atonement (The Executioner)
4
Survivors hit with Lethal Rush (The Blight)
162
Max Lacerations dealt (The Trickster)
0
Survivors with Broken effect downed
0
Condemned survivors (The Onryō)
552
Slams of one Survivor into another (The Mastermind)
1
Damage Survivor pursued by a Guard (The Knight)
0
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
0
Survivors hit during Tail attack (The Xenomorph)
0
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
0
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
0
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
9
Damage Survivor pursued by a Guard (The First)
0
Perfectly times grab attacks (The Ghoul)
0
Survivors immobilized to a wall (The Slasher)
0
Survivors interrupted in Security Office (The Animatronic)
0
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
25,508
Survivors downed by 24m+ hatchet throw (The Huntress)
0
Survivors downed with chainsaw (The Cannibal)
22
Intoxicated survivors downed (The Clown)
0
Survivors downed after phase walk (The Spirit)
300
Deep wounded survivors downed (The Legion)
107
Survivors downed while having max Sickness (The Plague)
24
Marked survivors downed (The Ghostface)
10
Survivors downed with Demon Fury (The Oni)
10
Survivors downed while speared (The Deathslinger)
0
Survivors downed with Victor clinging (The Twins)
0
Survivors downed while contaminated (The Nemesis)
52
Survivors downed with Dire Crows (The Artist)
0
Survivors downed during Nightfall (The Dredge)
0
Down survivor you recently teleported to (The Singularity)
0
Down survivor using UVX (The Unknown)
0
Whip downs (The Krause)
0
Killer abilities chart
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