Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

74,886,908

Max blood points amount spent on one character

5,993,000

Highest prestige level

25

Mystery boxes opened

659

Time played

1148h 31m

Time played in last two weeks

8h 24m

Blood points per hour

65,203

Estimated playtime per role

58% Survivor

Killer 42%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

79

Survivor full load-out matches

617

Ultra rare addon warded without a protection ward

93

Survivor rank
Ash III

Ash III

2 / 3 pips
Adept progress 4%

2 / 51

Survivor
Got 2 Left 49
Killer

Killer

Killer perfect matches (5 000 points each category)

177

Killer full load-out matches

367

Ultra rare offering burned

27

Killer rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 7%

3 / 42

Killer
Got 3 Left 39

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
75 473 SuzakuV4 71 717 631 4 180 1 305 6 235
75 474 KOI 71 711 289 300 472 2 019
75 475 Yuji 71 706 664 921 309 1 322
75 476 Æblesaft 71 704 107 1 359 581 2 343
75 477 Tddr 71 701 718 693 853 3 657
75 478 POPS 71 698 546 1 345 469 1 732
75 479 Space Jesus 71 694 436 582 316 1 440

Currently at

75 476 place

Æblesaft needs another

2 557 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

861

Obsessions healed

20

Survivors healed while you are injured

113

Survivors healed while rest are injured

84

Survivors unhooked

1,600

Survivors saved (from dying state/hook) in endgame

103

Knocked (In dying state) survivors healed

23

Survivors healed that come to you first

8

Protection hits for unhooked survivors

154

Protection hits for carried survivors

27

Survivors saved using pallet

0

Survivors affected with boon totems

2,677

Survivors affected with speed boost

0

Recovered from dying state

2

Take a hit with the Endurance status effect

1

Survivors healed in the Basement

0

Heals completed after all generators have been completed

2

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

35

Repaired generators

2,379

Repaired damaged generators

591

Successful skill checks

11,117

Exit gates opened

283

Hex totems cleansed

164

Hex totems blessed

0

Chests opened

397

Chests opened in basement

69

Escapes when playing without any perk and repaired generator(s)

24

Matches with 300+ seconds of repairing generators

306

Matches in that picked up and used special item

2

Great skill checks while injured

43

Swap held Survivor items for new ones from chests (counts once per chest)

13

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

195

Finished repairs of generators while injured

4

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

3,285

Hits dodged by vaults

317

Basic attacks and projectiles dodged

459

Escapes after stunning killer using pallet

76

Escapes from killer gasp

24

Hooks sabotaged

55

Chases escaped after being injured in this chase

100

Chases lost by hiding in locker

0

Revealed killer aura

0

Unhooked yourself

20

Amount of screams

279

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

6

Perform a fast vault within 3 seconds of getting hit

34

Pallet stun the Killer while holding a rare, common, or uncommon item

27

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

588

Escapes crawling (In dying state) through exit gates

50

Escapes through hatch

77

Escapes through hatch crawling (In dying state)

7

Escapes with new item

115

Escapes with somebody else item

11

Escapes being injured with for over half a match

40

Escapes while being downed at most once

194

Escapes after unhooked yourself

10

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

9

Escapes through exit gates

461

Escapes healthy or injured through hatch

70

Escaped by

87% Exit Gates

Hatch 13%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

7

Campbell's Chapel (Upstairs Main Building)

5

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

9

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

6

The Game (Bathroom)

11

Mount Ormond Resort (Chalet/Main Building)

9

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,366

Obsessions sacrificed

248

Kills (Memento mories)

66

Kills (Memento mories) or sacrifices after last generator

281

All survivors sacrificed or killed (Memento Mori) before the last generator

114

Hooks

Hooks

Different survivors hooked in basement

254

Basement trees (3 or 4 survivors hooked in basement in this same time)

26

Survivors hooked while all remaining were injured

46

Survivors hooked before single generator was repaired

93

Survivors hooked in endgame

23

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

616

Generators damaged with Undetectable effect

0

Survivors grabbed while repairing a generator

14

Survivors grabbed while cleansing a totem

0

Generators protection

62% Protected

Unprotected 38%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

6

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

3

Oblivious effect applied

33

Survivors with Exposed effect downed

19

Survivors downed while carrying another survivor

4

Make unique survivors scream

270

Survivors hit with haste effect

313

Injure or down survivors who are Hindered

1

Survivors that holding Special Item hit

13

Survivors downed next to a raised pallet

274

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

3

Preventing escape

Preventing escape

Survivors grabbed from locker

6

Hatches closed

41

Survivors hit after they drop a pallet during chase

547

Survivors hit while carrying another survivor

116

Survivors detected using killer instinct

50

Killer vaults in chase

36

Survivors grabbed while performing a vault

0

Meters fallen

2

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

8

Uncloak attacks (The Wraith)

268

Blink attacks (The Nurse)

696

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

198

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

287

Trials where each survivor was hit after teleport (The Hag)

6

Shocks (The Doctor)

92

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

805

Survivors put to sleep (The Nightmare)

819

Reverse bear-traps put on survivors (The Pig)

18

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

143

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

296

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

266

Intoxicated survivors downed (The Clown)

18

Survivors downed after phase walk (The Spirit)

21

Deep wounded survivors downed (The Legion)

12

Survivors downed while having max Sickness (The Plague)

42

Marked survivors downed (The Ghostface)

10

Survivors downed with Demon Fury (The Oni)

13

Survivors downed while speared (The Deathslinger)

4

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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