Steam avatar

Mea

76561198176240571

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

34,595,131

Max blood points amount spent on one character

4,098,426

Highest prestige level

10

Mystery boxes opened

247

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

80% Survivor

Killer 20%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

41

Survivor full load-out matches

381

Ultra rare addon warded without a protection ward

47

Survivor rank
Ash III

Ash III

1 / 3 pips
Adept progress 4%

2 / 51

Survivor
Got 2 Left 49
Killer

Killer

Killer perfect matches (5 000 points each category)

22

Killer full load-out matches

44

Ultra rare offering burned

10

Killer rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 12%

5 / 42

Killer
Got 5 Left 37

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
90 565 Jsh 34 605 464 404 65 252
90 566 TomMurderedJerry 34 603 951 483 146 621
90 567 whisky wonka 34 596 138 72 127 688
90 568 Mea 34 595 131 266 348 1 351
90 569 Ninja_Slayer 34 593 758 53 247 1 043
90 570 charles mortel 34 585 182 1 079 107 240
90 571 Mr.Man 34 584 951 444 204 983

Currently at

90 568 place

Mea needs another

1 007 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

728

Obsessions healed

101

Survivors healed while you are injured

164

Survivors healed while rest are injured

97

Survivors unhooked

1,125

Survivors saved (from dying state/hook) in endgame

53

Knocked (In dying state) survivors healed

117

Survivors healed that come to you first

14

Protection hits for unhooked survivors

118

Protection hits for carried survivors

60

Survivors saved using pallet

4

Survivors affected with boon totems

616

Survivors affected with speed boost

3

Recovered from dying state

6

Take a hit with the Endurance status effect

9

Survivors healed in the Basement

3

Heals completed after all generators have been completed

5

Safe unhooks while broken

0

Protection hits during End Game

1

Objective actions

Objective actions

Items depleted

92

Repaired generators

1,351

Repaired damaged generators

605

Successful skill checks

9,635

Exit gates opened

145

Hex totems cleansed

47

Hex totems blessed

0

Chests opened

485

Chests opened in basement

111

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

8

Matches in that picked up and used special item

5

Great skill checks while injured

79

Swap held Survivor items for new ones from chests (counts once per chest)

12

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

936

Hits dodged by vaults

108

Basic attacks and projectiles dodged

1,153

Escapes after stunning killer using pallet

108

Escapes from killer gasp

48

Hooks sabotaged

115

Chases escaped after being injured in this chase

226

Chases lost by hiding in locker

11

Revealed killer aura

15

Unhooked yourself

11

Amount of screams

427

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

25

Perform a fast vault within 3 seconds of getting hit

11

Pallet stun the Killer while holding a rare, common, or uncommon item

14

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

348

Escapes crawling (In dying state) through exit gates

48

Escapes through hatch

33

Escapes through hatch crawling (In dying state)

2

Escapes with new item

109

Escapes with somebody else item

7

Escapes being injured with for over half a match

35

Escapes while being downed at most once

139

Escapes after unhooked yourself

3

Escapes as obsession without getting a hit as last survivor

4

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

267

Escapes healthy or injured through hatch

31

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

8

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

6

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

5

The Game (Bathroom)

10

Mount Ormond Resort (Chalet/Main Building)

6

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

266

Obsessions sacrificed

40

Kills (Memento mories)

26

Kills (Memento mories) or sacrifices after last generator

102

All survivors sacrificed or killed (Memento Mori) before the last generator

25

Hooks

Hooks

Different survivors hooked in basement

80

Basement trees (3 or 4 survivors hooked in basement in this same time)

3

Survivors hooked while all remaining were injured

6

Survivors hooked before single generator was repaired

5

Survivors hooked in endgame

4

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

241

Generators damaged with Undetectable effect

0

Survivors grabbed while repairing a generator

10

Survivors grabbed while cleansing a totem

1

Generators protection

50% Protected

Unprotected 50%

Hit survivors with a basic attack while you are Undetectable

2

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

22

Survivors downed while carrying another survivor

2

Make unique survivors scream

23

Survivors hit with haste effect

1

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

0

Survivors downed next to a raised pallet

38

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

10

Hatches closed

25

Survivors hit after they drop a pallet during chase

149

Survivors hit while carrying another survivor

27

Survivors detected using killer instinct

0

Killer vaults in chase

4

Survivors grabbed while performing a vault

0

Meters fallen

30

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

22

Uncloak attacks (The Wraith)

48

Blink attacks (The Nurse)

396

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

88

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

830

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

22

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

25

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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